Picked this lil pal up at a local comic shop about 2 weeks back and I haven't seen a thread on him. Never did one of these before, so pardon the mess. And my amateur photos. Someone better than I can step in when they get the time and a Rang of their own. Also, spoilers for MtMtE/Lost Light. Be advised. One of the more surprising announcements (certainly to me, at least) was that we would be getting a Rung of any kind. More surprising is the quality of the tiny forgettable therapist/god/normal guy. First off, the colors pop and the details and molding are amazing. There is constantly something to look at. As much as all the detailing in Siege's line may grate some TF fans, I think they led to molds like this being appreciated in smaller scales. From his bespectacled eyes to his asymmetrical antennae to the tiny rivets adorning his alt-mode's crest. Legs and shoulders are on ball joints. No neck articulation though. And who would have thought it? Waist articulation! He of course comes with two lil spike looking/electric drill bit props he can fire from his feet in alt mode and like all Battle Master and weapon effect parts in the line they can be pegged to any other peg and port as provided by all characters in the line. IMHO? These are some of the most lackluster. Neat unique look, but they just aren't really all that dynamic or multi-functional. This episode co-stars Swerve. Here seen lazily recreating their team-up from MtMtE issue 19, where Swerve uses his altmode as a bludgeoning weapon. The heresy of it all. His altmode could have been a gun. Any gun. A rifle or, hell, even the aforementioned bludgeoning weapon. Or a stick. But nawp, they went and made him a reference of his IDW alt-mode, which (SPOILER) made the Matrix (and later, Matrices). I have every intention of giving this a little paint to help make it not-so-entirely orange down the line, but hey- it works. Transformation is as simple as it's ever been. Arms rotate from upwards to downwards, the upper portion of his alt-mode rotates down and behind him, and you unpeg the legs. Easy and quick. If I do have any gripes, it is that his "hood" (for lack of a better term) is so large that it can affect his leg angles in standing positions, forcing him to lean forward ever so slightly, as seen here: You notice it more in person than in images, and it isn't that bad? But I have taken to leaving the hood swing out a little bit just to keep him from looking sad that no one ever remembers his name. Poor Rong. Even with that? Nothing bothers his ability to stand upright. He's absolutely sturdy in both modes. Final thoughts: I've picked up the BMs sporadically, mostly for the effects they come with. None of them were really must-haves, but as a lover of IDW and the MtMtE run this was something I couldn't miss. For the first time, I was more interested in the figure than the parts he came with and being as I have a tendency to carry a tinyformer with me at most times just to fiddle with like the OCD nut that I am, he's become by little pocket therapist. Pros: Great mold, great articulation, great character pull from the recent comics and a must have for a fan. Cons: The arms have a habit of not being able to tab in all the way. May just be a molding issue on mine and probably just needs shaved down. The effects could have been more than they are. My first review, so I'm probably going a little easy, but he gets a solid A-. He's exactly what he needed to be as a functional Battle Master and a great first interpretation of the character.