The Gimmick Thread

Discussion in 'Transformers Toy Discussion' started by The Smirker, Dec 9, 2016.

  1. The Smirker

    The Smirker I Hate Sam Darnold

    Joined:
    Aug 18, 2016
    Posts:
    2,482
    Trophy Points:
    222
    Location:
    The sea of Lcl
    Likes:
    +1,833
    Considering on what on how old the transformers have been, what's the worst/best gimmick you've seen in a toy armada sideswipe is out of the question, but still, what's the worst/best gimmick you've seen in a toy?
     
  2. GoldbugTM2

    GoldbugTM2 Right Hand Of Primus

    Joined:
    Dec 26, 2007
    Posts:
    211
    Trophy Points:
    92
    Location:
    Vector Sigma
    Likes:
    +169
    Action Masters, Action Masters, Action Masters,

    also those Cybertron "key" things stuck out like a sore thumb. Using Minicons for that kind of thing worked much better.

    Also Action Masters.
     
    • Like Like x 1
  3. smf2045

    smf2045 Aficionado of Combiners

    Joined:
    Jun 6, 2004
    Posts:
    7,574
    News Credits:
    5
    Trophy Points:
    337
    Location:
    Sac o' Tomatoes, Calif.
    Likes:
    +52,971
    For me, combining is the best gimmick as long as the components are fully functional Transformers in their own right.

    Minicons, Pretenders, and Action Masters are my least favorites. I won't buy figures that don't actually transform.
     
  4. Fretburn

    Fretburn We need Instrument TFs

    Joined:
    Mar 2, 2003
    Posts:
    4,359
    Trophy Points:
    312
    Likes:
    +2,343
    Gimmicks themselves aren't bad but the implementation can be.
     
    • Like Like x 2
  5. Autobot Burnout

    Autobot Burnout The Undefeated of the East

    Joined:
    Sep 18, 2008
    Posts:
    45,102
    News Credits:
    1
    Trophy Points:
    467
    Location:
    [REDACTED]
    Likes:
    +39,966
    Transformation itself is a gimmick. I think people tend to forget that.
     
    • Like Like x 4
  6. SgtLemon

    SgtLemon Well-Known Member

    Joined:
    Mar 2, 2015
    Posts:
    3,505
    News Credits:
    8
    Trophy Points:
    232
    Likes:
    +2,459
    I really hate the popup side pieces on the Titan Returns Voyagers.
     
    • Like Like x 1
  7. general saberwi

    general saberwi legoformer

    Joined:
    Apr 5, 2010
    Posts:
    732
    Trophy Points:
    207
    Likes:
    +255
    For me, I've got a few. But, any gimmick can be implemented poorly. But, in terms of MY favorites and antifavorites, here they are:

    The Best:
    • Transformation. It's what makes a Transformer a Transformer, and not just another robot. I've seen a few that fall short of the mark, but overall, still so many great ones. It's the engineering I enjoy most, and this is the best example of that.
    • Articulation. Like transformation, this one is so basic it is taken for granted. But, there is nothing that can make a figure as uncool as one that isn't expressive. Posing is fun, you should try it sometime. After transformation, this is kind of the most basic thing a Transformer needs to be a Transformer.
    • Multiple alt modes/Triple Changing. Adds to the engineering impressiveness of the figure, and play value.
    • Combining. 5 toys become one super cool robot, ideally.
    • 5mm peg hands/weapons. A basic one, but encourages weapon sharing, and allows you to give the figure the weapons you want.
    • Mech Alive. Seeing those little pistons move adds to the impression of living robot.
    • Deployable weapons. Change up the figure, and give you more firepower.

    The Worst:
    • Any gimmick that compromises the look,transformation, or articulation of the figure, or one that takes up more than 50% of the figure.
    • Autotransformation. Now, there are some good ones, like Animated Activators, but most figures that do this are lame, like current one step/3 step changers. usually compromises poseability, and consumes the whole figure, leaving a figure that you can't do much with. Partial ones, like automorph are usually okay.
    • Any gimmick that is triggered by a separate piece, like mini-cons, or cyber planet keys. Lose that thing, and you can't make the gimmick work. It's even worse when transformation is done this way. G1 Powermasters get a pass because you can still unlock the transformation without the Powermaster.
    • Most linewide gimmicks. If every figure has to have the same gimmick, you will inevitably have ones that were not well though out/implemented. Exceptions: Automorph, Mech Alive, because they are non-intrusive.
    • Headmasters. Never made any sense to me. Especially bad in Titans Return, since it was a line wide gimmick, we had figures who should not have been Headmasters having the gimmick foisted upon them needlessly.
    • Soundboxes. Sometimes cool, mostly annoying.
     
    • Like Like x 2
  8. smf2045

    smf2045 Aficionado of Combiners

    Joined:
    Jun 6, 2004
    Posts:
    7,574
    News Credits:
    5
    Trophy Points:
    337
    Location:
    Sac o' Tomatoes, Calif.
    Likes:
    +52,971
    I agree with everything that you said. You actually quantified my problem with the Unicron Trilogy, and Armada in particular, better than I did.
     
