I was watching clips of DOTM, and I saw the scene where the autobots were in the NEST base where Optimus was giving the silent treatment, and then I watched a clip of the Mexican standoff scene. I quickly noticed Ironhide's robot form was different in the two clips! In the NEST hangar, Ironhide has the very "stocky" form that looks like a big chest with legs, arms, and a head on it, but in the Mexican standoff scene, Ironhide had longer legs, a torso, chest etc. basically a nicer balanced out robot form giving him a taller and more proportioned neater appearance standing up opposed to his usual bulky ball with limbs form. If you pay attention you should definitely be able to see the difference. I want to post pictures or links but we can't but keep this in mind for when the DVD comes out on dvd next week or you can look it up on your own on youtube. His robot form cgi is different in the two scenes!
Bay would say that.... But yeah I never noticed it until I was watching them over and over tonight. Had nothing better to do, and then hey, saw something no one noticed!
NVM, I think the person's video is little "stretched" upwards so it might of made him look taller. I watched a couple other videos and they matched the original body so I think it was just the person's video. Sorry guys.
what kind of battle mode makes you a bigger target? you'll be asking for a headshot from behind cover
As an Ironhide stalker, I have also noticed that he changes shape/body proportions slightly in different scenes throughout the movies, but its not that big a deal, its nothing too extreme.
Exactly. I watched one of them and he looked taller and more proportioned because it turned out the picture was stretched upwards a little but I went and saw an HD one and he was back to normal form. :/
Although from what I saw, the way his bot mode looked stretched upwards a bit, it definitely improved on his design and made him look more strong and overpowering. It definitely would of worked as his bot mode. If you want to see the video just message my profile so you can see how he looked stretched up a bit. In my opinion he looks A LOT better and I feel most people would think so too.
He doesn't. It's just because like all movie designs (though to a greater extent because of his design) he has a lot of moving parts, and different poses and posture make him look like he's changed shape, when really it's just the multitude of panels and kibble that move to allow for such movement.
I don't see any logical explanation for that kind of thing happening. With a G1 episode maybe, but CGI models don't magically look off model, especially not in high end summer blockbusters where "omg every spec of rust is fully rendered".