Transformers Universe strategies

Discussion in 'Transformers Video Game Discussion' started by MechanovaKing, Jul 8, 2014.

  1. MechanovaKing

    MechanovaKing Well-Known Member

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    Transformers Universe beta is out and there already few things I can share with people to help their game:

    Stick together: This is like any other MOBA; weak alone. strong together.

    Chasing: Leaving the party to chase down someone who only needs 1 or 2 hits. Ok. Chasing down someone who's at 1/4 life. Not a great idea. He may even be leading you to his team mates.

    Points are more important than a death count: If you in capture the flag K/D ratio does not matter. Chasing away an opponent away is much better than killing him. In TeamDeath matches if you can badly hurt two opponents but have to die. Do it. Your team mates will most liky jump on the chase and your team will be up one point.

    Stick together: Even two hurt opponents can easily over power you at full health.

    Save your friends: If you've tried to take someone 1vs1 it seems their really hard to kill. But in fact; you have no life in this game. And nether does your team mates. See him with no shields or low life. Charge right into battle! Get to melee or blow your awesome cool down. I know you were saving it for the kill. But the real objective it to panic the opponent. Get in his face and stand in-between him and your hurt team mate. Panic him or force him to run or force him to switch targets (even if that's you). When you do that. Run away to your team mate. Say close to him. Hopfully he took this time to figure out who he's going to hit. Or he's heal up a bit ready to get back to fighting. Now your teammate is better but still most likely hurt and closer, they will switch targets again going for the easy kill. Now jump back in. You've just divided up there fire power and maybe even blew there cool down.

    Focus fire: Who is your teammate shooting. Shoot him. Always pay more attention to who your teammate is shooting and why.

    Hurt and alone?: Don't run away! Run to your teammates. They want to see you dead less than you do. If you see a hurt team mate running towards you; get a slow or stun or push ready to disrupt the chaser.

    Stick together: You get points faster and do more damage making up for each others weaknesses.

    Cowardice isn't helpful : I get it. Getting low on life? Almost about to die? Just going to hide for a bit and get life back? You don't heal fast in this game. And most of the self healing is rather weak. I get most of my heath back from being in fights. Plus that time your out is giving the opponents a power play. Which they are most likely going to use to get more kills or points.

    Low on life: Much better idea to do what you can, get killed and come back and full power. Even in team Death match. It's better to help your teammate with a little extra damage or a slow or a stun or as a meat shield or a distraction. Everyone always wants the easy kill, try and run circle around your team, the enemy will follow hoping to kill you, your teammate will get a few extra shots.

    Stick together: Getting ambushed in this game happen often and quickly. You need to reality on team mates to help you

    Regaining life: Believe it or not the best way to regain life is to use your S-Tech in combat. Natural regain is painfully slow, and healers aren't really there to heal, more like negate some of the damage.

    Always use S-Tech See that number 1 or 2 in the bottom right? It's your S-Tech, hit middle mouse and use it. The only times I don't instantly use it. Is when I know a fight is going badly for an opponents and I'm waiting to hit him with a slow or stun as he transforms. Or if I see a teammate low on life I try to get a little closer for my AoE Heals.

    Stick together: Stick. To. Gether!

    Don't Believe the lab? OK... Maybe it'll get fixed in later patches. But I've found the medics I've used make better damage dealers, The Damage dealers always seem to have some cool-down that makes them the out right best tanks, and the tanks normally have a heal that helps your friend more than the healer does.

    Tanks are made of paper: Just because he's the one who can tank the most damage, doesn't mean he can take ALL the damage, run up there and take a few hit for him at the very start of the fight or any time before he's in trouble. Tanks, this isn't an invite to be shy. Shy players who fear damage will get you all killed. Get in there and fight.

    Be aware of area effect: TFU Has made it painful clear where the AoE effects are. And all AoE are strong. If your opponent set one off. Don't turn and run, Stun, slow, or knock-back are say out of it tell it's down. I find slows are the best of this. Because you can see where the line it and just tease him be saying just out side the line. This will distract him from other aspect of the fight and he slowly tries to get you into the AoE

    Use your terrain: This game doesn't have alot of useful terrain, but try away. See your opponent put up a shield or some effect. Don't know what it is? Stop shooting him for a sec, you might be healing him. Hide behind some terrain. And wait for his cool down to be wasted. Now...open fire.

    Stick together: People with no friends, die alone. Full of bullets. And full sadness.


    So that's my two cents. Anyone else have any other strategies, ideas, or tips so far? What do other people find useful?
     
  2. nobleboivin

    nobleboivin Well-Known Member

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    That's what I normally try and do. Sometimes I'll try and find a spot that would be good for sniping or a sneak attack. Other times while my teammates are firing at someone I try to flank the enemy. I also sometimes get the enemy to chase me as a distraction.
     
  3. MechanovaKing

    MechanovaKing Well-Known Member

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    I thought about being polite but slag it.

    That the mind set that. I hate the most in shooters....Well shooter where you can take more than one shot at least, in low life games like BF that is the correct mind set, but not all shooting game play the same. and this is one of them and I find this doesn't help the team in this game. I'd rather an incompetent player willing to help during a battle. Than a good sniper with a high kill count. Cause generally. The count isn't high enough to win the whole game, and the ones trying to fight will end up dying. The sniper will get one or two kills, while the whole team is dead. The Sniper looks at his score and thinking; I have the highest score, so it can't be my fault.
    Same goes for the medic Hot-wire/Triages. Just because your the medic. doesn't mean you can't take a hit or Shot and things while your heal is cooling down.