  9. Prime Noble

    Prime Noble Well-Known Member

    Joined:
    Mar 9, 2008
    Posts:
    13,288
    Trophy Points:
    362
    Location:
    Ireland
    Likes:
    +35,710
    Worst: Cyber Planet Keys

    Best: Titanmasters, Targetmaster, G1 Pretenders
     
  10. Scourgatron

    Scourgatron 4D Smart-ass

    Joined:
    Dec 8, 2006
    Posts:
    16,829
    News Credits:
    4
    Trophy Points:
    387
    Location:
    Texas
    Likes:
    +17,853
    Spring loaded missile launchers.



    Hate
     
    • Like Like x 3
  11. Applejacktimus

    Applejacktimus Still see the Sunshine

    Joined:
    May 28, 2012
    Posts:
    8,611
    Trophy Points:
    287
    Location:
    Laconia-2
    Likes:
    +25,202
    Inb4 someone says transformat-...fuck.

    I really like weapons that can be properly holstered/sheathed and drawn. I really don't like missile launchers that ruin the look of a gun. They're okay when they're supposed to look like a long thick cannon, though.

    Inb4 someone disses lightpiping (y'all are fun-hatin' meanies, ya know that?)
     
  12. Beastwarsfan95

    Beastwarsfan95 Putting the ‘Bi’ in Bionicle.

    Joined:
    Feb 16, 2014
    Posts:
    17,355
    News Credits:
    2
    Trophy Points:
    302
    Likes:
    +41,458
    How his having a whole car tacked on better than having a key tacked on?

    Worst gimmicks, IMO: Pretenders, Action Masters, Minicons, Cyber keys, Mech Tech, Soundboxes, and quick-change.
     
  13. Kirby0189

    Kirby0189 Soundpost

    Joined:
    Sep 19, 2015
    Posts:
    1,293
    Trophy Points:
    197
    Likes:
    +403
    Best: I guess saying transformation would be cheap, but I'm doing it anyway.

    Worst: Automorph can take the fun out of the transformation and sometimes the mechanism can destroy itself.
     
  14. Seth Sunthay

    Seth Sunthay ElusoryMonk

    Joined:
    Sep 21, 2016
    Posts:
    14,485
    News Credits:
    44
    Trophy Points:
    277
    Likes:
    +35,998
    Twitter:
    YouTube (Legacy):
    I really love all thw gimmicks of the Megatron g2.



    ¡¡¡¡MEGATRON ATTACK!!!!
     
  15. NotRamjet97

    NotRamjet97 Well-Known Member

    Joined:
    Jun 13, 2013
    Posts:
    10,232
    News Credits:
    1
    Trophy Points:
    277
    Likes:
    +2,691
    Both stick out, but at least the car turns into a fun little robot.
     
  16. Beastwarsfan95

    Beastwarsfan95 Putting the ‘Bi’ in Bionicle.

    Joined:
    Feb 16, 2014
    Posts:
    17,355
    News Credits:
    2
    Trophy Points:
    302
    Likes:
    +41,458
    Weren't the minicon gimmicks even more intrusive, though?
     
  17. Large

    Large Currently blablabla

    Joined:
    Dec 14, 2014
    Posts:
    8,335
    News Credits:
    2
    Trophy Points:
    282
    Location:
    Near Paris.
    Likes:
    +56,787
    Worst gimmick... Don't know... I suppose I've never been a fan of missile launchers, that's right. Lost so much missiles... Even one this year with my G1 Rotorstorm!

    Best gimmick ever is my mom and her glue. She saved my Optimus head like a thousand times.
    And you have no idea of how much she hated this thing haha.
    I was a clumsy kid I guess.
     
  18. GoldbugTM2

    GoldbugTM2 Right Hand Of Primus

    Joined:
    Dec 26, 2007
    Posts:
    211
    Trophy Points:
    92
    Location:
    Vector Sigma
    Likes:
    +169
    For example: Hot Shot & Jolt. Having Jolt on Hot Shot's back works nicely as a jetpack/propeller thingy. Minicons are transformable remember? They don't necessarily have to be "a whole car" when they're attached.
     
  19. Galvatross

    Galvatross Dom Dom, Yes Yes Veteran

    Joined:
    Aug 24, 2013
    Posts:
    7,276
    Trophy Points:
    292
    Likes:
    +10,599
    I'd say transformation is the best gimmick of all in a Transformers toy.

    Beyond that, I would say it really depends on how the gimmick is executed.

    While I do like the Titans Returns figures I have, I will say that the Headmaster gimmick does not really do much for me in the Deluxe or Voyager size classes, which are the only size classes I currently own from that line. In my mind the fun of a Headmaster figure is not just that the head transforms into a small Transformer; it's that the head transforms into an articulated robot with some moveability. I know the head of a Headmaster is not going to be as complex as the regular Generations figures, but I do think that as a gimmick it works much better with really large figures like Titan Class than with the small to mid range size classes.

    Funny enough, Headmasters would actually be a good match for some of the larger RID figures, even though I have no interest in the RID line.
     
  20. Beastwarsfan95

    Beastwarsfan95 Putting the ‘Bi’ in Bionicle.

    Joined:
    Feb 16, 2014
    Posts:
    17,355
    News Credits:
    2
    Trophy Points:
    302
    Likes:
    +41,458
    I still think Minicons are a stupid gimmick.