Customs: Advice regarding Custom Titanmaster in Progress.

Discussion in 'Creative General Discussion' started by Cybertronian, Jun 5, 2017.

  1. Cybertronian

    Cybertronian Well-Known Member

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    Howdy, y'all.
    A while back, I commissioned a pair of custom Headmaster Jrs. from TFW2005 member Bellyboy -- 1 Autobot, 1 Decepticon. The Autobot partner was meant to be a head to a General Lee-inspired custom, based on the Cybertron Downshift mold. The HM used Fangry's face (in Black), Lug/Cab's upper body (in 1987/plastic-wheeled Rodimus Prime's Orange) and (either) Kreb/Bullhorn (or Lug/Cab)'s legs (in Horri-Bull's 'denim-ish' blue). I also decided to add Siren's helmet/seat in black, along with replicas of his antennae/mini-guns.

    Moving forward to the present, I am attempting to recreate the same character -- Vance (or Luke) -- as a Titanmaster. So far, I am using Loudmouth's torso, arms, and head, with Fangry's robot face. The paintwork is nearly done with the Loudmouth parts, but I'm wondering if I should go through with my original plan to use Overboard's lower legs -- provided I can hammer the metal pin out -- or if I should just keep and paint Loudmouth's legs in "1984 Optimus Prime indigo" or dark blue. I only thought of using Overboard's legs because they are the closest in appearance to Kreb's legs, currently on my HM Jr.

    Thank you for your advice in advance.
    -- Cybertronian.
     
    Last edited: Jun 7, 2017
  2. deliciouspeter

    deliciouspeter Back in Black TFW2005 Supporter

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    I wouldn't hammer out any of those pins. Not much plastic there and you may break it or distort it enough that it's floppy.
     
  3. Cybertronian

    Cybertronian Well-Known Member

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    Thanks for the warning. It's been sitting there, tempting me for the past week.
    (This method did work with the pins on G1 Thundercracker/Skywarp/Dirge, as well as with RiD 1.0's Crosswise and WARS, however.)
     
  4. deliciouspeter

    deliciouspeter Back in Black TFW2005 Supporter

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    Yeah I pop pins all the time, and normally I'd say go for it. But that titan master body is so small and the plastic itself isn't as rigid as others.
     
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  5. marvel b

    marvel b Bearer of the Matrix of Smash

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    i popped the titanmaster pins easily! what i do is i figure out which way the pin pops out (usually the left hip side) then i put a HUGE amounts of clothe in layers on a table (like folded towels). i then find a balance where i can push in the pin using this hole puncher thingy my mom used (i'll take a pic to show it in a few minutes. it's just like a nail with a huge wooden base for a better grip for making holes in tougher fabric) and i hold down the TM with a few layers of clothe in between my hands, in case i slip...don't need to punch a hole in my hand...it shouldn't take too much effort. if it does, then your on the wrong side....but like the others said, be careful!

    edit: having trouble finding it....
     
    Last edited: Jun 10, 2017
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  6. marvel b

    marvel b Bearer of the Matrix of Smash

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    i'm sorry it took so long..i was talking about this thing
    HNI_0046.JPG
     
  7. Cybertronian

    Cybertronian Well-Known Member

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    Wow.
    What I use is a bit smaller -- a finishing or countersinking nail with a small head and a slight depression in the center.
    [​IMG]
    I keep the point focused on the center of the rod while I hit it with a full/normal-sized (claw-)hammer.
    Were it not for this, my mail-order Thundercracker would still be using a toothpick to replace his long-lost pin, and Darkstar (in front)'s construction would not be possible.[​IMG]
     
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  8. marvel b

    marvel b Bearer of the Matrix of Smash

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    well my thing is mostly because i'm on the second floor and to be quiet. it works most of the time, but then i hit problems with a few of the capped pins and stuff like that.