I love the serise and have seen alot of expencive figures and i wanted to know if their good or not worth the prices? Pics would be nice. Hope you read this thread Sol Fury i know you got alot of these figures.
I think it depends on what kind of GGG figures you're talking about. There are the high-end ones, like those produced by CM's Corporation. There are the small, non-transformable ones. There's the original line of figures. They all have their advantages and issues. zmog
I've got a friend who collects GaoGaiGar figures and has most of the best ones, and he's a freak about tight and well-aligned joints, and he loves them. So I'm going to say it's a good series
im think bout the very pricy ones and some of the original, all transformin lik mic sounders yea i like tight joints so i can get them in good poses for the cool thread
i would like there to be one but i dont think well see one for a long long time, though a king j-der revol figure would be nice
A good place to start is to get the Korean versions. They're alot cheaper, easier to find (on ebay) and the quality is pretty much the same. I think you will be pleased. After that you can decide if you want to take it up a notch and get CM's versions. They're all awesome figs, and one of the top choices for side companies to knock off becasue the molds are so great. Brave transformation's/combos are brilliant If you like gold figs, you'll LOVE Great Goldran. Here's a few pics of him, he's a dragon, bird, car jet & Lion combined More pics including package inserts & accessories http://smg.photobucket.com/albums/v148/loebig/Brave Series/
The CM's figures are very nice... though with a few blind-spots that make them a little less satisfying than say, a Soul of Chogokin (though they're in the same ball park). I have the first CM's GaoGaiGar, and I like it a lot, especially as a near-perfect transformation GGG with full articulation and some die-cast content. One of my few complaints is that the Drill Gao tank unit that forms his legs has a fairly basic plastic construction that leaves them fairly hollow and lightweight compared to the weight of the upper body. It leaves GGG a bit prone to overbalancing and falling from his shelf... fortunately, it hasn't happened to me, but I always brace his feet, and lean him so that any falling sends him flat on his back, rather than tumbling to his doom. Other than that, this is a pretty sweet figure. Notably, I didn't follow any instructions when I first got him... the transformation sequences from the TV show are so specific, and the toy matches them so perfectly, I could do it from memory. As for the original GGG toys... they're not bad. Pretty rugged overall, though admittedly, most of the Brave Series figures are notoriously brick-tastic. I REALLY like the "truck brothers" I have (HyoRyu, EnRyu, RaiRyu and FuuRyu... who form ChoRyuJin and GekiRyuJin). They're really cool designs (albeit the same design repainted 4 times) whose articulation rivals current transformers. The combiner form is again pretty bricky, but still awfully neat. zmog
Original Takara toys: GaoGaiGar: Great transformation and sturdy, but poor articulation and doesn't look that much like GGG in combined mode (proportions and head). Still, a fun toy. Goldimarg: Must-have accessory for GGG. Big Volfogg: Volfogg (the car) is a piece of crap--looks good in vehicle mode but has a horrendous robot mode. The two gun vehicles are so-so. Combined mode is pretty nice, though. Good upper body articulation and sturdy. The Ryu combiners: Overall, awesome. Individual bots have good articulation. Combined modes don't, but they look awesome, so who cares. Must-haves. Mic Sounders: Probably the best toy in the line. All kinds of awesome. King J-Der: Kind of crappy. Doesn't do much. Doesn't look enough like his show counterpart (proportions, mostly). Interesting head/arms-master transformation and very big, though.
The original Takara line is -excellent- for the time period, IMO. Sonokong versions are practically identical outside of sticker quality, I'm told. CM's GGG toys are nice, but do a LOT of research into them. Some have big quirks that may or may not be a turn-off (Genesic's fondness for imploding himself under his own girth, or GaoFighGar's wing assembly that either works for you or makes you punch a wall, etc). Max Factory's Genesic (non-transforming) is awesome display and VERY heavy, just be careful of his obscenely tight hip joints.
The Sonokong ones are as good as the originals, the only thing is they sometimes lack stickers. My Sonokong Mic Sounders does not have the factory applied stickers (the robot eyes (but there are more on the sticker sheet), the "jaw" of his vehicle and the GGG symbol on the stage) The CMs releases are very impressive, though they feel a little fragile and by now probably command a massive cost, more than they are worth in my opinion.
