He folks, I've been working on a tech spec generator for a while now and I've kinda hits a dead end with it. It works great for fan characters, but when I was trying to apply it to tv characters it started to fall apart. It seems the main issues are also its main design, It can only make characters that are reasonably equal in power. So when trying to apply it to 2 very different characters like Rattrap and Megatron, their stats turn out a little to close together. Still it works great for your own fan characters, especially if your running a Transformers RPG and you don't want the players to have overly powerful characters. There are a few things I would like to run by you guys for imput; 1) Alt modes - Should alt modes modify stats? (Example, Tank mode: +1 Frp, +1 End) this will make choosing an alt mode more important and make some alt modes better then others. Or should your options on Alt modes be based on your stats? (Example: Tank Mode: Must have at lest a 7 in End and Frp to take a tank as your alt mode.) This will give certain characters limits on what they can and cannot turn into, in case you are running a rpg where characters can scan new alt-modes. I personally like the second option better. 2) Size - Right now, characters turn out pretty balanced, but you can get odd situations where small characters are stronger then Massive ones. I originally did this on purpose so small characters will not be penalized, but now i'm thinking differently. What are your guy's thoughts? (PS. This Generator was built with the beast era characters in mind for power levels and what not, feel free to modify it how ever you want.) Thats it for now, I'm going to post the generator itself below so I dont clutter up the page.