Keep the Bayformers designs ?

Discussion in 'Transformers Movie Discussion' started by sevenlima, Jul 5, 2019.

  1. SuperRock7

    SuperRock7 Out of money and ideas

    Joined:
    May 20, 2019
    Posts:
    892
    News Credits:
    1
    Trophy Points:
    142
    Location:
    Currently stuck between a rock and a hard place
    Likes:
    +4,341
    :popcorn 
     
    • Like Like x 6
  2. SPLIT LIP

    SPLIT LIP My personal sense of scale

    Joined:
    Oct 22, 2005
    Posts:
    84,748
    News Credits:
    3
    Trophy Points:
    412
    Location:
    agile house
    Likes:
    +42,167
    I’m just happy whenever a new aesthetic takes over and we get to see the characters like we’ve never seen them before. But that’s also why I’m not sad to see the movie aesthetic go, simply because I’m ready for the next thing. I have five movies and shelves of toys to remember it by. I liked the Bumblebee movie style because it was the closest to traditional TFs with that photorealistic CGI we hadn’t seen combined together, and I’m eager to see if/how that will evolve as it persists.

    Just because we move on from one thing does it make it forgotten or invalid. TFA’s long gone but its style still speaks to me and is fondly remembered by many fans. I think the movie designs were a great experiment and absolutely were a net positive to the evolution of the brand’s visual identity.
     
    • Like Like x 11
  3. Nathanoraptor

    Nathanoraptor Well-Known Member

    Joined:
    Dec 27, 2015
    Posts:
    670
    Trophy Points:
    172
    Likes:
    +870
    Actually, @Autobot Burnout, 2002!Scooby's actually a bad example - since the CGI Scooby model was often cited as a negative point of the film (and, let's be honest, it is a little off-putting). Also, let's be honest here, photorealism is probably not what the visual effects team was aiming for - whereas with Transformers, photorealism (or as close as you could get to photorealism with giant transforming robots) was practically the marching order. The same goes for Garfield in the life-action film - Scooby and Garfield were meant to be cartoony, whilst the Bayverse Transformers weren't

    A better example would have been the Skull Island creatures in Peter Jackson's King Kong (especially the pit creatures and the Terapusmordax) - these are all outlandish designs that, somehow, manage to work as real creatures. Even better, the film manages to accurately simulate both 1930s New York and an unknown, primordial island entirely in a studio, with miniatures and green-screen backgrounds. Or the dinosaurs in Walking With Dinosaurs which, despite predating Transformers by eight years, look, move and emote like real, living animals.
     
    Last edited: Aug 3, 2020
    • Like Like x 2
  4. Dinobot Snarl

    Dinobot Snarl Well-Known Member

    Joined:
    Mar 10, 2008
    Posts:
    10,035
    News Credits:
    2
    Trophy Points:
    312
    Likes:
    +18,891
    Im ready for something new,
    but please make it look good, not ugly. I feel like Bay's designs broke new ground in how ugly you could make giant robots.

    I also feel like Transformers as living robotic organisms should have some common body types and not be random body types.

    They should have a skin/shell to hide their organs. Transformers now have pretty well defined organs. Brain Module, Brain stem, Transformation Cog, Spark Case, Innermost energon, skeleton and they have presumptive organs (they drink / eat Energon) teeth (fused together), throat, a stomach of some sort, we also know that they bleed Energon and their skin should have some healing mechanism.

    If they respected all the known fluff about Transformer bodies I'd be super excited.
     
    • Like Like x 1
  5. Richard Hunslet

    Richard Hunslet Active Member

    Joined:
    May 30, 2020
    Posts:
    25
    Trophy Points:
    17
    Likes:
    +34
    I think they should just go with new designs.
    The main issue with the Bay designs is that they don't look anything like their G1 counterparts to the point where you can't tell who's who at a first glance. I don't mind having non-G1 looking designs, but if I have to wait for someone to name drop a character or go to TFwiki to know who they are, then thats a problem.
    And the fact that they all look like Exo-skeletons with scrap bits dangling off of them, making them look hollow and too busy at the same time. G1 and even Armada Optimus look like they can take a punch to the chest, while Bay-verse TF 1-3 Prime looks like he'd go down in 1 hit.
     
    • Like Like x 3
  6. ThunderDestron

    ThunderDestron Vast predatory bird

    Joined:
    Apr 20, 2020
    Posts:
    899
    Trophy Points:
    137
    Location:
    Murica or Cybertron
    Likes:
    +1,308
    I’d like to see something done in the style Animated was originally going to have, just to see something new.
     
    • Like Like x 1
  7. rapid_fire

    rapid_fire TFW2005 Supporter

    Joined:
    Jun 22, 2003
    Posts:
    5,300
    Trophy Points:
    367
    Likes:
    +2,722
    Don't keep the bayformer designs, nor the G1 designs. Give us something new.
     
    • Like Like x 4
  8. Venixion

    Venixion Evil Dust Bunny-con

    Joined:
    Sep 28, 2013
    Posts:
    17,145
    News Credits:
    4
    Trophy Points:
    302
    Location:
    California
    Likes:
    +23,553

    It's a good point.
     
    • Like Like x 4
  9. Rumblestorm

    Rumblestorm Well-Known Member

    Joined:
    Jan 26, 2013
    Posts:
    3,755
    News Credits:
    8
    Trophy Points:
    222
    Likes:
    +4,408
    I'd like for the complex aesthetic to stick. Bumblebee nailed it perfectly, I feel.
     
