Which kid-friendly requirement in TF toys do you hate the most?

Discussion in 'Transformers General Discussion' started by Smokescreen38, Dec 23, 2005.

?

Which kid-friendly requirement in TF toys do you hate the most?

  1. Simplified transformations (Adult TFs like Alts are more sophistocated)

    2 vote(s)
    22.2%
  2. Choking hazard considerations (missles, etc)

    2 vote(s)
    22.2%
  3. Drop test requirements (limits styles, size, joint types, etc)

    0 vote(s)
    0.0%
  4. Garish kid distracting/contrast filled color schemes

    0 vote(s)
    0.0%
  5. Forced play patterns (gimmicks)

    3 vote(s)
    33.3%
  6. Emulation of other popular kid lines (like E-Prime's resemblence to Power Rangers)

    0 vote(s)
    0.0%
  7. Character paradigms (the assumption that kids only understand certain formulaic character roles)

    0 vote(s)
    0.0%
  8. Restrictions on projectile power, restrictions on pointy things

    2 vote(s)
    22.2%
  9. That "fresh from the womb" feeling

    0 vote(s)
    0.0%
Thread Status:
Not open for further replies.
  1. JCurwen

    JCurwen Now with 10% more ego!

    Joined:
    Feb 4, 2005
    Posts:
    35
    Trophy Points:
    71
    Likes:
    +0
    I voted for character paradigms. While I like the Cybertron show, I'd like to see Hasbro shake things up a bit with their characters.
     
  2. Nerd Bomber

    Nerd Bomber Consulting your needs

    Joined:
    Jul 16, 2002
    Posts:
    5,690
    Trophy Points:
    211
    Likes:
    +0
    Force chips are teh lam3. I voted for line gimmicks.
     
  3. Gears

    Gears buh-buh-body ya Veteran

    Joined:
    Dec 19, 2004
    Posts:
    24,590
    News Credits:
    12
    Trophy Points:
    322
    Likes:
    +17
    Ebay:
    What do you mean by, "That "fresh from the womb" feeling?"
     
  4. Chaos Muffin

    Chaos Muffin Misadventure Veteran

    Joined:
    Mar 26, 2004
    Posts:
    29,758
    Trophy Points:
    422
    Likes:
    +2,167
    I picked gimmick only becasue I couldnt pick them all.
    Since every season seems to rotate around whatever gimmick it's using.
    The minicons were cool, then is the year 2005, we get ,Keys wtf?!
     
  5. Feralstorm

    Feralstorm To Infinity - and Your Mom TFW2005 Supporter

    Joined:
    Jun 26, 2003
    Posts:
    18,304
    News Credits:
    3
    Trophy Points:
    417
    Likes:
    +2,145
    I voted for the super-colorful toy colors, mainly because that's one of the very few kid-friendly things I've NEVER liked under certain circumstances. Gimmicks and emulation of other toylines can be fun sometimes. Simple toys make good fiddle-fodder. Most toys I thought were crap, I usually just thought were crap, as opposed to the for-kids aspects making them so.
     
  6. fschuler

    fschuler Post Count Inflated With Hot Air TFW2005 Supporter

    Joined:
    Nov 28, 2005
    Posts:
    6,901
    Trophy Points:
    317
    Location:
    NKY/Cincinnati
    Likes:
    +7,142
    I didn't vote because my top reason isn't listed! No Megatron/Shockwave guns!!! I guess the projectile power/pointy things comes closest, though. How about Alternator Megatron as a Chaingun?
     
  7. Queen Dork

    Queen Dork Banned

    Joined:
    Dec 8, 2005
    Posts:
    92
    Trophy Points:
    81
    Likes:
    +0

    like jesse the body venturas BFG from predator? :rock 
     
  8. Fretburn

    Fretburn We need Instrument TFs

    Joined:
    Mar 2, 2003
    Posts:
    3,558
    Trophy Points:
    312
    Likes:
    +457

    Has that actually been confirmed yet? Or is this just more speculation.

    As for the topic...forced line wide gimicks.
     
  9. Insane Galvatron

    Insane Galvatron is not insane. Really!

    Joined:
    Nov 26, 2002
    Posts:
    16,181
    News Credits:
    9
    Trophy Points:
    387
    Likes:
    +517
    Why does it say I cannot vote in this poll?

    I would vote for gimmick. Transforming is the gimmick, and it could be better if not for the other ones they gotta design in ( like powerlinxing, minicon and force chip functions, etc.. )
     
  10. Firestorm

    Firestorm Red Mage in Training

    Joined:
    Oct 21, 2002
    Posts:
    263
    Trophy Points:
    182
    Likes:
    +1
    Yeah, I've gotten the "No Vote" thing for the last two polls I have looked at. That said, none of them REALLY bother me that much. The unifying gimmick thing can be a bit annoying, but some of my favorite toys were born out of it as well. And as weird a figure as Armada Hot Shot is, I kept activating his Axle-zooka for hours. And Cybertron Red Alert is a great example of the unifying gimmick going right.

    But I guess if I have to pick one, it would be the drop test, due to it preventing the release of RID Fort Max.
     
