Just a heads up, never reviewed a figure before on here! I didn't see a thread for this guy here so I figured I could start. Another thing, this won't have many pictures. It's pretty late as it is, but everyone knows what he looks like. Think of him, yeah mmmm. That's what he looks like all right. Let me start by saying wow. He's truly great in hand. You've seen the images but it's insane how he looks right outta the cartoon. The articulation is great, he's painted to the nines, and great news: the backpack isn't as bad on hand. At least in my opinion. But he's not perfect, and we're gonna talk about what may be a running defect in the knee that people should know about as upon further reading is NOT just a handful of people. A fix can be found in the Radicons section, thank you you hero! I'll briefly talk about accessories. Lots of them. Axe is cool, nice frosted plastic and nice shape. Has a cool joint too that can help with some poses. Its hook system into the hand post (have to remove take hand first) is smart. You're gonna feel like it should lock in more but it doesn't. You're meant to see a bit of the blue post. Not a bad look or anything, just a tad looser than what I would prefer. Blast effects have the same frosted plastic and aren't hollow looking like Beast Megs. Jetpack is painted tremendously well front and back and can go in trailer. Gun is painted nicely, and can fold up to store it places like you'd actually display it as such. Don't lie you know you won't, but if you do, it can rest on his backpack, butt, in repair bay, and back of truck. Thankfully the seams aren't super noticeable. They're there though. All Prime heads looks great but use a very soft plastic for the ears. It's obvious why, they're thin, but they're ever so slightly bent out of box near the tips. I would have liked a bit of a thicker plastic, other Prime have done this and have still had that sharp antennae look. The human figures are nice but Sparkplugs head just randomly broke on me. I was already being careful with these small ant humans, the head was even moving freely, but it happened anyway. Superglued, probs not touching again. But yeah the joints are THIN and a few of mine were paint stuck. Be VERY careful if you even wanna bother with these guys. They can sit in Roller, drone guy, inside of the cab, or stand via magnets in the trailer. Starscream disguise gimmick is cool and that head has everyone begging for a new Seeker mold. Gas thingy is included and can peg onto roller, the repair bay, and itself for some reason. I haven't swapped out the battle damaged flank yet so I don't know how easy or hard it is. Matrix is metal and doesn't use transbluescent for the crystal and instead uses metallic blue paint that catches the eye more. Adaptor for dinobot stand is there too I guess we're just gonna keep doing that. Would make alot of sense if Takara just sold these individually... And lastly the trailer. It's certainly a big bulk of the pricetag, and it does make sense why. Big box, more parts count than usual, and every surface (I think) is painted. Even the inside. It's certainly nice but as with many of us, it's gonna be a photo op display only once or twice and a cool thing to mess with only a handful of times. One cool thing about it is that it has magnetized platforms for the human figures a la Dia Naught magnets. Neat. Roller is present and does Roller things, nice matte paint. The turret is a standout star here, doing a bunch of very similar things that the instructions take way too much time with to show imo. It can be on the trailer like this way, that way, poke out here, there, stand up like this, be with Roller with our without a tow, even double as a display base which is totally not shown in the instructions that I can find. So heres a weird thing, i dont think you can store the turret drone into the closed trailer?? The wheel piece knocks againt the gun platform. Also beware, the ratchet lock slider on the neck of turret guy isn't that good and doesn't hold well when you're using it as a display stand in any dynamic pose. C'mon, Takara, a $10 Bandai action stage does better than this. Lastly the back of the trailer becomes a dresser drawer for all your accessories. Nice. That's all for accessories so 0/10 no basketball. Truck mode: It's a truck alright. Candy red paint looks great here. I will say the back is a bit unsightly. We'll get to that, as that's all the leg stuffs. But it rolls, yay. You have to make sure the legs are straight (we'll get to THAT too...) So that the truck mode is also straight and not bowed, and it may not come that way out of the package. Also be sure to