Discussion in 'Transformers Feedback & Reviews' started by Erland, Mar 9, 2019.
How does she look with TR Windblade?
It almost feels like they're doing it to appease some screeching minority that cares about such trivialities.
The figure isn't bad, but I can't justify buying another remold. Pass.
I have no real love for the mold. It's awkward and has balance issues throughout. Wacky feet, backpack, loose thighs (obebe). The fact that there is still potentially two more of these coming down the pipe makes me dizzy.
We don't know of any further uses of the Chromia mold yet. The upcoming Greenlight is back to using the PotP Moonracer mold. I don't think we've heard anything about Lancer yet.
I was talking about the Moonracer/Novastar mold.
Ah, the segue wasn't very clear there. Yeah, we're potentially getting two more (one confirmed) more uses of the Moonracer mold reportedly. Nothing yet so far for the Chromia one.
For the record, my Moonracer and Novastar aren't particularly unstable though. A touch back-heavy, of course, but the joints on mine are tight.
Here ya go:
(Windblade’s rifle is from TR Blaster)
Chromia's face seems a little bland.
Agreed. Looking at it closer though, I think they put too many layers of paint on her face, which drowns out whatever features might have been molded in. I don’t usually mod, but I’m tempted to strip that paint away and just repaint another light coating on top.
The best aspect of Chromia in my opinion is her gun and grenades etc, her back and legs have a lot of kibble, weaponizing is possible but looks ridiculous on her, I think that she has the fewest reasons to pick her up, I dont have a female autobots display nor care for the character so shes a pass for me although there is nothing wrong with the figure, she just doesn't do it for me, shes the only pass in wave 2.
So funny story... when I first transformed her today the head got stuck in the body. After trying to get it free and utterly failing I unscrewed her chest, got the head out, and figured out what I was doing wrong (The head needs to shift up, like she's staring right at the sky).
I noticed that, sadly, I gave the little chest piece flap stress marks in my attempt to free the head, around the bottom of the 'collar'... but the stress marks are the EXACT same color as the light blue paint.I mean, exactly. I had to use a magnifying glass to determine that, yes, that isn't paint that got a little bit too much on the figure (because there is a touch of splash over along the sides of her collar. Honestly, I bet half of you don't even see what I am talking about and the other half only see it because I pointed it out.
So I managed to cause a mark on the figure and literally I will be the only one who notices its there and that is assuming I even remember in a month that I did it. Especially when these figures have battle damage paint to begin with.
So morale of the story is that I obsess over stupid things and be careful with the head when transforming.
EDIT: Yeah... right after posting this I was taking care of a chip on her head crest (you can jsut barely see it in my crappy photo) and remembered "Oh yeah... you bought blue paint to customize a weapon for your Generations Chromia. I bet it matches perfectly"
It does. So now you can't even see the stress mark as I painted right over it and blended the paints in. ...so... yeah.
Good to know about angle of the head. By reflex I wanna say "thanks for the heads up" but given context I couldn't tolerate living knowing I'd committed that level of even unintended pun. But seriously, thanks for making note of it!
* Improves on the overall proportion and cohesiveness of the Moonracer-style mold
* Backpack, while not smaller, holds together well
* Fully articulated ankles
* Vehicle mode is sufficiently Cybertronian, and more believable as a car-like thing than Monnacer.
* Sculpted surface detail is stupidly over-the-top in both modes.
* Head can get stuck inside car mode if you're not careful. Turning the head around before tucking it in helps some.
* 'sidecars' on the legs get in the way, and need to be moved so the legs can bend more than a bit.
* Chromia's design kinda highlights the cavernous hollow behind the head
* That clipped on (and pop-off) pelvic-panty-panel is a pretty terrible design choice IMO.
* Whether sculpt or thick paint, her face looks a bit.. death-mask-like.
Overall: If you're OK with the Moonracer mold, you'd probably be OK with Chromia too, as it improves on a lot of things, but obviously loses combining.
I for some reason am down with this version. Skipped all the PotP versions but am liking this one, so I will pick it up if I see it on discount, which I don’t think will be too hard for this mold.
My Chromia came with two right hands
Can Chromia weaponize? She has so much kibble, would it even look good? I haven't seen any pics of her weaponized.
I tried weaponizing her with Sixgun yesterday, but the hip joints on my Chromia are so loose that she couldn’t support the weight of Sixgun’s parts and she just flopped over.
i added pics of her weaponized to the siege appreciation page (i deleted them off my phone afterward so i can't re-up them here). She is a little floppy to add weapons onto but perfect weight to ride a vehicle mode like this:
Exactly..I really looked at it hard to find a reason to pick it up. Could not bring myself to
Update: I tightened up Chromia’s hips with future, and now she’s solid as a rock and can balance with weaponizer parts no problem. Here she is weaponized with Cog alongside Sideswipe weaponized with Sixgun.
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