Games that haven't aged well.

Discussion in 'Video Games and Technology' started by CastletonSnob, Nov 14, 2016.

  1. Dragonclaw

    Dragonclaw Briefly the owner of KB Toys

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    Syphon Filter
     
  2. flamepanther

    flamepanther Interested, but not really

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    Mega Man as a series is fine. But the first game in the series just feels a bit unpolished and incomplete compared to the other 5 on the NES. There's nothing even wrong with it. They just got way more polished after that.
     
  3. seali_me

    seali_me RIP January 2018

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    That is the status quo portrayed online by westerners. I wonder if it really is that unpolished and incomplete.

    Most YTers also blame game boxes for not wanting to play it but it never stopped any of them with other bad covers. Which explains their love for the series started with the sequel. There's the lowered difficulty setting for western minds as well. The first is harder compared to the second.

    I wonder how the Japanese view it.
     
    Last edited: Nov 15, 2016
  4. TFfanatic88

    TFfanatic88 Banned

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    Metroid. This game is harder than Ron Jeremy on Viagra. And it's not even the good kind of hard from the likes of Contra or Ninja Gaiden. More like the bad bullshit kind of hard like your typical LJN game. If not for Other M, Federation Force, and Prime Hunters, this would be easily the worst entry in the entire Metroid series.

    Legend of Zelda. Too cryptic, the controls feel stiff, and the overworld and dungeons are bland.

    Super Mario Land. Too short and the graphics are primitive as get out.

    The first Street Fighter. No wonder most people forget about this game. The music is bad, it's slow, and the controls are clunky, especially since the overpowered special moves are hard to pull off. The only redeeming thing about this game is the hilariously bad voice "acting", which sounds like the drunk robotic offspring of Charles Bronson and James Hong.

    Mega Man. No password system, and some of the bosses are cheap as hell coughElecMancoughYellowDevilcough.

    Dead Rising. The controls are broken as all hell, the survivor AI is ******ed, the save system is half assed, and Otis is ungodly annoying.

    Grand Theft Auto III. It is outdone by Vice City, San Andreas, GTA IV, and GTA V. Also the graphics are bad, even by PS2 standards.
     
    Last edited: Nov 19, 2016
  5. Liege Prime

    Liege Prime Well-Known Member

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    I was actually thinking that Street Fighter 2 did not age well. In fact, as SOON as Turbo came out, I couldn't go back to the slow speed of vanilla Street Fighter 2.

    I always thought Breath of Fire, the first, was the best. The others added a lot and were longer, but I never got involved enough to finish them. The whole series probably didn't age well, but I will always remember the first the most fondly.
     
  6. Scrapper6

    Scrapper6 Lord of Constructicons

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    LEGO Star Wars for PS2. That game really shows it's age and is a bit of a disappointment.

    I would totally be down for buying another version of the game if they made it like TFA nowadays with all voice acting clips and stuff.

    Star Wars Shadows of the Empire springs to mind. I loved this game and owned it for quite a long time before ditching all my N64 carts back in the day, but honestly this game is a bit of a nuisance. And I can't stand how utterly unforgiveable it is on higher difficulty settings. I never did manage to beat the Hard and Expert settings to get all the damn achievements in it.
     
  7. Dolza_Khyron

    Dolza_Khyron Well-Known Member

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    or, it can also make it look better.

    i've played games on many different consoles, i've played duke nukem 3d on various ones. no matter which console it is, or computer, it is still the same fantastic game.

    i have yet to find a great game that is not still great decades later.

    a fun game is a fun game, no matter how old it is.
     
  8. Hate-triot

    Hate-triot Well-Known Member

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    I wish X had the retro treatment instead of Classic, though I did enjoy 9 and 10. I love platformers with movement options like sliding and wall grappling.

    Personally I enjoyed MM2 more. Everything just looked and sounded better and you could tell they learned a lot from the first game. Luckily you didn't have to play the game just in "Normal" mode cause they made it too easy.

    Initially the Japanese dumbed down games to the West since gaming was still in it's infancy over here and they didn't want to scare anyone away, that is until they found out we were renting games on a large scale so that's when you stared seeing US releases actually being more difficult in order to extend playtime. Dracula's Curse is the earliest example I can think of that happening.

    And by no means would I call MH Freedom an easier game but people started clamoring towards the franchise due it being the only game on the PSP haha.
     
  9. seali_me

    seali_me RIP January 2018

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    :lol 

    Yeah. There's that side as well.

    3DS lacked good games in the beginning and 3U helped.

    Ohhh. Was CVIII harder in English? Gotta check that out.

    Agreed with X. why is it taking them long to do exactly that?

    But why is MHgen so easy?
     
  10. MST3KFan

    MST3KFan Master of the Obvious

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    Duke Nukem: Time to Kill.

