Mighty No. 9 by Keiji Inafune

Discussion in 'Video Games and Technology' started by Valkysas, Aug 31, 2013.

  1. TacticalBacon

    TacticalBacon UT Gang Rise Up

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  2. Damo

    Damo Miniest-Con

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    If nothing else, kickstarter is giving people a crash course in game economics. Not everyone wants to learn though.

    3 million will get you a gorgeous 2D game, sure, especially if it's 16-bit or something. But the "cutscenes" will just be a series of still images in a slideshow, or the sprites walking back and forth in their 2D world a little.

    If you take that money and put it toward a 3D game, then you're not going to get the top of the line 3D CGI of the AAA titles such as Splatoon, but you'll be able to pull off much more in your cutscenes.

    So it's a balancing act. Since IGA's going 2D with Bloodstained it'll probably have top-of-the-line 2D sprites, but you can probably forget about animated cutscenes. At most they'll pan around or zoom in on some still pictures and hope we buy the illusion of movement.


    Ah, there'll be better toys when the 'toon comes out anyway. And the only other "exclusive" the signature edition offers is a mass-produced copy of Inafune's signature. You want one of those, just find it on google image search and print out your own. The Nintendo version will still play the best, mark my words.
     
  3. Autovolt 127

    Autovolt 127 Get In The Titan, Prime!

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    Now that would be fantastic.
     
  4. Puck Hockey

    Puck Hockey Well-Known Member

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    Most of this sounds right, but I would have preferred a 2D looking game anyways. The new Rayman games and Shovel Knight look extremely polished and I don't think MN9 really needs extensive cutscenes anyhow. The graphics just look subpar as it is and I don't know if the payoff was worth it.

    Glad Bloodstained is going with sprites.
     
  5. Liege Prime

    Liege Prime Well-Known Member

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    The game looks great to me. What is it with people only being happy with triple A visuals? The best game I've played this year was Axiom Verge and that was hardly better looking than a SNES game. Anywho, the game looks just like they said it would and don't judge the level designs until, you know, you can play the levels.

    Yeah, 3 million is not a lot of money for a studio of any size to release a multi-platform game. People don't like to try to understand, but you have a team of people working on something for years and guess what? They need to make a living. What I am happy about with Bloodstained is that their goal was only to help finance the game- if they hit their goal they would get funding from a publisher. Of course they hit their goal and then some.
     
  6. Puck Hockey

    Puck Hockey Well-Known Member

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    Mighty could have avoided comments about its graphics by choosing to work with sprites instead of 3D models and there are tons of indie games like Axiom Verge that make it work. That's all I'm saying. I think they should have gone sprites instead of 3D. Easier to make look pretty and polished.
     
  7. Damo

    Damo Miniest-Con

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    Personally I'm fine with what we got, but "they should've gone 2D" is a fair stance to take. "How could this have cost that much money?" is just ignorance though. 3D graphics, animated cutscenes, all those rewards... it adds up. Royalties to all those platform holders alone probably took something like 10% of the budget. The more platforms you put your game on the more money you might make, but the more money it costs you in the initial stages.
     
  8. Hate-triot

    Hate-triot Well-Known Member

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    Last I heard Bloodstained isn't going the sprites route. Hopefully the gothic artstyle will create a need for better faux-sprite models ala GG Xrd.
     
  9. McBradders

    McBradders James Franco Club! Veteran

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    Xrd is full 3D :/
     
  10. Cracka J

    Cracka J judas in my mind TFW2005 Supporter

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    think he knows that, why he said faux-sprite.
     
  11. hellrasinbrasin

    hellrasinbrasin Well-Known Member

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  12. Venixion

    Venixion Its always the middle of the night in Moonside

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    I'm buying it.
     
  13. agentSAP2006

    agentSAP2006 Avatar by Sprite

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    I would buy it if I didn't just buy all 6 NES games when I got my Ndw 3DS.
     
  14. Damo

    Damo Miniest-Con

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    Huh, so it looks like people who emailed Deep Silver about the Wii-U availability of the "collector's edition" are being told that there isn't one for the Wii-U because each platform has their own policy on collector/special editions, and Deep Silver's MN9 "collector's edition" didn't match the guidelines in Nintendo's policies.

    So being a predictable Nintendo fan I am of course changing my stance from "this was a blunder on Deep Silver's part" to "well I'm sure Nintendo knows what's best for us".
     
  15. Gryph

    Gryph Action Master

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    My best guess is that Nintendo's policy is that extras have to be useful with the game. Like controllers or Amiibos.
     
  16. Smasher

    Smasher HUNKY BEATS

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  17. ShiroPrime

    ShiroPrime blargh

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  18. Liege Prime

    Liege Prime Well-Known Member

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    I'd get Mega Man Legacy collection if they didn't already release a collection on the PS2 and Gamecube that was more complete with 8 games.
     
  19. Venixion

    Venixion Its always the middle of the night in Moonside

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    Majora's Mask SE
    Kirby's Dream Collection has the History Hall, 3 episodes of Right Back at Ya, a CD and a booklet on Kirby games throughout the years.

    Sooo nope. Not everything has to be useful to the game. :) 
     
  20. Damo

    Damo Miniest-Con

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    Alternatively Nintendo just looked at the face the Beck toy was making and threw Deep Silver out of the building.