  11. SkyfireMike

    SkyfireMike Cybertron's Chief BOFH

    Joined:
    Sep 12, 2004
    Posts:
    72
    Trophy Points:
    86
    Likes:
    +0
    Ebay:
    Without question, the character paradigm. I HATE HATE HATE it when whoever's putting the shows together basically assumes that kids will "not get" anything advanced. Kids are not stupid.

    Mike
     
  12. New Year Convoy

    New Year Convoy Well-Known Member

    Joined:
    Jul 4, 2002
    Posts:
    127
    Trophy Points:
    91
    Likes:
    +0
    Why can't I vote!!!
     
  13. Dalarsco

    Dalarsco Kickback=ROCK

    Joined:
    Aug 10, 2002
    Posts:
    6,347
    Trophy Points:
    211
    Likes:
    +0
    I don't recall Energon Wing Saber having swords in the Japanese version.
     
  14. Deemer

    Deemer Well-Known Member

    Joined:
    Jul 26, 2004
    Posts:
    53
    Trophy Points:
    86
    Likes:
    +0
    Try Cybertron.

    BTW is that confirmed? Got Source?
     
  15. Scantron

    Scantron Well-Known Member

    Joined:
    Oct 3, 2004
    Posts:
    8,248
    News Credits:
    3
    Trophy Points:
    211
    Likes:
    +8
    Guessing this is in reference to the upcoming Cybertron Wing Saber, which is going to come with swords from what I've heard (no chrome on them though!). All the pictures that have shown up so far, the handful of pictures, haven't shown the swords so, the fandom being what it is, everyone's freaking out.

    Anywho, I voted for projectiles not working correctly and 'no pointy things'. The latter isn't much of an issue, but any missile launcher that can't fire more than a foot is, IMO, not functioning properly. Granted, those instances are rare in recent times, since HasTak seem to have (mostly) stopped using those stupid pressure-fired missiles.

    As far as the other options:

    Characters on the show? Don't care, I don't watch the shows, mostly thanks to Cartoon Network's handling of the series.

    Colour scheme? Usually, as long as the colours on the toy work well together, I don't care what shades are used.

    Drop-test stuff? Don't care. I've got more than one modern toy that would have pieces broken if it weren't for the drop-test regulations. And it's not like drop-test stuff is the only thing holding back a Fort Max reissue (probably the spectre of TRU charging $600+ for it in the Commemorative Series line factors in too).

    Simplistic transformations? Usually don't bother me as long as there's something to balance it out.
     
  16. Dalarsco

    Dalarsco Kickback=ROCK

    Joined:
    Aug 10, 2002
    Posts:
    6,347
    Trophy Points:
    211
    Likes:
    +0
    Actually, starting with Armada the missiles have been a bit TOO powerful sometimes. Also, they often fire randomly when a toy is on the shelf. Especially Energon Megatron.
     
  17. Orodruin

    Orodruin @deathformer TFW2005 Supporter

    Joined:
    Aug 2, 2004
    Posts:
    11,396
    News Credits:
    4
    Trophy Points:
    342
    Likes:
    +31
    I can't vote either.

    But I'll go with line-wide gimmicks. In G1, gimmicks were ok. You had small groups with one gimmick, then another small group with another gimmick. Combiners, head/target/power masters, flipchangers and other guys with kinetic motors (throttlebots etc), you get the idea.

    What would really have been cool in Cybertron is if each planet had a different gimmick. Gigalonia sort of has it with the minicons buddies, but they could have really gone nuts with the possibilities for that.
     
  18. Neomarsala

    Neomarsala Transform and Roll Out

    Joined:
    Aug 24, 2002
    Posts:
    1,121
    Trophy Points:
    161
    Likes:
    +0

    Yeah, that would have been cool.
     
  19. Scantron

    Scantron Well-Known Member

    Joined:
    Oct 3, 2004
    Posts:
    8,248
    News Credits:
    3
    Trophy Points:
    211
    Likes:
    +8
    TBH, I'd rather have a launcher that works too well than those blasted pressure launchers where the projectile barely clears the weapon.

    Looking at some of my old figures, the A/E/C missile launchers pale in comparison to the strength of the RiD launchers and even some Beast era figures. Most AEC launchers average about a foot of distance; foot and a half if we exclude all the (virtually) non-functional pressure launchers in Armada. Seems to me the launcher strength has been reduced in the recent lines. There are aberrations both directions, of course, but the RiD launchers overall fire a lot further.

    As far as launchers often randomly auto-firing...I don't know about that. The only AEC figures I've got that have auto-launching problems are E-Megatron (fortunately the launcher sucks, so the missile doesn't go very far) and E-Shockblast. I'll toss E-Sharkticon in there too, athough that's more a case of the triggers being in a bad place that causes them to fire constantly when the toy is manipulated. Granted, maybe the figures I've got just have abnormally good launchers.
     
  20. Star Sabre James

    Star Sabre James The JUICE TFW2005 Supporter

    Joined:
    May 12, 2004
    Posts:
    8,047
    Trophy Points:
    342
    Location:
    Waite Park, MN
    Likes:
    +126
    The drop test thingie pisses me off. Because of it we will never get a Fortress Maximus reissue.
     
Thread Status:
Not open for further replies.