Overall: I think Skorponok is okay. He's not a standout but he's not awful. Specific: I think Skorpy gets the job done of representing the character for Kingdom, but is about 20% shy of the better deluxes that came before. He seems a bit small and I wish his transformation did a bit more to collapse the legs and chest. As it stands, the scorpion legs can just BARELY touch the ground in beast mode and the entire thing can just rest on the expanded chest. Unlike Blackarachnia and T30 Waspinator, the legs cannot support him. I don't generally use instructions but I had to look at his to make sure that there wasn't something wrong with how I was doing the chest and head for beast mode. The articulation is decent, there are sideways ankle tilts and the right foot has forward ankle tilt but neither have backwards, just about everything else you'd expect exists: -Head ball -bicep and thigh swivels -elbows and knees -shoulders and hips -w̶r̶i̶s̶t̶ Claw swivels -Claws open -Waist The cyberbee is very weird and I'd rather have a single large missile as the second weapon. Both attachments are hidden in the bottom of the box like other deluxes have done, so don't chuck 'em! The left claw on mine came detached in the box and I had to put it back on. It was eventually do-able but I had to remove the top claw to do it. Oh yeah one last thing, I don't like the curved claws. I know Kingdom is going for more accurate beast modes than following the original toy or show, but if Dinobot can be featherless then Skorponok can have straight claws! You just can't make them do the rapid clamping satisfyingly with the curve, it's just now right. And they look really weird with the straight-forward facing rockets and cyberbee which now sort of aim out of the side of the claw. It wasn't broken Hasbro, don't fix it. They're easy enough to remove so maybe there will be a 3rd party fix like Cheetor's gun.