Your TF design pet peeves?

Discussion in 'Transformers Toy Discussion' started by HunGrrr, Jan 25, 2016.

  1. Cast

    Cast Roll the dice

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    Almost every single one of them.
     
  2. omegafix

    omegafix Mechanically Insane

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    "Gorilla Arms"
     
  3. MyTea Boc

    MyTea Boc Do you smell that?

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    Shallow friction tabs. Universe Ultra Powerglide being a chief offender.

    Also lack of wrist articulation - particularly on larger figures.

    I know Hasbro having simplified alot of stuff for cost reasons, and on deluxe and legends class figures it doesn't bother me too much, but the lack of wrist swivels on Gen Jetfire and Roadbuster is hard to take.
     
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  4. DocSeth81

    DocSeth81 Well-Known Member

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    I hate when a hand is not in a fist or a weapon is molded into the hand (BW Tigerhawk)
     
  5. HunGrrr

    HunGrrr Walks with Ezekiel's older brother

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    I'm actually fine with stuff storing under the alt mode, or becoming something like a tailpipe or a wing gun etc. If the weapon ever breaks or gets lost, the vehicle mode still looks fine. Have a mishap with G1 Spinger's sword or Big Convoy's gun, however...

    One other pet peeve is joints/transformation parts you can't move without stressing something, turning the figure into a time bomb. Every large Headmaster I owned as a kid has a Nebulon with only one arm, and Don't get me started on the Decepticon TM guns....
     
  6. WishfulThinking

    WishfulThinking The world has moved on...we've always said.

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    Anything designed like MechTech weapons. Those weapons need to die.
     
  7. Kirby0189

    Kirby0189 Soundpost

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    Here's some I could think of at the moment:

    -Whenever they coat an entire plastic part in paint to make it a different color rather than just coloring the plastic the desired color.

    -When light-piping is blocked by backpacks or something else.

    -Weapons don't get "clean" storage and are just slapped onto the alternate mode. Even worse if the weapon doesn't have anywhere to go.

    -Articulating-soft plastic is bound to destroy itself.

    -Nonfunctional tabs.

    -Not being able to stand on its own.
     
  8. Flexx Ark

    Flexx Ark Original Cyberverse - Yes! New - Meh......

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    Too much kibble on the arms can hurt poseability.
     
  9. SPLIT LIP

    SPLIT LIP Be strong enough to be gentle

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    Curling iron arms, where the palm of the hand/fist faces up when the arm bends forward. It almost never shows up anymore but when it does it sucks.
     
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  10. Starscream 91

    Starscream 91 Mech With A Mouth

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    Complicated transformations ala ROTF... Still love the line though.
     
  11. aey103

    aey103 Well-Known Member

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    Female Transformers having high heels making them impossible to stand on their own.
     
  12. Pravus Prime

    Pravus Prime Wields Mjolnir!

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    First and foremost, shoulder tabs that just don't work to keep the arms plugged into the torso. I haven't encountered many, but when I do hit it, it annoys the crap out of me.

    Lack of a bicep swivel. Not many figures lack this nowadays, but it's always a major point when they don't have it. I think the old CHUG Seeker would've held up better with them.

    "Gorilla Arms"/"Monkey Wrists". Without both wrist and bicep swivels, these get pretty bad.

    Excessive Should Kibble. Annoying.

    Major balance issues. Every figure should be able to stand. Or at least I'd think so.
     
  13. Taureanstar

    Taureanstar Well-Known Member

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    Biggest pet peeve is the adherence to g1. G1's great; it's time to move on!

    Second is compromised alt modes in order to have a better robot mode. Otherwise it might as well be a statue.
     
  14. Matrix1981

    Matrix1981 It's Hot Rod's fault...

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    3 click hips for outward motion

    lack of wrists

    short thighs

    gimicks that sacrifice proper articluation or stability
     
  15. kaijuguy19

    kaijuguy19 Keyblade Wielder

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    Gorilla arms for sure. I can deal with no wrist articulation but when this happens I get more annoyed at it.
     
  16. Fallout

    Fallout Banned

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    yep.

    also giving normal cars sirens and calling them cop cars and ambulances. kills the realism.

    robotits. why the fuck do girls need robotic boobs. or lipstick
     
  17. northjason

    northjason Well-Known Member

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    Through-holes. How did Hasbro's cost-cutting get to the point where now there are gaping holes in what should be solid panels? CW Hotspot's head peaks out at me in alt mode. I can see daylight through CW Swindle's legs. Hollow parts are bad, but gaping daylight holes are unforgivable.

    Hasbro would sell us empty boxes if they could.
     
  18. Fallout

    Fallout Banned

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    oh yeah, integrated weapons. independent guns that store in car mode like rts jazz or wheeljack? fine. but weapons that are integral to alt mode are lazy and partsforming
     
  19. SG Roadbuster

    SG Roadbuster SG Wrecker

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    Translucent Plastic used for loadbearing joints. im ok with clear plastic being used for decorations and lightpiping, but for fucks sake don't make elbows, knees, or hips outta the stuff. its fragile, especially so in humid areas like texas or florida.

    The "standard" autobot transformation. you know the one. rear end becomes legs, arms come out from under/side. hood becomes chest scheme. its ok for stuff meant to be updates of classic characters but when designing new characters, keep that stuff to a minimum. hasbro has been turning cars into humanoids for 31 years now. shake up the formula a little (like rid/car robots did)

    "Stand the critter up" transformation on Beast modes
    while there were quite a few of these in beast wars, we also had a multitude of much more creative designs like Megatron, dinobot, tm2 cybershark, jawbreaker, skyshadow, and terragator. but nowadays anytime something has a beast mode its a variation of "stand the critter up" then flip the head onto the chest revealing the robot head. it's gotten boring. and is most likely a contributing factor as to why Beast characters shelfwarm.

    and I'll repeat a few of the following complaints:
    curling arms, painted over lightpiping, hollowness, ratchet joint with too few notches, short thighs/giganic shins, faux kibble, lack of articulation, tiny feet, "brick under backback" jets.
     
  20. deltaprime

    deltaprime The Christian Transfan

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    I fiddled around with NuRid Jazz and the peg hole on the top of his alt mode leads to nothingness. You can take his lance and basically skewer him from the bottom up!

    I'd also have to say loose joints and transformations that force you to do everything in an overly specific order, unless you want tabs sticking out.