Now I’m going to do some heavy-ish modding to the figure while thinking on how to get those wheels into the back: So, for this next one I performed a neck modification that makes his head more proportionate to his body and gives a freer range of motion. Here are some photos: So, for this one, I removed the head by pushing it backwards. Since it was in a ball joint (a sturdy one in fact), it felt like it wasn't going to break. After that, I took one of the extra unused joints from a Gundam KO kit and cut the back on the first rectangular area from Crosshair's head. I then used my special cutting nippers to carve away and make the joint fit since it's shape was almost fitting. After cutting the head, then I used Tamiya putty to fix the joint in place and super glue to that area to make it sturdy: I cut the Gundam joint's one peg to fit it to the crevice that I carved away from the head (sorry no photos on this here). Here are some action poses: Yes, it doesn’t really affect transformation: That’s it for now, but soon I will make the back more "flushed" and sleek and has more curvature which will only involve cutting (I hope). Until next time!