Discussion in 'Transformers News and Rumors' started by SilverOptimus, Jun 11, 2020.
the charging icon means the autobots are charging their iphones
It doesn’t need to be as I prefer short games. I’m actually playing Ghosts now and reaching 100hours it feels like. This looks dope. Has a TF Devastation look while being a shooter? How did I not know about this?
What's up with the Furai Prime?
Eh, it looks ok but the game seems very average given that it\'s based on Cyberverse.
In other news, anyone noticed any Transformers Easter eggs in the recently released Cyberpunk game?
Nah they are just bugs
I hope we can get a Megatron gun to use!
DLC is available for this game today:
Buy TRANSFORMERS: BATTLEGROUNDS - Shattered Spacebridge - Microsoft Store en-GB
Buy TRANSFORMERS: BATTLEGROUNDS - Shattered Spacebridge - Microsoft Store
Can’t watch the vid right now. What’s the DLC about? What’s in it?
Looks like it's just more missions, with the story based around the spacebridge.
Edit: Another video link, this one from Outright Games:
Well i just sw t trailer but i didnt see any new thing.
New missions on the same map as the main game.
No new characters, no "playing as decepticons mode"
They could have at least put hotrod. Lasy game (and I have it)
I was actually looking into depth in this last night, as I discovered it by surprise in the midst of writing a game review for it on my website. A brief search for it will show you the new trophies, which basically explain what it's about:
Shattered Spacebridge achievements in Transformers: Battlegrounds
You've got a new randomized campaign. Basically it seems like you choose your squad at the beginning, and through a randomized collection of stages you have to find a spacebridge piece in each mission until you've got them all. Your characters don't normally regain health in between missions, but the campaign itself is shorter. Because the campaign is randomized, each playthrough is different, but the story is non-existent beyond "We're in another dimension, collect a spacebridge piece in each level and then assemble them and go home.". There are new maps, it says.
Otherwise it seems like about 90% of if it is re-using existing assets, just randomizing said assets and making the campaign more of a "sprint" without healing between missions to make for a slightly new play experience.
I wouldn't say it's lazy so much as the budget for it is VERY limited. The game definitely suffers from its very low budget, what with few enemy types and models, but the core mechanics are interesting and sound.
I mean for a budget licensed game based on an existing cartoon, it’s fine. It’s a notable step down from what preceded it, but for a franchise known for having some really shitty games, it’s still fine on its own right
Currently onsale for $9 at gamestop for (xbox and ps4)
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