Dear Hasbro, I understand that gimmicks sell toys to kids. I get that, as a toy company, you want to keep the interest of your primary demographic- children- and yet still want to please the adult collector as well. I respect that entirely. Therefore, I offer up this solution to the post-3rd movie line for 2012. Are you ready? Triple Changers. Movie-verse Triple Changers. In each line over the last decade you've had a smattering of them, and for the most part they've been pretty good. Now bring it to the movie Universe. You've already got a great start with the Triple Changer Shockwave from the Movie 1 game as follows. On top of that, there could be a greater freedom of engineering/ design for a triple changer in the movie universe- a quadrupedal Blitzwing?! A Hulking earthmode Astrotrain ala Rising Storm? Triple Changer as the primary Gimmick for the movie universe toys. Please make it happen, Hasbro. Truly yours, Me.
Also, I take it Mixmaster spreading his legs & pulling a Voldo to reveal an oddly placed cannon doesn't count? (the fan modes are pretty awesome, though)
Generations are great and all, but I find in terms of design and creativity the movie aesthetics are much more interesting
I think the non cartoon aesthetic of the Movieverse would make this more difficult to pull off. Generations is perfect because they can get away with cartoony things while still making a fairly realistic looking toy. The only way I can see this working is if alt mode kibble from the other alt modes ends up as mechtech armor plating of some kind, which, while clever, I would not like. I dislike these Stealth Force alt modes and prefer clean alt modes.
Yep, I always found that while super realistic altmodes are a very cool thing, they make decent triple changing almost impossible to do. Let's see what TF: Prime has in store for us (also, combiners please!)
Quoted for truth. Although, not to be too greedy, I'd be perfectly happy settling for Blitzwing and Springer.
Provided IF done well, it would be cool.... but the translation from complex Cgi to toy mold IS already a challenge. Having to add a third mode often just results into a compromised product.
We already have sort-of Movieverse triple changers with the HA Basics, with some of them even being quad-changers, due to the unintentional mechsuit modes. The problem with actual triple-changers in the Movieverse would be the need to shift between two realistic alt-modes. To use Blitzwing as a hypothetical example, take the vehicle modes of Leader Brawl and Leader Starscream - a realistic jet and a realistic tank. Now, to make Blitzwing, requires a figure that has both of those alternate modes without being able to cheat; eg - can't have tank treads hanging off the bottom of the jet (ala Animated Blitzwing) or people will complain. While the Movie aesthetic allows more flexibility in the robot modes, that likely wouldn't be enough to accomodate two fixed alternate modes. Not related to the topic but just out of curiousity, as I'm seeing a fair number of people do this lately: Since you structured your post as a letter to Hasbro, did you actually e-mail/send this suggestion to them? Or is this "post-as-letter" thing just the latest posting fad?
I say, design the alt-to-alt transformation first and then see if you can cram a robot mode in. If not, call it a day and call it a "Movieverse mutant."
Going to agree with the posts saying they'd prefer Classics triple-changers. I'd rather Has/Tak put funds into characters everyone already knows and wants than random "non-movie" movie figures that have less lasting time.