I just recently had the pleasure of access to a Wii, and one of the first games I had to finally play was LoZ Twilight Princess. Since I have been playing it, I wanted to start a thread and see what others thought. I have only been playing it for about 20 hours now, and my feelings are really mixed. First off, the controls seem extremely dated, as do the visuals. Art direction is nice, but actual models and textures are just a step or two over the N64 Zelda's. My theory is that where normally a company will use the same engine for a sequal on a similar platform, they couldn't do that since they wanted a drastically different art presentation from Wind Waker. So, to save time and money, they took the Ocarina/Majora's mask engine and worked from there. Still, the game was delayed a great deal and I know it's now been out over a year. I can get past the visuals, but the controls are a different matter. After playing games with better control schemes featuring even more things mapped to the controls, it seems crazy that they use pretty much identical controls as the now 7 year old Ocarina of Time. It gets annoying having so many things mapped to the A button, and having Link leap off ledges when he gets near them. Assasin's Creed controls may seem complicated at first, but now that I am reminded of these older control schemes, I appreciate Assassin's Creed controls much more. Altair does what I want a lot easier then Link. During certain scenes in Zelda, such as riding on Epona while fighting enemys and protecting a wagon, you have to coordinate a lot of things (fighting the guys around you, shooting birds out of the sky, putting out the fires on the wagon), but thanks to the controls, this turned out to be much more of a chore and annoying, rather then the fun and exciting scene it could have been. I don't even mind challenging, if it weren't the controls that were the challenge. I am getting used to the controls, but no amount of getting used to them will change that they could have been better. Also, Zeldas often run a fine line between a game that is made up of chores, and game that is fun. This one started out slow and almost lost my interest before I could finally get out of the first village area. Anyways, this all sounds negative, but the game still pulls me in with its ingenious puzzles and huge world layout, and general fantasticallity of a Zelda. So, I am enjoying it enough to stick with it so far, but I wanted to know what other people think since I missed the boat on its intial release. EDIT: I also wanted to say that if you ever want to get into game design, put on your resume that you like escort missions. Because, despite anyone I have ever known saying that hate those, those missions pop up in almost EVERY game. So, obviously the only people who like them are designers who have made it into the industry. College might help, but that's probably moot if you like escort missions.