Why no interchangeable fixed hands?

Discussion in 'Transformers 3rd Party Discussion' started by Skullhammer, Nov 4, 2016.

  1. Skullhammer

    Skullhammer Powermaster

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    I´m wondering why no 3P company does interchangeable unarticulated hands like Bandai does with Figuarts or Robot Damashii figures or Hot Toys/Sideshow with their products?

    They would look more natural, dynamic and would`t have problems with holding their weapons.
     
  2. DoDXIII

    DoDXIII Active Member

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    Most likely because of the prejudice against partsforming and not wanting to lose small pieces over time.

    I would like to see it more though, for the reasons you said already. Transformazing Toys did it with their FoC Magnus/Prime add-ons and it worked great from what I could tell (don't actually own it).
     
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  3. ZEGR

    ZEGR Well-Known Member

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    You d have to have them lying around to replace them for each pose?Then you d also have to include a stand for them to be stored in
     
  4. Scaleface

    Scaleface Well-Known Member

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    TF fans don't like partsforming and static hands, they want things that move. Same things on other toy lines don't have such a bad rep.
     
    Last edited: Nov 4, 2016
  5. TigerBlade

    TigerBlade Prepare for extermination

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    Because there are too many fans/special snowflakes who freak out over parts that have to be removed.
     
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  6. StrangePlanet

    StrangePlanet G1

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    In the six-inch action figure world, truly good articulated hands are very hard to do. ML9 Bullseye came very close to having really nice hands with articulated fingers, but even those can look odd when closed around a weapon. Some of the smaller Gundams hand kits are spectacular, but fiddly as hell at smaller sizes. So fixed interchangeable hands have been preferred for a while now.

    With MPs, they're a bit larger, and can be much less organic, you really can make much nicer articulated hands. If you design them right you can get pointer, splayed, gungrip, fists all with one set of hands - that's a better option, right? Sure, they'll never match the expressiveness of static hands, but ....

    And this is all moot, isn't it? Because of what Tigerblade said.
     
  7. ZombehDino

    ZombehDino Fast as a Sharkticon

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    I've sometimes found myself wondering the same thing. As others have already said it probably has to do with this fandom's weird aversion to "partsforming," which is apparently now a synonym for "accessories."
     
  8. Scaleface

    Scaleface Well-Known Member

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    I don't have a problem with moving parts to transforming them, but even as a child it bothered me if you couldn't store an accessory in EVERY mode. I always tried to find a place to put every item in every mode. Putting something ASIDE for one mode annoyed me.
     
  9. ZombehDino

    ZombehDino Fast as a Sharkticon

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    My cynicism aside, I can relate a bit. It does feel sorta weird to leave something aside in one mode or another, but what I find even weirder is that Transformers fans seem to be the only collectors bothered by this. This isn't an accusation as much as it is an observation. I came across needlessly snobby in my first post and I'm sorry about that.
     
  10. TigerBlade

    TigerBlade Prepare for extermination

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    That's what storage is made for.
     
  11. timcrook

    timcrook Well-Known Member

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    I don't want to lose pieces.
     
  12. Warpshard

    Warpshard Well-Known Member

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    I don't want interchangeable hands since I feel like that would severely limit posing potential, if we were replacing articulated hands. I can't point one finger with a fixed hand unless there is a hand that is specifically molded like that, and then that adds in extra pieces I would rather not risk losing.
     
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  13. Skullhammer

    Skullhammer Powermaster

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    Interesting point of views. I have a clear box for stuff, like alternate heads, guns, parts, etc. But most annoying is, that few of my MP figures have a hard time to hold their guns properly. On my Bandai figures, the weapons are hold firm. And with MP figures coming with a ton of stuff, you have to have some kind of storage anyway.
     
  14. Megatronus27

    Megatronus27 Well-Known Member

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    I wouldnt be interested in swapable fixed hands. Articulate them or dont, but I dont want to swap out hands. It would feel like G1 Seekers or Optimus Prime (not in a good way). It would be like going backwards.

    Id much rather have MMC hands if not articulated.

    IF a figure will have MMC style hands and other options then fine, but mine would never leave the box.
     
  15. StrangePlanet

    StrangePlanet G1

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    We are certainly seeing interchangeable faces - do Transformers fans freak out about partsforming in that case?
     
  16. Megatronus27

    Megatronus27 Well-Known Member

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    Freak out? No.

    Ever used? Maybe once.

    Faces can't be articulated effectively. Robot hands can be.
     
  17. Scaleface

    Scaleface Well-Known Member

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    Even when it comes to faces I would rather have something that flips than something that has to be set aside. Like Cogz.

    [​IMG]
     
  18. MegaDolrailer

    MegaDolrailer Well-Known Member

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    This is my question too.

    Literally any high end robot line worth its salt has swappable hands, because they're just better looking and you have more posing options.
    Soul of Chogokin does it all the time, and its par of quality is higher than Masterpiece.

    It doesn't matter if you have to set things to the side, you'll have to do that anyway with other accessories. So why's it such a taboo with hands?
     
  19. openchallenge

    openchallenge *content subject to availability

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    In the 3P wish list thread I've expressed interest in simplified hand kits.

    I would rather see figures released with simplified hands moving forward.

    I'm also tired of guns and swords that are too big. You have to point them down so you can shut the door on the detolf and they end up looking like a crutch or a cane.
     
  20. Megatronus27

    Megatronus27 Well-Known Member

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    MP Lazerwave has the hand exchange.

    But both Quakewave and Quakeblast can do the same thing without swapping hands.

    Id rather have the later.


    Sounds like the problem is the Detolf.