Kingdom Voyager Cyclonus

Discussion in 'Transformers Feedback & Reviews' started by Rumble02, Dec 16, 2020.

  1. Che

    Che Well-Known Member

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    Cool, thanks. :thumb 
    That confirms that the wings would have to be in an angle, but not so bad. I believe that if the legs were turned back, it would be possible to make more aggressive poses. The only problem seems to be some ugly hollowness in the back portion of the cockpit.
     
  2. Che

    Che Well-Known Member

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    Would that be because of his feet? Yes, they has some ankle articulation, but other than that, they don't look very versatile.
     
  3. 1BLD

    1BLD Well-Known Member

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    His feet go get a little lost in the bulk of his shins, but I'm not sure I'd pin the blame on them. A lot of my friction joints are tight (which is good), but which also makes them slow to move.
     
  4. Dachande

    Dachande Very Hank. Moderator TFW2005 Supporter

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    20210115_092309.jpg
     
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  5. openchallenge

    openchallenge Enough with the exclusives.

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    More like this. :) 

    WFCKINGDOMCYCLONUS2101.JPG WFCKINGDOMCYCLONUS2102.JPG
     
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  6. Lex79

    Lex79 Well-Known Member

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    Just got mine last week and I feel morally compelled to confirm everything good about him.
     
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  7. Dachande

    Dachande Very Hank. Moderator TFW2005 Supporter

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    Literally the ONLY thing I would have liked to be different with the figure is to have had opening hands like Prime and Hot Rod. Totally unnecessary, but it would have been cool.
     
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  8. MadMaximus

    MadMaximus Well-Known Member

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    Excellent figure, made a couple quick modifications
    PXL_20210117_175208433~2.jpg
    shaved off just a little bit from the forearm and the elbow and now he's able to bend his arm a bit past 90° which looks a lot better when he's holding his blaster
    PXL_20210117_175247524.jpg
    also I did some panel lining and took off the blast effect nubs for a much cleaner look
    PXL_20210117_175217071.jpg
    And I added some engine detailing for alt mode
    PXL_20210117_174831003.jpg
     
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  9. ziltama

    ziltama Mods, molds, and casts. Also full of hot gas.

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    That would've been nice. Unfortunately, the opening of the mushroom peg is blocked so no chance of a 3p replacement part either.

    Well, unless you're very handy and steady with a soldering iron.
     
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  10. richacm220

    richacm220 Well-Known Member

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    Just opened mine up and he is great. Only complaint, like others have noted, is the side panels below the cockpit in vehicle mode. Looking straight on from the front the right side has a slightly bigger gap than the left. Not that bad but would be nice if there was a way to close those up a little more.
     
  11. Bass X0

    Bass X0 Captain Commando

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    I'd like a Selects Targetmaster Cyclonus repaint based on his original toy colors and detailing.

    [​IMG]

    [​IMG]
     
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  12. SPLIT LIP

    SPLIT LIP Be strong enough to be gentle

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    That'd be such an easy way to get me to by him twice give people options who don't like the current deco.
     
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  13. Maverick Hunter Christian

    Maverick Hunter Christian Choke on that, causality!

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    I'd buy a Selects Cyclonus that replicates the Unite Warriors deco, metallic paint and all.
     
  14. WinstoBot

    WinstoBot Well-Known Member

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    Well done. Especially the engine glow.
     
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  15. Stune

    Stune Well-Known Member

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    Maybe I just have the lanky proportions of the Classics Deluxe in mind but does Cyclonus seem stubby to anyone else?

    Not small, or short, I'm not a size queen, I just mean his thighs in particular seem shorter and out of proportion with the picture of Cyclonus in my mind. Does anyone else see this? Does it look better in person?
     
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  16. Matix218

    Matix218 Airplane/helicopter bots are the best bots

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    Is it that his legs appear slightly too short (kind of how earthrise prime's legs appear slightly too long)? I do see it as well but it does not make the figure look bad or anything
     
  17. Stune

    Stune Well-Known Member

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    Yes, he is both a large Voyager and that's cool but his legs also seem slightly too short? I would have taken a slightly shorter torso for longer legs. I'm not sure what that says about me.

    Cyclonus looks great, as good as any of the other technically impressive homages in the last couple of waves, but that discrepancy is sticking with me in a way that I kind of hope he gets Siege Magnus-esque thigh extenders, as improbable and weird as they may end up looking.
     
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  18. Matix218

    Matix218 Airplane/helicopter bots are the best bots

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    I dont have cyclonus yet (have not found him) but based on multiple reviews it looks like with how they did his knee joints you can actually make him taller but if you are not looking at it from straight ahead it will look weird because the upper and lower leg will be offset.
     
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  19. SPLIT LIP

    SPLIT LIP Be strong enough to be gentle

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    Nah, you're not weird, it's always more "heroic" and dynamic to have longer legs and a shorter torso. Japanese robots have all but perfected that balance, though Cyclonus doesn't necessarily follow that design principle.

    Yeah, it's what I do. The double-joint of the knees doesn't lock anywhere, and since it hinges from the back of the leg it's easy to 'sink" the thighs too far into the lower legs, whilst raising them too much creates a gap, but there's a sweet spot in between I like that gives him suitably long legs without any big gaps.
     
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  20. Matix218

    Matix218 Airplane/helicopter bots are the best bots

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    Do you happen to have any pics of what the standard leg position on cyclonus looks like vs the method you described above with the sweet spot between height and non gappyness?