A member on the boards was saying they were looking for extra rockets for TR Ravage which reminded me that my G1 ravage was also missing one so I thought 'I have a 3d printer now, I'll try making a replacement'. Out came the trusty digital calipers to get measurements and after modelling, test printing and tweaking I think it came out fairly well. If I keep making stuff I really must learn how to paint it though... Modeled in Sketchup, printed in ABS on a Flashforge Dreamer.
Good job! I'm curious how you combined the little "bubbles" on the rocket's nose. I usually try to make sure the model is solid/watertight...but intersecting two curved shapes is always a real pain in the tookus for me on Sketchup. (My approach would have been to make an oval-shaped spheroid and dropped it on a dome, but then I'd end up chipping away at the part of the spheroid on the inside of the dome. Sketchup usually can't figure out how to distinguish between the two sides of the spheriod when I use the intersect tool. I sometimes get better results blowing the object up very large, doing the intersection, removing the internal planes, and then shrinking it back down again. I hope that made sense.)
Yes, same as your approach - that bit was a pain - basically I did have to enlarge everything, intersect, remove the excess and then shrink it again, even then while it was watertight I fixed some ugly geometry by hand to tidy it. I put the .stl files up here.
Gotcha. I keep hoping there will be a less tedious way to go about this in Sketchup. It slows down the creative process so much. But you got great-looking results all the same!