3D Artwork: My Megatron in 3D

Discussion in 'Transformers Fan Art' started by Star Cracker, Jul 24, 2005.

  1. Star Cracker

    Star Cracker Well-Known Member

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    Well at least an early WIP now that I've got up my Abrams Tank model after getting disgusted with trying to texture it.

    As this thing is around 480,000 polys (and going to be going up, up, and away), laying out UVs is just insane unless you're a sado-masochist ;)  (or unless someone's paying you extremely well.

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    Some things I already know people are going to call me on are that

    1. "Megatron's shoulder cannon is too small!" Okay, now the reason for that is because the cannon is the proper size in relation to all the other meshes. Not a thing I can do about that unless size changing/mass shifting comes into play.

    2. "Megatron has to be a gun!" As cool as I'd love to do Megatron as a hyper/photoreal Walther P-38, there's more proportional errors in that then there are in the G2 M1 Abrams Tank. I could do a Dreamwaveesque G1 Megatron, which is more abstract then a balls-to-wall accuracy deal and thus more plausible, but that would have to be for a later project.

    So anywho, I hope to make some progress with this guy that won't take like three-four months like the tank (hoping for more like a few days or so)
     
  2. Sledgehammer

    Sledgehammer Ancient and knackered

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    Great tank detail! Looking forward to seeing how the connecting parts fit in, 'cos it's certainly looking very nice so far! :thumb 

    Rob
     
  3. Brave Magnus

    Brave Magnus Drawings from Argentina! :D

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    But......he is bald :D  . Just kidding, looking great. Post more pics when ready. :thumbs2: 
     
  4. Star Cracker

    Star Cracker Well-Known Member

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    Updates!!!!

    Well, I see that my student webspace isn't working at the moment, so I uploaded these to geocities.

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    And if that doesn't work...

    Megatron front and Megatron Back

    All in all I'm pretty pleased with the amount of progress that's getting done here (even if the robot mode pieces are pretty much just modified parts from an old Bonecrusher model that got canned. :D  ).
     
  5. SlayerDarkCross

    SlayerDarkCross -----------> ? TFW2005 Supporter

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    Done quickly. Way of expanding the gun
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    Anyways I love the design youve got there! Very nice work!
     
  6. Draven

    Draven Banned

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    I am LOVING the detail on this, Awesome.
     
  7. GALVATOM

    GALVATOM Better off Pred

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    very nice i cant wait till hes done, have you thaught of colours yet i think you should stay away from green and be original imo
     
  8. Star Cracker

    Star Cracker Well-Known Member

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    The Weekend Update

    errrr... bordering on the "late" weekend update. Honestly as I've been a little burned out from modeling in general, I didn't really work on anything that much until later on in the day; just tried messing around with getting the torso and pelvis figured out, so I've got two pics of that.

    Hopefully, I'll have more of this done later on in the week.

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  9. Star Cracker

    Star Cracker Well-Known Member

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    Yeah... If figured I'd update this thread seeing how Megatron's more or less done with modeling and is now about 40-45% rigged (really the lower half is done-near done if anything).

    It would've been cool to have this rendered out with Global Illumination and Final Gather, but alas Mental Ray is giving me lip (probably the fact that a 3 year old Dell with 512 MB of RAM and 64 MB video card ain't cuttin' it).

    Well enough of my yammering and on with the show!

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  10. Star Cracker

    Star Cracker Well-Known Member

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    *bump*
     
  11. Silver Bullit

    Silver Bullit Banned

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    Dude, that is very nicely modeled. Job well done.

    SB
     
  12. Zero Prime

    Zero Prime Windows user no more

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    Wow dude, thats awsome.
     
  13. Draven

    Draven Banned

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    Faultless. Some of the nicest modelling I have ever seen
    Now texture it, and it'll be one of the best overall 3D models I have EVER seen.
     
  14. Sledgehammer

    Sledgehammer Ancient and knackered

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    ^ Like he said. :D 

    Rob
     
  15. KA

    KA Well-Known Member

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    wow. u modelled all the tank details from scratch?
     
  16. Star Cracker

    Star Cracker Well-Known Member

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    Everything was modeled from scratch. Ironically, the tank took considerably longer then the actual robot.
     
  17. Star Cracker

    Star Cracker Well-Known Member

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    updates

    okay, I have some head texture tests that I would appreciate feedback on as I'm in dire need of some constructive criticism. I know that there are things wrong with the texture, but I'm not exactly sure on what.

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    Here are the UV and unobscured color maps:

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    Also, the rendered images show color, diffuse, bump, and specular maps combined.

    Thanks in advance for any input!
     
  18. The Librarian

    The Librarian Well-Known Member

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    An extremely impressive model!

    Can't wait to see it fully finished! :thumbs2: 
     
  19. DON

    DON Well-Known Member

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    :thumbs2:  That is amazing! the details are stunning. great job
     
  20. Star Cracker

    Star Cracker Well-Known Member

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    Here's a quick update with regards to rectifying the issue with my texture map.

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    As you can see, it is much improved over the previous post.

    Also, I was messing around with blendshapes in Maya and this an early test.

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