Discussion in 'Video Games and Technology' started by Soundpulse, Nov 30, 2012.
For me it is definently story and character development for me.
Gameplay > variety > story
Gameplay above literally everything else. Then I'd say story, then music, then way at the bottom would be graphics.
Pretty much the same for me.
But when it's a fighting game it goes:
gameplay > Sound effects > Music > Graphics
I learned that the sound effects in a fighting game are very important to me. I want to hear the impact!
That being said, story and characters are important to me in RPGs but gameplay still comes first. I only managed to finish Mimana Iyar Chronicle because I really liked the characters. That game is far too easy and doesn't flow as well as the Tales games in terms of combat.
The game needs to have a good feel. If the controls are shit, the camera or graphics are shit and I can't tell what's going on, or everything is too slow and clunky, I won't play.
Also good replay value. It's depressing to buy a $60 game for only a few hours of entertainment. The best games are the ones I still play 1-2 years after I get the game.
This is how it should be.
To crush your enemies, see them driven before you, and hear the lamentations of the...
oh wait, that's what is best in life.
As far as games - gameplay and replay value. I've had games like Freedom Force and Neverwinter Nights on a long succession of PC's and laptops for over ten years - because of those two factors. Freedom Force maybe not so much anymore, but every now and then it's fun to boot up and take on the Avengers or X-Men with the Justice League or Teen Titans.
Hell, I've even gone back and bought games I enjoyed back in the '90s off GOG just because the gameplay was so addictive. Master of Orion? Hell yes. Master of Magic? Yep. Wing Commander: Privateer? You betcha. Graphics are dated as hell by today's standards, most of them being 2D sprites. But still - they're as much fun to play today as they were almost 20 years ago!
Gameplay and a unique experience. This is why I don't play a lot of fps. There not many unique fps games. Only boarderlands is a cool fps.
Story is my absolute number 1 top item of importance. I can forgive mediocre gameplay if the story is amazing.
Gameplay is second. I don't care how cool X is, if it doesn't serve the story or the gameplay, cut it.
Customization is my #3. I will always fall in love more with a game if I can make my own character.
For example, Mass Effect has fantastic story, decent game play, and a decent character creator. The result is one of my favorite games of this generation. Dragonball Ultimate Tenkaichi on the other side was awful story, awful game play, and decent character creator. The result is a game that I really wanted to love but absolutely cannot stand.
The name of the characters.
I'd say it's a tie between gameplay and story. Then music/sound effects. Graphics are the thing I care about least.
That I have fun playing it & want to continue.
Gameplay, replay value, art style, controls, music
The most important thing is that you're enjoying yourself. It doesn't matter if it's for precise controls, good story, nice music, building up your stats, beating a challenge or whatever, just as long as it's fun.
Story first and foremost. Gameplay doesn't matter much if the story is absolute garbage. Gameplay would be a close second. Games are expensive enough and it's rather annoying to get a game with a great story, but incredibly and obviously repetitious gameplay. I love my FPS because they are quite good at letting off some steam, but some are just far more reptitious than others.
Music and sounds would be next or maybe tied with gameplay. Hard to say because it depends on the game genre. Horror oy I never liked playing them, but watching walkthroughs I've been scared out of my mind just by the music and nothings happened yet.
Graphics while it's nice to have them crisp clear models it's not the highest priority. I love playing Star Wars Battlefront 2 and Call of Duty 2: Big Red One and neither has the best graphics.
Gameplay > Characters/Story (need the two to work together) > Multiplayer > Graphics
Without good gameplay, a game cannot be fun to play, and that's the entire reason for playing games, so that always comes first.
Next I would place the uniqueness of said gameplay - what makes the game unique from another title I might have on my shelf. Because good, solid gameplay is the most important thing, but a unique experience is the next thing.
After that the characters, and then the story. Because good, well-written characters can realise an average story, but the best story in the world can be ruined by bland or unlikeable characters.
Then after that the graphics and the other stuff.
My personal feeling is I want to play a game and be entertained, and I enjoy a good story. So those come first. I've played NES games like the original Final Fantasy, Zelda and Dragon Quest and loved them all for what they are, so I am absolutely not picky about visuals or audio, so long as it is all comprehensible.
You hit the nail on the head.
Separate names with a comma.