micromanage all your tabbed stuff or things may not go all in. It's panel heavy, so this is a must. But it's possible. So yeah, it's a truck. Looks better with the trailer for sure and is quite a look. Transformation: Wowzers. It's definitely intuitive and complex, but not a ballache. It's amazing how the legs just...happen. But that can also be the biggest challenge. Mainly the part where you have to shut the leg closed to form the bulk of it. It can be difficult and there's barely a millimeter of clearance in like 4 areas when you do this part. May wanna have a Wotafa video handy for this. But the instructions did me fine. There may be a better order of operations though. I have a concern that I've never had about an MP before: this may be a bit overengineered. I appreciate the transformation immensely from an artistic standpoint, but this guy does alot of small moving parts that I just feel like didn't have to even be a moving part, but then again what do I know. It could all just be for the sake of getting that EXCELLENT curved leg look that not even TE pulls off. Is this worth the mess in the back of truck mode? You decide. Also, the part where you press the torso into the waste is pretty scary. The tab is metal, so it won't break, but Jesus. Not looking forward to having to pry that apart going back to truck mode. Robot mode: They did it. It's straight out of the cartoon. This is the Chogokin of this line. It's a beauty. I can't gush about it enough. The windows look so nice here. There also a frosted plastic that really helps the cartoon look. The back of the legs look a bit chaotic but you wont ever see them ever so shhhh. Backpack is there put not nearly as bad in hand. I'm gonna stop this part early though to talk about the articulation and the glaring issue with my copy. Articulation is pretty crazy. The butterfly joints are insane, there's a fair amount of an crunch, and the SPRING. LOADED. HIP FLAPS. Flame Toys eat your heart out. Give us MORE of this Takara, now that's the kind of stuff that belongs on an MP. There's also that very rare teapot side to side waist articulation. Just a little, but it's there. So the knees. They're double jointed. One ratchet in the upper white part. And uh...one in the lower blue part. Saw a video floating around of the latter joint just not working. Then i saw way more people with the issue. Some dont even know they have it. And I'm gonna try to explain the issue as best I can. They're this small ??tooth?? that NEEDS to catch within this very /soft/ piece of plastic on the side of the knee for the second knee joint to work at all. Thing is, this plastic is so soft that when trying to bend the knee, that tooth will press up against the soft plastic so that it will actually warp it, and then the tooth goes underneath that plastic. I don't know exactly how the joint works, but I know that that's the issue. And the lower ratchet joint simply won't ratchet now and I'm too afraid to move it anymore to see if it moves at all, cuz now it just bends back to a neutral position when I try to move it a bit. This is a very odd occurrence as 1. My other leg is totally fine and I can move both joints fine and 2. I think I bent the knee maybe once before I noticed this problem. Why Takara chose this weak plastic to support a hard ratchet joint I have no idea, but the problem exists and I'm not sure how widespread it is or how to fix it EDIT THE FIX IS IN RADICONS THANK YOU. And no this is not a case of me being a hamfisted fool, I was treating this thing with kid gloves and it still occurred. You can see in the red circle how the plastic is bending. It should be perfectly round like my other leg. So $330 down the hatch and I gotta say, this thing has some micromanage issues that shouldn't be on a piece of this pricetag. Sparkplug head breaking, I can live with, they're small figures, what can you do about the plastic. The ratchet lock in the drone neck I can also let go but has no business being that bad when Bandai does it better in a friggin model kit base. But this knee joint issue is pretty upsetting and is kinda putting a damper on my first impressions with this otherwise AMAZING MP. I'll definitely be doing the fix so I can enjoy this stellar piece to the fullest. Hope this review was informative to y'all. Is it worth the dive? Ima say yes. But Takara really has to get some micromanaging stuff together for sure. Swirly plastic with BW Megs, thin plastic for a hard ratchet joint system, stop being cheap and get the good material out here, guys. Your engineering is insane (in a good way), the amount of paint is nutso, now lock it down with better material!