Discussion in 'Transformers Movie Discussion' started by ArcanielRE3, Jul 18, 2019.
Sentinel Prime. It's elegant, solid, cohesive, and oozes character.
I believe Drift is Jazz's replacement
I’d say my favourite is Megatron from The Last Knight:
The design helps indicate the fact that he’s a fighter, he jet mode is great and it still maintains the iconic fusion cannon, while still allowing him to store a cool looking sword.
After that, I’d say Optimus Prime from Age Of Extinction/Last Knight:
He has a Knight look that indicates he’s ready for action, and the design feels more original. Only thing I wish was that he had was an axe instead of a sword in The Last Knight.
Yes I know Jazz is very similar to the G1 version which is why I love his design. Ironhide however even though he looks nothing like G1, has the tough as nails no nonsense look that just screams the name "Ironhide." Plus both vehicle choices definitely match the personas
I'd say the first movie designs were the best. For one, it seems that the most effort and attention to detail was put into them in terms of their design and animation (things don't stay still, I think that makes these look alive alien machines) - being a first take of this visual style. (anyone else find it odd that this incarnation of Ratchet is the only one [I think..] to have an actual ratchet incorporated into his design?) If anything I'm in adoration of them for the focus regarding the designs of their transformations, seeing as the later films got a bit lazier with them.
I disagree the first ones were good but I feel the Bay esthetic was perfected with Dark of The Moon
Trick question, the correct response would be “none of the above!”
I kid, my vote goes to Shockwave. He just commanded respect when he stepped onto the screen.
Yeah, Ironhide is a character where I definitely like the movie version better. Actually, I prefer the movie versions of all of then, I just wish Hound was called Bulkhead...
For Autobots I always loved Ratchet and Ironhide.
I'm absolutely taken with Ratchet's Shoulders, Chest and Back design.
I personally like The Dreads
Couldn't find a good picture of Dreadbot and Berserker.
Okay Here we go. These are just few btw, and they all come from the first three films since I mainly love most of the original trilogy stuff.
I love all of the first movie Autobot's but Jazz will always be my favorite. He's probably my favorite Transformer period.
It's a total mess but I love it.
This guy, this flipping GUY! He's just rolling around, destroying everything with his wheel claws, and long arms, and claw thing, It's so cool and so dumb. 10/10.
4. Dotm Shockwave
I don't think I've met anyone who doesn't like this design at least a little bit. It's a huge departure from what we're used too but it still reminds you of him just from looking at him which is really all we need in a redesign.
4. Dino/ Mirage
Where's our Studio series version Hasbro!?
5. RoTF Longhaul
He's bizarrely complex and simple at the same time which is always nice to see.
6. 2007 Optimus Prime
PERFECTO!!! MUY GUAPO!!!
7. RoTF Hightower
It's a crime that he hasn't appeared in any TF film. He is so goofy looking, but I love him anyway.
That's all I really wanted to share.
It's not going to be a popular choice, considering how little we see of the design onscreen, but the trophy for me goes hands-down to Mixmaster.
Just looking at that artwork immediately cements in my head the way he'd move, the way he fights, and even elements of a personality (not necessarily an accurate personality, based on his written bio, just that he looks like he has a personality). Those are hallmarks of good character design right there.
The Constructicons were all criminally underused. Devastator would have been even more menacing if they had to properly rough-and-tumble with all his components first.
If they go with a reboot the Constructicons need to be featured in one of the movies. Not just background characters, but fleshed out personalities who are driving the plot and who the Autobots need to stop.
Cements! HA! That’s funny!
LOL, didn't even notice. Pun not intended.
No kidding. It's like every Constructicon was designed to be a mini bossfight by itself. They all had gimmicks and weirdness that would make for such entertaining battles. Hightower lumbering around, swinging his crane claw to grab enemies, Overload snapping people like a scorpion, etc... They're all so weird and the best part is they don't look like combiner components, which would've made it all the more shocking and cool when they did combine.
Devastator should've been his own movie, dammit! The whole plot would be the Autobots chasing down the goofy-ass monster construction guys and they keep giving them the slip, only for every one of them to come together at the end with their ultimate trump card.
aaaahhhhhhhh why did nobody think when making these damn movies? So much wasted opportunity and creativity ignored for nonsense about ancient aliens and shit. Makes me bury my head in my own nutsack out of anger and fear.
Oh my god this - have the whole film be just mini segments where the Autobots have to engage the constructicons seperately (like how Devestation does it), and then in the final battle when the Autobots finally have the Constructicons on the ropes, they bust out Devestator and HE'S the 'final boss' as opposed to Fallen who, let's be honest, doesn't really do a whole fucking lot beyond throw some shit around with telekinesis.
It's like the Bay movies just ever-so-slightly missed the point of Transformers. And film-making in general, really, but the actual Devastator combination sequence is genuinely well-done. The way they all roll up and surround Leo and Cinnamons, you can tell something's going down. And really, even if you don't know what's about to happen, just the idea that all these massive construction vehicles who are clearly bad guys are dog-piling the heroes is intense enough, then it gets even worse for the MC's when it turns out they're all actually one dude.
But there's nothing before or after that to give the scene emotional context. The individual CC's aren't showcased properly, and in fact the ones we do see aren't even a part of Devs anyway. Furthermore, despite the incredible combination, Devastator's just a big dude in the end. He gets beaten up by the Twins. The Twins. Then blasted apart by a single shot from a human weapon in what is honestly the most frustratingly stupid scene in the movie due to how badly geography is fucked.
It's like scenes form the Bay movies are plucked/copied from other movies where shit makes sense, and dropped in without context.
But I digress... Mixmaster is a fantastic design, like his brothers, and I am beyond thrilled each are getting properly showcased in the Studio Series line as individuals before their big Devastator trick is pulled off. Hasbro is doing in the toyline what Bay should have done in the film.
Grimlock, because it captures the character best. A brutal barbarian who only respects strength. Even his weapons, a giant mace and flail represent his brutality better than the sword he has in other versions.
Yeah, I think ROTF's biggest underlying problem is the sheer scale of what they wanted to do. They wanted to ramp up from the first film, but they went way too far - The Fallen is quite literally this franchise's version of Judas given his place in the Thirteen Primes and the film is built around hyping him up. A present theme of 'combination is present, given the aborted Arcee bike plan, the Ice Cream Truck form of the twins, Constructicons/Devestator, and of course JetOptimus, but none of it is really that well implemented. I mean, hell, there's a more exciting fight against Devestator in the Universal Studios Ride because there he actually only exists to fight as opposed to vaccuming up the top half of a pyramid.
Although on that note, does the studio series Mixmaster have the third cannon emplacement mode? Not like it's really necessary but a lot of the original toy's overcomplexity seems to actually stem from that mode which only got shown ONCE in the film itself and nobody really gives a damn about it.
God I hope not. It wasn't even a "mode," he just flips onto his hands and there's a cannon on his back.
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