Discussion in 'Video Games and Technology' started by Gaastra, Jun 8, 2017.
What could possibly go wrong?
For some reason i got mixed up with Akklaim.
Either way, this is bizarre.
Here's my reaction
Woah, are you still playin' this thing?
It was prophecied that an ancient evil would be revived. I didn't expect it in my lifetime.
It can't be. It's not possible.
our furless leader....shouldn't that say fearless? uhoh
I don't know if this is a good thing or not.
Hopefully it's better than Bubsy 3D.
Well you can hope in one hand and poop in the other and see which one gets filled first.
They tried too hard to find an audience to like bubsy because they wanted to get money like Sonic and Mario but the problem was that bubsy games just plain sucked.
I wonder what youngsters think of this.
my prayers have been answered!
For the record, Accolade (the devs behind Bubsy) is back too.
Bubsy seems kinda polarizing. I think the first game was just sorta mediocre, but a lot of players and even some critics loved it, while some thought it was cancer. The second one was also mediocre, but I think the problem was a lot more people actually noticed.
Bubsy 3D was actually cancer.
Of all the franchises to revive, why this one? There are series that are sooo much more deserving then Bubsy.
Pocky and Rocky
Toejam and Earl
Bubsy is the only series I know thus far that consistently sucks ass.
No lie, I enjoyed the 2D Bubsys, and I think I heard the team that worked on the Giana Sisters games is on this?
So I'm down
Are the end of times coming?
This is a strange year for video games when games like Bubsy and Shaq Fu are getting new games.
How about an Earthworm Jim revival game companies!?
They went with Bubsy of all creatures instead of someone like Gex?!!
On a positive note, the actual developer seems to be Black Forest Games, and they did pretty good work reviving Gianna Sisters. This might be okay for once.
Lord I must be some kind of bizzaro world person: I really enjoyed the first Bubsy the Bobcat game. It wasn't exactly Super Mario World but it was fun enough to play.
I really liked it initially. Unfortunately it was one of my only SNES games for about a year, so I was basically forced to play the crap out of it. The tragedy is that the game had a lot of good gameplay elements that don't quite go together. His Sonic-like speed feels good (and he controls tighter than Sonic when he's not going fast, which is good), as does the gliding ability... but the rest of the game isn't built for them. The level design is pretty OK on its own terms, and it provides plenty of opportunities to build up speed or jump off of tall things and glide around. Unfortunately, the enemy placement is designed for the speed of a normal platform game and the platforming is designed for more conservative jumping habits. The one-hit-kill mechanics are also fine for normal platformers, but doesn't combine well with the speed mechanics. The game literally punishes you for running fast or making huge gliding leaps--the very things that should've made the game fun. The end result is that the player has to either turn the game into an exercise in abstinence, or rely on rote memorization of the levels. It takes the weaknesses of the Sonic formula and cranks them up to 11 without doing much to counterbalance them.
That said, it beats the pants off of some other Sonic wannabes. Awesome Possum, I am looking at you.
I remember the first game generating allot of backlash over here for being just another average western platformer when Accolade had spent months hyping it as the second coming of platform games. If they hadn't done that and later followed it with one of the worst games of all time, it would have just faded away like all those other titles instead of becoming a byword for terrible bandwagon jumping.
It was nowhere near as bad as the shitstorm that Rise of the Robots kicked up the year after, but nobody really talks about that these days.
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