Hey I'm gonna spoil the end of the review right now: Siege is ending on the highest of notes. I got Spinister at Walmart this afternoon, and ever since I opened it and started handling it, I've been trying and trying to think of what in Siege at the Deluxe price point is close to this. And I'm not coming up with much of anything. Impactor maybe? Not that it matters by price point, because I'm seriously thinking Spinister puts every other full size toy in the line to at least a little shame. (High-res/full quality here) In robot mode Spinister feels large in the hand, and is pretty solid - there's very little in the way of hollow spaces here. The thighs are the main offender, with inward-facing empty spaces. But honestly I didn't really notice them until I specifically started looking for them like 30 seconds ago. There's a little bit of it in the forearms, kind of. They fill it in and disguise it well, though. (High-res/full quality here) One of Spinister's defining details is that V of rotor blades sticking up from the back, and I love the way they made that happen. There's an extra little fin on the tail mast that pokes through a hole on the outer back plate. What this does is catch in a shallow notch on the base of the rotor. When the blades are collapsed to form that V, the notch meets the tail fin and the blades are held securely upright. It's a great solution that does not in any way harm the blades' ability to freely spin in alt mode. Poseability is good. Transformation requires a double hinge elbow, so we get a bit of a bonus there versus the "standard model". The knees are only single hinges, but they have an extended range also thanks to how the transformation works. Spinister is blessed with wrist swivels just because, and the ankles are functionally multi-jointed. On my copy the ankle joints are pretty tight, so making use of them takes some effort, but they have a lot of potential. (High-res/full quality here) The deco is I'd say average in quality with some sloppy edges in a couple places. But there's a good amount of color variation, and we have to keep in mind the two clear plastic canopies take up a lot of paint each. Spinister has quite a quantity of paint work, and it's used very effectively. Plus of course we have those wonderful late G1 colors. It's quite brilliant. You know what else is brilliant? The way this transforms. I rarely indulge in the concept of "toy spoilers" but the engineering here is a sort of magic experience that especially folks who appreciate the engineering of Transformers will probably want to have first hand. The process of going from torso to two-thirds of a helicopter felt pretty unique, and I don't think I'm alone in the opinion that there hasn't been a lot of unique in Siege's transformation engineering up to now. Even the way the legs actually work in practice is really interesting, even if much less complex than the body. Just go in understanding that order of operations with the legs is very very important. The helicopter is where the compromise happens for this toy. But that's solely on the basis of the underslung second cockpit. That's the only significant problem I have here. The helicopter is solid, just the right kind of chunky, and still feels good-sized when you handle it. If that second cockpit could have been actually hidden away, it'd be virtually perfect. On, say, a nitpicky level, I could say that I wish there were more 5mm ports distributed in other places. Like, the actual cockpit has one port along one side, but not on the other side. That port is meant for the robot mode, as the false cockpit has a matching port on just one side. But there's also not a port to allow placement of a chin gun, for instance. It's not to say there aren't a healthy amount of options present, but I'm feeling the absence of a couple specific ones. (High-res/full quality here) The guns are also a let down in one specific kind of context. I like that they're made to stack on each other to emulate a double-Targetmaster, and they at least resemble Spinister's TMs' gun designs. But especially since we did end up with both of Spinister's little buddies as Battlemasters (even if one is an exclusive) I so deeply wish that these guns would have gotten an easter egg feature where they could replace the back guns on those two Battlemasters so that the end user could make (mostly) proper Targetmasters if they had all of the different toys. But again, that's a pretty specific, probably very me-only kind of complaint, so don't let it color things too much for you. (full size 1, full size 2, full size 3) I am so, so happy with this toy. Especially after the mild letdown Apeface was, Spinister just presents as fantastic from beginning to end. It's a hell of a way to see Siege off, and I hope that our designers didn't have a chance to lose momentum between doing this and the first wave of Earthrise. This literally made my day today.