anyone notice that even though Hasbro couldn't make a Devastator with individual robot modes there still are other problems? And that Devastator in the game is actually greatly exaggerated in terms of size? 1. Devastators toy is really out of scale with himself. Look at the Mixmaster component compared to the others that form the limbs. They are really out of scale. Longhaul is incredibly small (Look at the door on his cab, then look at the doors on Mixmaster's and Scavenger's cab) along with Rampage, Hightower and scrapper. The back legs should be just as big as the front legs. The Devastator toy can walk on all fours but it looks as though his head can't look up, so when you do display him he is looking straight at the ground. 2. Devastator's game model. The model, unlike the toy, is in scale with itself, but it is overall exaggerated in size. To support this claim, take a look at scrapper in the trailer (Seen to the right when Sam and Mikaela are jumping to the rooftop) now look at the scrapper component that makes up game-devastators arm. It's the size of a 4 story building. Plus Mixmaster, who forms the head, is a cement mixer which isn't much bigger than Prime's truck mode, but in the official game trailer Prime jumps up to face Devastator and Devastator looks like he could swallow him whole. It's just really bothering me. C'mon Hasbro, I can understand the engineering problems with Devastator's robot modes but to have Devastator completely innacurate looking? I think I made my final judgement. Looks like I just saved $100 bucks that I can spend on Deluxes, Voyagers and Leaders. The game I can forgive, because even though he's bigger in the game I'm still getting it because it's bad ass looking.