Digibash: TFG1 game sprites revisited

Discussion in 'Transformers Fan Art' started by Sledgehammer, Jan 30, 2006.

  1. Sledgehammer

    Sledgehammer Ancient and knackered

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    Having found five minutes to do my own thing, I finally went back and had a good long look at the meshes I've been using up til now. Some are OK, and actually work, but others really need a real bashing... :rolleyes: 

    Also sorted out tileable 'floor' textures, and separate shadow frames (which still need a little work position-wise, but things are coming along). :) 

    So, as promised far too long ago, here's something for Kickback:

    [​IMG]

    Also did a few resize tests with other meshes:

    [​IMG][​IMG]
    [​IMG]

    Then realised a potential problem with combiners...

    [​IMG]

    They're bloody enormous. (Well, duh, but you see what I mean. :eek:  )

    And finally, I'm half-way through this one...still working on the bot mode!

    [​IMG]

    C&C more than welcome! :D 

    Rob
     
  2. smangerbot

    smangerbot The Holy Zombie Jesus TFW2005 Supporter

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    those are nice! i like the gfx very much. just get rid of the wheels on primes hips ;) 

    but what game are these for/from?
     
  3. Sledgehammer

    Sledgehammer Ancient and knackered

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    It's my own idea for an action RTS that I've been messing around with concept-wise for years. One of these days I might actually get somewhere with it, work deadlines permitting...
     
  4. KA

    KA Well-Known Member

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    i would sell my soul to the devil to see this RTS realized.

    pls finish it. i pay in M&Ms.

    seriously, devy looks a bit chunky. maybe narrow his hip, plus the design motif on his thigh could be more retro. (that one looks DW-derived.)

    the animation for kicky looks spot on, especially the springy effect.
     
  5. smangerbot

    smangerbot The Holy Zombie Jesus TFW2005 Supporter

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    ooh! i'd sell one of my livers to see that finished. good luck man!
     
  6. Phoenix Prime

    Phoenix Prime Well-Known Member

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    narrow Prime a little, and make him taller, but other then that, they rock. I wihs I could do that
     
  7. Josh

    Josh Comic Color-guy

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    wow

    these are gorgeous :D 
     
  8. Quintesson #1

    Quintesson #1 Eater of Fuzzy Stuff

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    Awesome job!

    For an RTS eh? What problem do you foresee with Combiners? Just limit their speed (both for advancing and turning, giving superior range and speed bonusses to smaller units) and also limit the max range they can be active in and if they have one add a recharge thing on their gun; also put in a seperate components requirement to be in proximity to be able to combine. :)  Then it can be made balanced quite easily as the seperate components would be important for moving around, yet vulnerable at the same time.
     
  9. Sledgehammer

    Sledgehammer Ancient and knackered

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    Cheers for the comments, always appreciated! :thumb 

    KA: Devastator's one of the models that's going to get reworked; the hips and thighs were actually taken from artwork in the Generations book. :) 

    Quint: I didn't mean so much of a problem in how combiners act/react, just that dealing with 512x512px sprites without eating tons of VRAM is going to cause me a few headaches! Especially if there are more than one of the buggers on-screen... :eek: 

    Josh: Thanks very much! :D 
     
  10. Acid Wing

    Acid Wing Senior Alien TF Member

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    Just freakin' awesome. I love the transforming Kickback and Devastator.:) 
     
  11. Gears

    Gears buh-buh-body ya Veteran

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    Those are cool!:thumb 
     
  12. Primus

    Primus Beware, the modelers. Veteran

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    I just want to give cosmos a big hug!! Great job bro!
     
  13. Sledgehammer

    Sledgehammer Ancient and knackered

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    Again, thanks for the kind words - thought you might appreciate the Cosmos one, Primus! :D 

    Here's a couple more resizes of existing non-transforming meshes - both are going to get total rebuilds at some point, but right now I'm just using them to get scales sorted:

    [​IMG] [​IMG] [​IMG]

    And speaking of scale, I'm a tad concerned I might have to go back to the original sprite size, considering the size of this one:

    [​IMG]

    Especially with the possibility of all five Dinobots and Devastator on-screen at once... :redface2: 
     
  14. smangerbot

    smangerbot The Holy Zombie Jesus TFW2005 Supporter

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    its official, i've just fallen for that grimlock. those other ones are cool, soundwave etc. but grimlock rules! i've been longing for a game like this for years!

    start a donation page and eveyone on these boards will pay for it! maybe...
     
  15. KA

    KA Well-Known Member

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    thas a great idea!
     
  16. Zero Prime

    Zero Prime Windows user no more

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    Umm, Grimlock purdy. Grimlock smash other puny sprites :D 

    Great job man, I wanna play the game soooo bad.
     
  17. KA

    KA Well-Known Member

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    oh right! the one where hes being repaired. good call.

    anyways, lovin' the minimalist approach.
     
  18. Sledgehammer

    Sledgehammer Ancient and knackered

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    smangerbot, KA: Much appreciated, but I wouldn't want any money for doing it, games are my line of work! :D  Besides, the only thing I'm ever short of is time...

    Zero Prime: Thanks!
     
  19. Cobra_Commander

    Cobra_Commander Master of tactics TFW2005 Supporter

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    the devestator is amazing and your right hes hella huge, but i think you got the proportions right. The Prime looks really like the Masterpeice prime so hes great :D . Looks really good hope your going to do a megatron soon
     
  20. Lord_Zarak

    Lord_Zarak Well-Known Member

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    Great job!