    Last edited: Aug 3, 2020
    • Like Like x 5
  10. TheDude810

    TheDude810 I have an unhealthy obsession with the RotF Game

    Joined:
    Jan 11, 2019
    Posts:
    638
    Trophy Points:
    147
    Likes:
    +3,487
    Yeah, Bumblebee was a really good balance. I hope that the movies don’t shy away from reinventing some of the characters or even creating new ones. Blackout and Barricade come to mind. If we had new characters like them who had distinct designs, that would be really cool.
     
    • Like Like x 10
  11. ThunderDestron

    ThunderDestron Vast predatory bird

    Joined:
    Apr 20, 2020
    Posts:
    899
    Trophy Points:
    137
    Location:
    Murica or Cybertron
    Likes:
    +1,308
    New characters with interesting designs > evergreen g1 recycling
     
    • Like Like x 9
  12. Fc203

    Fc203 Hasbro shill

    Joined:
    Nov 18, 2016
    Posts:
    5,010
    News Credits:
    91
    Trophy Points:
    247
    Location:
    Texas
    Likes:
    +14,261
    Ebay:
    Twitter:
    Google+:
    Instagram:
    YouTube:
    Yes keep the designs from them
    In bumblebee none of the designs aside from the main 3 Decepticons didnt wow me like aoe galvatron and tlk hot rod did. They were designs i already seen before and unoriginal.
     
    • Like Like x 1
  13. TheDude810

    TheDude810 I have an unhealthy obsession with the RotF Game

    Joined:
    Jan 11, 2019
    Posts:
    638
    Trophy Points:
    147
    Likes:
    +3,487
    One interesting thing would to see a movie version of Rack n’ Ruin. I feel like they’d be one of the few characters that would really benefit from the unorthodox body types and design choices seen in the first five films.
     
    • Like Like x 1
  14. AustinLucas

    AustinLucas Banned

    Joined:
    Mar 24, 2020
    Posts:
    207
    Trophy Points:
    62
    Likes:
    +91
    What about the body of Bumblebee, Travis Knight or Michael Bay? Travis Knight's Bumblebee was released to critical acclaim and declared a reboot of the franchise, Fans loved it, critics loved it, Travis Knight is a fan of the scorce material. Travis Knight saved Transformers. Bumblebee saved Transformers.
     
  15. rapid_fire

    rapid_fire TFW2005 Supporter

    Joined:
    Jun 22, 2003
    Posts:
    5,300
    Trophy Points:
    367
    Likes:
    +2,722
    Blackout was the perfect example of something new. Do it again!
     
    • Like Like x 4
  16. TheDude810

    TheDude810 I have an unhealthy obsession with the RotF Game

    Joined:
    Jan 11, 2019
    Posts:
    638
    Trophy Points:
    147
    Likes:
    +3,487
    Ye. Barricade really was, as well. He has seemed to become the definitive portrayal of Barricade, which makes me really happy.
     
    • Like Like x 3
  17. ThunderDestron

    ThunderDestron Vast predatory bird

    Joined:
    Apr 20, 2020
    Posts:
    899
    Trophy Points:
    137
    Location:
    Murica or Cybertron
    Likes:
    +1,308
    I actually liked the way sideswipe and breakaway looked too

    (Ratchet was a cool design but is just modernized g1)
     
    • Like Like x 2
  18. TheDude810

    TheDude810 I have an unhealthy obsession with the RotF Game

    Joined:
    Jan 11, 2019
    Posts:
    638
    Trophy Points:
    147
    Likes:
    +3,487
    Ah Breakaway is fuckin amazing. Sideswipe too, but goddamn Breakaway. The fact that during his transformation, his cockpit opens and reveals his pilot gas mask. That’s so cool.
     
    • Like Like x 2
  19. energoncake

    energoncake The One And Only

    Joined:
    Jul 27, 2020
    Posts:
    27
    Trophy Points:
    22
    Likes:
    +58
    I don't think they should keep them, I love the designs from 1-3, i really don't care about the ones from 4-5, but it's better to leave them as it's own thing, or it would confuse people, if we're talking about a reboot.
     
    • Like Like x 6
  20. SaberPrime

    SaberPrime System Pride

    Joined:
    Apr 17, 2010
    Posts:
    10,199
    Trophy Points:
    312
    Location:
    The State of insanity.
    Likes:
    +3,277
    FUCK NO! I hate those designs, there's a few that are decent but even the better looking designs are still ugly as hell.

    Just give me something that looks like it can actually transform instead of something that looks like you dropped a vehicle from 100 feet in the air onto a pile of explosives and then glued the remains back together into the general shape of a robot... or something with zero vehicle kibble that some how magically turns into a truck.

    Just take the Alternators/Binaltech designs and animate those. Or something similar to it... I really just want highly articulated Transformers with actual vehicle mode interiors and animation models based on the toys so that nothing had to be cheated.

    I know they've always cheated things. If the toys are made first the Animation has to cheat to make them move in ways the toys can't. If the animation models came first the toys have to cheat to make them look screen accurate. All I really ever wanted from a live action film of Transformers is designs that don't cheat but instead we got designs that cheat 1,000 times more than the cartoons ever did.

    I'm generally more forgiving of cartoons cheating because it's a cartoon, you don't expect realism from it. But a live action film where the whole point is to make something that looks like it actually exists in the real world is held to a higher standard... and instead of looking like realistic Transformers we instead get giant piles of garbage that some how turn into clean looking vehicles.

    A freaking cartoon character that mass shifts should not be more realistic than the live action films. Why do none of these things obey the laws of physics? I just want to see transformers that can realistically transform. I'm tired of walking piles of scrap metal masquerading as transformers... Those designs would be fine in another movie where they don't have to turn into anything like Pacific Rim but as Transformers they look like shit.
     
    Last edited: Aug 8, 2020
    • Like Like x 2