I love Mic Sounders (adds pics so Liokaiser will cave hehe) Oh and don't forget there's another gun former to get. Bought mine incomplete. Meet Gunkid
excellent cheers guys, ive always thought that mic looked the best out of ther Sonokong figures so ill probs be getting him first. But in still not so sure on the CM's because they are so very pricy, though i did see a gaofaigar one for bout £85 which was the cheapest ones......well bar the pillers
I remembered, back in the day when I read people discussing "CM's GaoGaiGar" I thought it was about Chaos Muffin's toys That mic guy looks awesome! WANT!! (I saw him in the GGG video you made, C_C. I still have it )
CM's GGG figs are pretty cool, but very fiddly. They're definitely movable display pieces instead of "whee wave it around in the air!" toys, unlike the older Takara versions. CM's Brave Genesic GaoGaiGar is huge, gorgeous, and one of the most shelf-gobbling (in terms of both space and presence) figures you'll probably ever own. Just don't pick it up and wave it around unless you want to cry when a leg snaps off under its own die-cast weight...
Again... the original HyoRyu and Enryu figures (and their clones) are great. If you like well-articulated Transformers that turn into trucks and stuff, rather than.... whatever it is that Mic Sounders turns into, they are probably the best figures in the GGG line. The thing that always kept me from hunting down Mic Sounders was the fact that, despite having a really well-designed figure, that character always drove me insane on the TV show. zmog
I got all 3 CM's GGG gokins. Here is a brief run down for them from my experience: GGG (with Goldion Hammer) - The most balanced out of three. Easiest to play and things fit together good. Only fiddly parts are the non-locking lion maine on the chest, have to constantly realign them as they move out of place everytime you try to pose the figure. Drill Gao is all plastic, so it feels light on the legs. Without the Hammer or Stealth Gao 2 (the additional 2 big cones), GGG is very stable and sturdy enough. But you can easily strengthen the toe joint (disassemble and wrap tiny piece of tape on) to make the toes even tighter. It has ratchet joints in all major joints (shoulders, elbows, hips, knees...etc.) so it feels sturdy. Again, the most balanced and playable. Once you add the Hammer, it will have weight balancing issues, so only good for display. GGGG: The most heavy and gorgeous out of the 3, but with the trade off of many small fiddly and easily breakable parts. Most of the legs are diecast, so this thing is really darn heavy. Lots of the claws and bits have multi-folding joints (for transformation), so not all of them will stay tight after some play. But most of the figure has ratchet joints all over, more than GGG. The most problematic is GGGG's shoulder attachment. Those dolphin/shark tail fins often pops off or if worse, can break when you try moving the shoulders a little. And the most annoying is that, when you want to lift an arm, instead of just rotate it up at the shoulder, you have to dislocate the whole arm, rotate the attachment joint, then reattach the arm. This is really darn stupid on the design, making GGGG almost unplayable since you can't simply pose the arms. The rest of the body don't have this problem. And making it stand balanced can be tricky. You have to position the toes in certain way so the figure doesn't lean forward or backward (but not mentioned in the menu). So he is stable, but you need to figure out how. So GGGG is not for play (unless he is unassembled). But everything here looks better than the GGG. GFG: Pretty stable overall, but hated a couple things about it. Gaofar doesn't hold together well at all in jet mode. No parts are locking in place, makes the jet mode as fiddly as tofu. Everytime you hold a limb or a part, the whole thing misalign. But as a figure in robot mode, Gaofar is solid. The second and biggest complaint is that...freaking CM's got rid of ALL the ratchet joints!!! While most of the joints are still pretty tight, they are all just friction and you can already see signs of wear on the hip (supporting the whole figure weight). Having ratchet would have help the figure being that much stabler, but no, they have to get rid of them all. Only the shoulder remains having one ratchet...where its not even necessary. So this sort of an inbetween of GGG & GGGG. GFG is solid enough with some play, but lose all the ratchet joints it needs, unlike GGG. GFG looks cooler than GGG on the looks. But GFG is not as heavy or fiddly as GGGG, so making it sits in the middle among the 3, both on looks and playability. Overall quality on these gokins are lower than SOC from Bandai, but solid quality nonetheless. And all 3 are pretty big and very wide (wing span), so be prepare to eat up a lot of shelf space. Though a side note for the Liner Gaos (Train for GGG & Rockets for GFG) will get some unavoidable scratches when it combines and go through Gaigar or Gaofar's torso.