Street Fighter V Announced. PS4 and PC exclusive

Discussion in 'Video Games and Technology' started by Smasher, Dec 5, 2014.

  1. Kimmer

    Kimmer Well-Known Member

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    The main difference is the actually game was way better and more fun. It was SF not this everything safe on block, all guessing, no execution, no skill bullshit that's 5. Plus the netcode was infinitely better as well.
     
  2. Smasher

    Smasher HUNKY BEATS

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    And the thing is that I do remember that Vanilla Street Fighter IV was light on content.
    But apparently Capcom doesn't remember because they did it again -and they did it worse.

    There were people who were happy to play the Beta for Street Fighter V and then Day One of retail came out and all the people who had the Beta were just told it was now the retail version. No differences. No new content.
     
    Last edited: Apr 21, 2017
  3. Kimmer

    Kimmer Well-Known Member

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    You know what I'll never understand? Everything got so much worse. Most importantly the gameplay and mechanics went from SF to whatever we have now which is a disgrace. Menus and user friendliness went out the window. CFN is a catastrophe and doesn't even work to this day lol. Netcode is so bad it's ridiculous. No ability to select own region and no rank lobbies. It's really remarkable how backwards they went with everything.
     
  4. Smasher

    Smasher HUNKY BEATS

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    Yes, that's what I totally don't understand.
    I know that Street Fighter IV didn't start out with all the features it eventually had by the time Ultra Street Fighter IV came out.
    But the point is that it had those features. Capcom built them. Capcom created the expectation that you would have those features.

    Then Street Fighter V comes out and it's way behind Vanilla Street Fighter IV.

    They set up the interface where you select Ranked Match and then you just watch a blank screen until you're randomly matched up with someone?
    A whole team of people looked at that and thought that was a good idea?

    And SFIV just logged all your replays.
    The list grew by itself and the older ones eventually got bumped off.

    In SFV if you want to select a replay you have to look at the opponents fight card, look at his or her matches, then individually select all of your matches.
    How in the hell did that idea ever pass?
     
  5. Kimmer

    Kimmer Well-Known Member

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    I remember when I first played the game and it made you pick a "favorite character" and you were stuck with that unless you went through 3 or 4 menu screens to switch lol. Right there I should've known everything would be downhill and it was. I think for me the worst part is, lets say I'm playing online. I get matched with someone with a terrible connection and I never wanna play him ever again after that. What happens next? Of course it forces me to play him again over and over again and my only option is disconnecting. How freaking stupid is this? Have ranked lobbies, if that person joins just kick them. Problem solved. These people are idiots I swear.
     
  6. Kuma Style

    Kuma Style I'm boney. I'm boney; Leave me aloney! TFW2005 Supporter

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    Yep. Between ridic properties, delayed inputs, and the game revolving around 50/50 for 90 seconds at a time, it's all pretty damned horrible. I still play regularly but overall it gets really annoying to play and I honestly can't stand watching it on streams. The gameplay is a mess and I constantly come out of matches with more questions things that just don't make sense.

    The PC version actually runs really clean and steady, but the Ps4 port of this game is absolute dog shit with worse delay, frame drops, and jaggedy, dot-shadowed graphics that look like something out of a Sunday newspaper. And it's the "tournament standard."

    And what's more annoying for me than anything is that I feel like rather than addressing the core problems of the gameplay, Capcom tosses out 5 dumbassed costumes a month.

    In terms of things like arcade mode; it's not something I utilized once I started playing games online but obviously there's an audience for it and not a word on it. Hell, even with the online mode it's a 50/50 tossup if you'll get your fight points after a win in ranked.

    It's all a mess.
     
  7. PaladinVance

    PaladinVance Watch your step.

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    I think it's been 'fixed' already, but the PSN store accidentally leaked as the next DLC character in the item description for the season pass.
     
  8. Kuma Style

    Kuma Style I'm boney. I'm boney; Leave me aloney! TFW2005 Supporter

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    Saw it earlier and got pissed off.
     
  9. Kimmer

    Kimmer Well-Known Member

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    Who? Wtf?
     
  10. Smasher

    Smasher HUNKY BEATS

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    I just don't understand how this game could have so much lag.
    Even games that I consider "good" usually have a spot or two where the game lags.

    How is it that I can be playing Overwatch on the One while my daughter plays Overwatch on the PC, my son plays Overwatch on his PC, and my wife streams Netflix and none of us have any network issues at all, but then the entire house gets quiet, all those other devices turn off, and I go to my PC with a wired connection to 50\50 mbps upload and download internet and I can't get a good connection to single other player?

    Three simultaneous Overwatch games that each have 12 players per game with no issues and I can't consistently get a good connection on one Street Fighter V game with just two players.

    Ed. The kid that Balrog abducted at the end of Street Fighter IV that somehow grew up in like 2 years.
    Not only did Balrog somehow avoid the sex offender registry, Ed must have Stockholm syndrome because now they're best buds.
    Ed wears a hoodie with cutoff sleeves so he can be warm and cool at the same time!

     
  11. Kimmer

    Kimmer Well-Known Member

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    I had no idea. So this dumb looking kid is the next dlc, it just jeeps getting better smh.

    Yes, the netcode is a joke. Pretty much everyone agrees with that. Then on top of that add the terrible matchmaking and built in input lag and you have a total disaster. This is just my opinion but I think they purposely added the input lag the take away reactions. Just another thing to dumb the game down and make it scrub friendly. Good players use footsies and reaction but those things are gone in 5.

