Iron Factory Lugnut

Discussion in 'Radicons Customs' started by waffel, May 17, 2019.

  1. waffel

    waffel Well-Known Member

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    Update #4 (11/07/2019): Finally completed the first draft of Lugnut and I am having him printed this week. Will probably adapt him a little in the future, might work on a way to slide the wings back. Either way, I'm happy with how he has come out so far. I'm also considering not scaling him down to IF size, detailing him up and calling him a siege Lugnut

    Robot Mode.png Vehicle Mode.png

    Update #3 (14/06/2019): Finally an update (stupid life always getting in the way of things). So these latest images may not look significantly different to the previous ones, but crucially this robot and vehicle are now FULLY TRANSFORMABLE. The mechanics of the legs got really complex towards the end, but I've pulled it all together and he actually works now. All that is left to do is a heavy detail wash over the surfaces to give it the iron factory finish. I'm getting there :D  The only slight tweak left for this mechanically is the booster on the tail will be extended and then the transformation will need 1 extra step to accommodate this as right now they are a bit wimpy. I also thought extending the midriff would balance out the proportions, but I think I was wrong there and so I will be shortening it again before detailing

    Robo.png Vehicle.png

    Update #2: Okay, that all took a little longer than I planned but I now have the mechanics of the arms about 80% done and I am blocking out the legs. The transformation mechanics of the legs have been worked out, I just need to pin down the style. Ill be folding the shoulder wings up further and potentially extending the thighs a little, though I do feel the oversized forearms are pretty in character. I tried to design the forearms as engines, but the bombs work so much better visually. But anyway, 1 step closer. Should have the arms complete tomorrow and will get on with the legs.

    ROBODEMO.png

    Update #1.5: Exam over, shattered but able to do a little bit today. Plan to do a decent few hours on him tomorrow to sort out arm transformation and start the legs. I also think Ill stylize the wings a little more and make the tail-fin bigger.

    Robo.png plane.png

    Update #1: Mostly worked on the mechanics this evening. The waist assembly now swings down and the pec windows and head now have fully functional transformation mechanics. I have resized the shoulders and will add a bicep to link the forearm and vent shoulder things. Tomorrow my goal is to have the arm transformation mechanics completed, then unfortunately Ill have to put him on hold till Thursday after my next exam. But here, have a taste of how he is coming along. I have blocked out the leg transformation so all that's left is to design the parts, get all the joints to line up and then surface detailing, so probably no more than like 20-30 hours... it's all good fun though and the amazing response you guys gave me has got me really motivated!

    Rough Robot.png Rough Plane.png

    Original post: I decided the world needed more lug-nut in it, and so I figured I would make this guy before I commit my next few months to my war within devastator project. So far I have most of the vehicle, some of the robot and about 40% of the transformation sorted, but I have the whole process blocked out in my head. He will be roughly the size of Iron Factory Jetfire and as bulky as their upcoming DJD members, with the aim being for him to fit well with the aesthetic.

    I hope to have a roughly transformable 3D model finished by around late next week. I will then print a preliminary transformation test, and if that works Ill finish detailing him so that he can properly blend in with real Iron Factory Figures. My goal is to have him completely finished by early June. Let me know what you think of him so far, and if you have any ideas on improving the aesthetics I'm all ears.

    Head.png Work In Progress.png IMG_20190517_174433.jpg
     
    Last edited: Jul 11, 2019
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  2. Snaku

    Snaku Well-Known Member

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    I honestly have no idea who lugnut is or even what continuity he's from but it's looking pretty good so far.
     
  3. waffel

    waffel Well-Known Member

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    Cheers man, he is a character that was created for animated and was great fun but sadly he hasn't been used since
     
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  4. Heavynova

    Heavynova Decepticon Tactician

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    Lugnut is such a great character, can't wait to see what becomes of this!
     
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  5. thrustjet24

    thrustjet24 Little known member of the Rainmakers

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    I always loved Lugnut from Animated and wish a G1 Masterpiece version would be made someday. This is looking really cool. Will keep my eyes on this thread.
     
  6. waffel

    waffel Well-Known Member

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    Updated with a quick test print of the head. I may need to scale it down otherwise it'll be voyager size :D 
     
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  7. Blam320

    Blam320 Assembly Inventor

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    [​IMG]

    Lugnut is not pleased with such inglorious heresy.
     
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  8. Omega495

    Omega495 Well-Known Member

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    I'll be watching this.
    Just today I was looking at last episode of TFA (Endgame), and plan to watch both parts over the weekend.
     
  9. gericault

    gericault Well-Known Member

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    Love lugnut, and love the project; will definitely be keeping an eye on this! Also, any chance that the model might work in more than one size? Can't wait to see more!
     
  10. FredrickMcQuil

    FredrickMcQuil Poor transformers fan

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    Lugnut was one of my favorite characters cant wait to see the final piece!
     
  11. DualDiac84

    DualDiac84 Heroic Destructicon

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    Waffel at this point you should just apply for a job at Hasbro or any 3rd party company you wouldn’t even need a degree or anything they’d hire you on the spot!
     
  12. Novaburnhilde

    Novaburnhilde Neoseed

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    This is looking great so far, I very much look forward to the final figure.
     
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  13. Whelpd1

    Whelpd1 New Member

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    I wish I could 3d model as well as this cause this looks amazing
     
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  14. thrustjet24

    thrustjet24 Little known member of the Rainmakers

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    Please upsize this to 12-14 inches so I can have a Masterpiece version of Lugnut. :) 

    AC606B93-6CAC-42B0-A8CF-5D982918FD88.gif
     
    Last edited: May 18, 2019
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  15. Ethan personaff

    Ethan personaff Well-Known Member

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    Would love to see the final result. ☺️
     
  16. Blam320

    Blam320 Assembly Inventor

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    Commander-class is actually a good idea for a CHUG-scale Lugnut.
     
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  17. Recon734

    Recon734 Mnemosurgeon

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    Didn't realise he was going to be IF scaled! If you decide on producing some when you've got him sorted I'll happily take one! Beautiful stuff as always.
     
  18. waffel

    waffel Well-Known Member

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    thank's for all the positive feedback guys, you've got me all motivated to get this guy done as fast as I can.

    Scale is just a percentage slider on the screen, I can make him whatever size I like once he is done

    To be entirely honest this is kinda all practice for that. My end goal is to at some point in the future is to hopefully get a design produced, but I'm a a long way from that I feel

    Thanks man, I may try to sell a few if I can get him finished to a good standard but I don't know how expensive he could end up being. The scale was partly to save on materials, but mostly because I love the IF aesthetic
     
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  19. FrozenFishLurker

    FrozenFishLurker Watching & Waiting

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    GLORIOUS !
    [​IMG]

    this custom is just glorious
     
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  20. thrustjet24

    thrustjet24 Little known member of the Rainmakers

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    I would totally buy a 13 inch version of this figure. He would scale perfectly with my Masterpiece figures since 13 inches would be just a little taller than Megatron.
     
    Last edited: May 18, 2019