I had considered printed parts to do this, but I wanted to keep the alt mode clean and unmarked as possible so this was the easiest permanent solution. I cut the bottom of the side panels off and glued them to the legs, and cut off the tabs on the panels as well. Ankle tilt still works, alt mode and transformation stays the same. If you do it, the panels do not sit flush and tight to the legs, use gorilla glue since it fills gaps then clamp them in place while in vehicle mode to dry. Cut the panels right where they are thinned out where they meet the foot for vehicle mode, and leave the tabs on the panel until after the glue dries (they help hold the panels straight in vehicle mode, but aren't needed anymore once the glue is dry.) Don't glue the feet to the panel! Pretty easy to do and those panels don't hurt the look of the legs too much. Totally worth the trade-off to have decent arms IMO. Next stop, thigh and forearm fillers.
I've been wanting to mod my Hoist, so your timing is perfect. I agree, your modifications look very precise and clean. Nicely done. As nifty as your arm panel fixes are, I'm actually more jazzed about your arm and thigh fillers. I'm definitely keeping an eye on this thread to see how you do it. (No pressure though.)
Very nice work! Doing what you did here is another nice, fairly easy and logical way to to deal with this mold's "doors behind the arms" issue. The gap fillers are nice too!
I used a fresh blade on a hobby knife and carefully scored them on the back side over and over until it cut through, then lightly filed the edges and touched them up with a black paint pen. Slow and careful pays off.
Measure and model, print, edit model, reprint, edit again, repeat about 5 times. It takes a few tries to get it just right.
Nicely done. The toy-style arm-doors don't bother me that much, but this is an elegant solution. The legs look fine with the panels. zmog