What have video games taught you?

Discussion in 'Video Games and Technology' started by TheWarPathGuy, May 17, 2020.

  1. TheWarPathGuy

    TheWarPathGuy "How pathetic."

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    • Better problem solving. Games with smart A.I. like Halo encourages the player to not run and gun, but take cover and use a more tactical approach to fighting the Covenant. Halo is like chess, each weapon is good at something, against certain enemy types.
    • World history, games that take place in WWII offer accurate information, and I bet we all used that info to get decent grades on social studies quiz.
    • Weapons, in Punisher 2005 written by Garth Ennis, who is well versed in guns, gives us commentary on what Punisher thinks of his weapons and his use for them. He makes witty comments, while also giving interesting information. It is also partially a reference to Punisher: The Armory, which was a book of nothing of artwork of guns and what Frank thinks of them. It's pretty educational!
     
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  2. Meta777

    Meta777 Dr Pepper Fan

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    The definitions of miasma and effluvium
     
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  3. Murasame

    Murasame 村雨

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    English, back then most games were not translated.
     
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  4. Noble1skull

    Noble1skull Tra nsforme rs

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    The past always catches up to you.
    red dead redemption 1&2
     
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  5. Autoclot

    Autoclot Well-Known Member

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    * There is little in life more enjoyable than hearing Leonard Nimoy quoting Sputnik or Sean Bean quoting The Terminator
    * When all else fails, offering a fine leather jacket can go a long way
    * Be wary of any AI offering cake
     
  6. marvel b

    marvel b Bearer of the Matrix of Smash

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    Fire burns grass, grass drinks water, water kills fire. Ghosts scare psychics but normies and ghosts don't work on each other. You can't punch a ghost. Punching normies is super effective. Dragons hate girly stuff. You can freeze grass. Steel is stronger than rock, but both can be punched. Ice can also be punched. Bugs scare psychic people, too. Psychic people can cure poisons and blow up punchy people. Edgelords are immune to psychics but are scared of girly stuff. Zappy stuff kills fish and birds. Pocket sand stops zappy things, poison, steel beams and rocks. Rocks also kill birds. Birds eat bugs and grass. Grass don't like poison. Bugs can withstand punchy people. Steel beams hurt girly things. Normies are equal to normies. Water washes pocket sand and rocks. Rocks smashes bugs. Edgelords beat up ghosts. *Goes on for a while*


    Also, hatred for netcodes.
     
    Last edited: May 17, 2020
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  7. MetalRyde

    MetalRyde is an a-hole with a heart. RIP Spike and Mojo.

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    Hand eye coordination
     
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  8. Mudslide

    Mudslide Eyes rolled so hard they fell out of my head.

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    Shaking trees will cause a wasp's nest, money, nothing or a toilet to fall out of it.
     
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  9. UndertakerPrime

    UndertakerPrime Your sword, your shield, your unswerving companion

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    Entering strangers’ houses and rummaging through their chests for useful items is perfectly OK.
     
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  10. MetalRyde

    MetalRyde is an a-hole with a heart. RIP Spike and Mojo.

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    You can punch a boulder to get it to move.
     
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  11. Gopherman

    Gopherman Has better things to do tonite then die.

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    You can restore your health by picking up and eating food you find on the ground.
     
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  12. Scrapmaker

    Scrapmaker Hadar Sen Olmen

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    Unyielding persistence in the face of a randomly determined outcome will eventually bear fruit.

    "Floor ice cream gives you health!" ~ Pit, one of the great minds of our time
     
    Last edited: Jun 21, 2020
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  13. Psychoshi

    Psychoshi Grammaton Cleric

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    Stuff that applies to real life:

    - the more experienced/competent players/people in your team, the better. Otherwise, with a bunch of noobs, you will have to carry the team, and it will suck.

    - learn from your mistakes. Practice makes perfect.

    ____________________________

    Stuff that doesn't apply to real life:

    - shotguns are only effective at close range.
    - shoot red barrels to hurt the undead. They are conveniently placed in lots of places.
    - women are almost always really attractive, and don't have as much variety in body shapes as men do.

    - Dr. Wily is always behind it all.
     
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  14. TheWarPathGuy

    TheWarPathGuy "How pathetic."

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    Seeing how you guys got jokes:
    • If you punch trees, wood will come out.
    • You can kick turtle shells and they will ricochet.
    • The military will kill you if you're that much of a threat.
     
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  15. gregles

    gregles quintesson

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    Castlevania taught me that Dracula puts food in the walls of his castle.

    Portal taught me that the cake is a lie.

    Bioshock taught me to be suspicious of those who say the phrase “would you kindly”
     
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  16. inturnmike

    inturnmike Well-Known Member

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    People are super douchey to each other....especially in gaming.
     
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  17. Maximus Danz

    Maximus Danz Trying to achieve something

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    -Beating the shit out of people gets you money
    -The Cake is a lie
    -Not to let a random kid at the YMCA play you DS Lego Star Wars after you just unlocked the 400,000 stud General Grevious and deletes the save file and says "Sorry man I just wanted to play it" WELL I DIDN'T TELL YOU TO RESET MY SAVE ASSHOLE!
    -Game Design is really easy to mess up
    -Same with voice acting (Megaman X4 is a riot)
     
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  18. gregles

    gregles quintesson

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    They taught me that brightly dressed plumbers with moustaches start riding dinosaurs, wearing capes, saving princesses and fighting dragons after eating magic mushrooms.
     
    Last edited: May 18, 2020
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  19. UndertakerPrime

    UndertakerPrime Your sword, your shield, your unswerving companion

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    Buuuut seriously...

    I was always pretty good about knowing flags of the world's countries, but the flags of the countries represented in the Street Fighter series (mainly from SF2 and SSF2, like Thailand, Jamaica, Spain, etc) are burned into my brain.

    Also, some games get me into looking up more info on historical people and events. The Uncharted series had me reading about places like Shangri-La and Shambhala, while I had never heard of the Gunsway or Libertalia until I played Uncharted 4. Of course, the games take some liberties from the strictly historical accounts, but it's fascinating reading about the real stories.

    Furthermore, the Bioshock series gets deeper when you realize the first game is all about objectivism and the philosophy of Ayn Rand (people should only live for their own happiness), while Bioshock 2's Sofia Lamb preaches the exact opposite, the concept of collectivism and altruism (people should only live for the happiness of others). Both Andrew Ryan and Sofia Lamb take these ideals to the extreme, with Ryan dying rather than letting someone else control him, and Lamb willing to sacrifice her daughter so there would be no more "self". Also, Bioshock Infinite deals with American exceptionalism. These are things I NEVER paid any attention to until I learned more about these games.
     
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  20. Blackout32

    Blackout32 ANTHRAX - PERSISTENCE OF TIME

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    What i have learned in the 20 PLUS was think before you act. Well before i would just go balls to the walls just like you would hear that line in movies. I admit i played games orginal on NES then mom gave my NES away. Then didn't game again till i picked it back up with PlayStation in 1998 when my brother convinced me to buy 1 and i did and still have my PS1 but no games. I haven't looked back cause I've bought every PlayStation console since and PS5 will be NO different.