    I LOVED this game on the PSX. I played the hell out of the demo disc version I had until the full game released. Yeah, it's a Tomb Raider clone, but it was a FUN clone with Duke's humor added on.

    Sadly, it's PAINFUL to play through now, much like the original Tomb Raider games on PSX.
     
  11. Hate-triot

    Hate-triot Well-Known Member

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    X is Capcom's trump card if the RE2 remake bombs... or that's what I tell myself.

    MH has been getting easier since they've been in Nintendo's bed. I think MHX has been especially easier because these Monsters just can't keep up with all the moves our Hunters have now. I hope the next MH will have a larger variety of Deviants.

    And to be back on topic I find that a lot of the 90s arcade games didn't age well such as several Beat Em Ups and most Neo Geo games. Don't get me wrong, they are still beautiful and are fun in short burtsts but any extended play sessions reveal just how unfairly difficult their mechanics can be. So many allowances gone...
     
  12. flamepanther

    flamepanther Interested, but not really

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    I don't know about Japan specifically, but INAFKING said the game didn't do very well in general. Capcom didn't think it was even worth making a sequel. The team developed Rockman 2 in their spare time, essentially unpaid.

    And while I don't believe in truly "objectively" good or bad games, we can be fairly objective about comparing the first two games. It's absolutely objective to say that Rockman 2 had more stages, more weapons, more types of enemies, more detailed backgrounds (lots of blank space in RM1), more animation, more vibrant color choices, and the gigantic Wily stage bosses were less static. Even the user interface has obviously received a lot more attention. There's a slick little intro scene instead of a static game title, the snazzy "get equipped" sequence was added between stages, and the stage select menu now has anime styled character portraits, a background, and a password system. More subjectively, the level design was tighter (careful enemy placement, almost zero backtracking, no awkwardness like the first screen of Elec Man's stage, the screen "snaps" more cleanly at the boss gates, etc...), the art moved toward a slicker anime look, the enemies had more personality (look at all the generic, faceless turret/mine enemies in Rockman 1--everything in 2 is a cartoon character), and the music was catchier. It's not as big of a leap as there was between Super Mario Bros. and Super Mario Bros. 3, but it's progress in almost exactly the same direction. That's the kind of thing I mean when I say that the game was more polished. Experience tends to make creators better at creating, and according to Inafune, proving that they could do better than the original was the entire point of making a second game. It would pretty difficult to actually argue that the game is NOT more polished than its predecessor without just going "gee, I dunno..." No offense intended, I just think it's pretty obvious unless we're just making an effort to be contrarian for the sake of being contrarian.
     
  13. Katamari Prime

    Katamari Prime Hassan Chop!

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    Battle Arena Toshinden- Theres a good reason why Tekken and Soul edge/Caliber are well remembered, and that game is utterly forgotten; aged so poorly it didn't last past the initial generation.
     
  14. Liege Prime

    Liege Prime Well-Known Member

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    Haha, Toshinden was SO praised at first to for it's "impressive" visuals. I know I was impressed at the time. It was outclassed very quickly though.
     
  15. Cracka J

    Cracka J judas in my mind TFW2005 Supporter

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    toshinden actually had interesting characters too. I really liked the cast a lot more than the tekken cast at the time.

    it did look pretty too when it first debuted on ps1. remember wasting a lot of hours on that. but we always thought we just weren't good with the special moves when it turns out the input on all the toshinden games is trash.
    they could have really made that a fun series. definitely a franchise that was treated poorly in the wrong hands.
     
  16. seali_me

    seali_me RIP January 2018

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    :lol  toshiden. Even back then I hated it.

    Pretty to look at maybe but there's no gameplay.
     
  17. The Barracuda

    The Barracuda Retro, bitches.

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    Yeah, I have to kind of go with this to a certain point. Some games have aged better than others and it's usually the 8- and 16-bit games due to the style. Early 3D games from the N64/PS1 era can be painful nowadays but twenty years in the video game business might as well be a hundred considering the speed of graphics evolution. Cel-shaded and rendered games survive a little better than their polygon brethren, Windwaker and Doom 64 being good examples. Looking at early PS1 games and the sheer amount of pixelation is hard on the eyes sometimes. And the N64 with it's distance fog can be maddening.
     
  18. Tigran

    Tigran Well-Known Member

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    Pokemon Red and Blue.
     
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  19. TFfanatic88

    TFfanatic88 Banned

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    I'm currently playing through the first four entries and I have to say they've aged well. I amend my statement on BoF1, even though I prefer BoF2 to 4 more. Such a shame that Capcom screwed the pooch with Dragon Quarter and BoF6.
     
  20. LynKey

    LynKey Well-Known Member

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    Final Fantasy III

    You can only save on the overworld, the last place I would ever think of saving.
    When you equip a weapon your attack is set on the weapons stat and won´t change till you cange equipment.
    Nomatter how many high-level spellpoints you have left, you can´t cast lower spells after there specific points run out.