    Ever notice how now in this game someone jumps at you and for some reason you just couldn't react to it and aa? Moves like Kens ex.tatsu, Uriens ex.tackle, Rogs dash punches, and so much more. Not only are moves like this impossible to react to now but most are also completely safe lol. Just do whatever you want and don't worry about getting punished. How much more dumbed down can you get?
     
  12. Galaxy Convoy

    Galaxy Convoy Well-Known Member

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    Matchmaking still being P2P probably doesn't help things either. And people playing over wi-fi.

    Overwatch uses Blizzard's dedicated servers right? That makes a huge difference.
     
  13. gregles

    gregles quintesson

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    I know things are not perfect but to be fair things are very different for fighting games. Games like overwatch in 3D spaces are spacious enough so that the odd bit of lag either goes unnoticed or doesn't ruin the experience whilst in a 2D fighting game it's just you and one other person confined in a very claustrophobic 2D space making loads of split second risk/reward decisions where any one mistake could lose you the whole round in less that a heartbeat so of course any little distractions like lag are going to get noticed by both players instantly.

    There are also problems more prevalent in this gaming generation like more people being ignorant/stupid/arrogant enough to think that a game which requires such intense split second reactions can be run on a wifi connection or whilst also doing a load of other modern high Internet demand things all at the same time.

    To try and help do all within your power to make sure your own connection is at its absolute best and on the fight request settings change it from automatic accepting a match to request. That way once you get a fight request you can wait a second to see if their connection suddenly dips down from a good 4 or 5 bar connection to help filter out wifi or rubbish internet connections. Good luck getting some great matches.
     
  14. Smasher

    Smasher HUNKY BEATS

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    You absolutely can play games over WiFi. It's 2017. The technology is there.
    If you have a setup that can stream 4K video over WiFi you can play a game where you are essentially passing controller inputs between two nodes.
    Split second decisions, timing, whatever -it's two nodes.

    But that's not even the point because I'm not playing over WiFi.
    I'm hard wired.

    And I used to play Ultra Street Fighter IV over WiFi all the time.
    I would occasionally get lag during matches but it was infrequent.
    In Street Fighter IV I would be surprised when I run into a match that has lag.
    In Street Fighter V over half of my matches lag at some point.

    It's just weird that Capcom has moved backwards, but again, this game moves backwards in many ways.

    Hopefully the new CFN will fix things.
    For all my complaints I do think this game will turn into something through its life cycle.

    I just worry then that when Street Fighter VI comes out there will be no content, poor net code, unbalanced characters. LoL!
     
  15. Kimmer

    Kimmer Well-Known Member

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    Why do I constantly get matched with idiots from Mexico and Europe that have the worst connections ever? That's what I wanna know. I just drop my stick and walk away cause it's not even worth playing and my internet is really good. Plus, I only do 4-5 bar only for searches. Yeah 5 bars my ass. I just don't get it.
     
    Last edited: Apr 28, 2017
  16. Galaxy Convoy

    Galaxy Convoy Well-Known Member

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    I often wonder if the cross-platform thing is the real culprit here. It's the first time Capcom, or really any FG dev has attempted such a thing. It's such a new idea to try, atleast with FGs, could be anything wrong there that Capcom hasn't caught and fixed. Or could be fixed. Or just simply possibly the PC side of things and its many, many variables causing issues.
     
  17. Smasher

    Smasher HUNKY BEATS

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    Yeah. I've wondered that same thing.
    And I would say 70% of my opponents are on PS4 so if it is the cross platform that's the issue, that would explain a lot.
     
  18. Kuma Style

    Kuma Style I'm boney. I'm boney; Leave me aloney! TFW2005 Supporter

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    No. It's just multiple platforms connecting to a same server. I think more than anything it's people who don't "get it" using wi-fi and not knowing that things are infinitely better going wired. I'm in a few SFV FB groups and it's amazing how many people run sets, have their lag complained about by the other party and it turns out they're on wifi. There are quite a few people that don't set themselves up for optimal connection and look at how it runs as "normal."

    This game seems to have brought about another "generation" of players; a lot of whom are playing this as maybe their first fighting game and don't really know what connections should feel like and variables that can be detrimental to them. Makes this matchmaking system where you're just "stuck" with whoever you're paired with even worse.
     
  19. Smasher

    Smasher HUNKY BEATS

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    I've been searching a bit for the reasons for the lag and the internets are full of a lot of people who just don't get it and think that things are immediately infinitely better going with a wired connection.
    There's talk on Reddit of people drilling holes in walls to get to their router (which I'm sure they didn't actually do) or people using Powerline adapters without realizing that their setup using Powerline could actually be worse than a bad wifi.
    There's lots of talk from people about how wifi "is always half duplex" without any knowledge of what that means.

    The other day my kids were both on their PCs playing and I launched Killer Instinct on the One and was able to play lag free over wifi with the entire house digitally active.
    There is something wrong with the net backbone for Street Fighter V. It's the only explanation.

    With that being said, I have been matched up with some Urien players now.
    It's nice to have matches that aren't just Ken and Ryu, but man -are all of Urien's moves safe on block?
     
  20. Kuma Style

    Kuma Style I'm boney. I'm boney; Leave me aloney! TFW2005 Supporter

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