So I decided to transform my Skids earlier and this happened. The peg snapped right off. Totally surprised it happened, as glue never got anywhere near that peg. It seems that the peg adhered to the lower torso piece, and that's what caused it to snap. Goddamn, and I liked this figure too. Just watch out for your Skids. Not sure what contributed to this but it seems the peg is actually stuck inside the lower torso.
I am pretty bummed, but on the other hand I'm glad it happened to Skids and not a figure I care for more. Thankfully I didn't reprolabel up this figure. That would've been a BIG upset!
On the bright side, with the upcoming release of the AOE rally car repaint of Skids (forget his name) and the eventual Crosscut retool/repaint, maybe you can replace that piece from one of those? Being as Skids is long gone from retail.
That does indeed suck but if it was going to happen to a particular figure at a particular time it's good that it happened to this one now. You have plenty of options coming to get replacement parts or even a brand new Skids soon. Personally, I kind of hate this mold. So much potential wasted with clown feet that can't support the toy and shoulders that hurt more than Hot Shots.
I'm really surprised this isn't happening more often to figures...especially these really thing shoulder joints on so many of them.
Is this the reason that wave had such poor distribution? I read somewhere that one of the figures in the wave had serious issues but i cant remember which one.
Not sure if I'm going to bother. That peg seems to be fused in the lower torso, hence why it snapped clean off. Basically I always turn the torso around as the first step as it gets it out of the way, but I tried it, heard a snapping sound and...yup, it broke. I don't know if I want to get another one considering this breakage. How would I know if it would even happen again and all.
Is turning the torso even part of the transformation? I forget, but the placement of those two nubs and the grooves they seem to fit in on the upper torso would seem to indicate that the piece is not meant to move. I don't recall if he has waist articulation honestly I haven't handled him for a while. Sorry if I'm way off base here. EDIT: Upon further investigation that piece is meant to rotate, however I find that joint to be extremely tight and if you aren't paying attention it's possible that the piece developed stress over time and you just sheered it off the joint due to how tight it is. Something to look out for, for the rest of us it would appear. Furthermore, the joint in question seems to be one of those slide-in, lock-on friction style joints, similar to how the hips are assembled. This may also be a contributing factor.
Once the thighs are flipped to their intended positions, it's a balanced figure. My 2-year old has played with this figure, and it's still in one piece. Hmmm... better check the waist.
Most certainly not. Before this break the torso on my Skids was fantastic. There was enough friction to keep it from flopping around, but I never needed to use excessive force or any amount of force bordering on that. After messing around with the peg it is most definitely fused. It just stopped rotating, period. I haven't been able to push out the remainder of the peg, but since this is un-fixable I'm just going to cut out the peg to see if it's actually fused or not. On the flared part where it touches the side walls of the torso it appears to be some white where the peg and wall touch, hence my suspicion that it's fused. I'll cut it apart and see after work today.
I do not agree. It's only a balanced figure when you pose it in a standing position. anything dynamic and it just falls over.
Did you tighten any joints with super glue or something? I find it hard to believe that the plastic would just suddenly fuse itself without some kind of outside bonding agent.
I did, but that was way back in November when I got it. Tightened up the balljoints. I used super glue, and I let the glue cure with the ball joints pointing upwards, as I usually do. Even then, that was 8 months ago, and unless super glue releases fumes that can bond, I doubt it was the case. Even then, a good portion of my collection has superglue tightened hip ball joints, and none of them are fused at any joint around the hip.
Well it's just strange, there has to be a logical reason for this situation, a joint can not just simply fuse for no reason, especially on a transforming figure. I mean if that were the case we'd be seeing a lot more breakages at the waist swivel because of these issues. One theory that springs to mind is the fusing of the joint on the day in question when you made the tightening, however if that theory were to hold sway and from that day onwards the rotation was caused not by the joint, but by the peg twisting constantly back and forth it would have sheered off long before now. It's all very curious.