Discussion in 'Transformers Fan Art' started by BMGFX, Jun 18, 2007.
I switched over to Mental Ray. I was too scared to use it before but I'm getting the hang of it.
Looking good man, now just make a transformation animation!
Need to finish the model first, then learn how to animate
That's wicked. I haven't stopped in the Fan Art forum in a while, I think I've been missing out.
The details are amazing!
I'm almost inspired to fire up 3D studio max again (god... it's been YEARS).
Really nice looking materials and decent lighting job. Just need to get him all posed out and put in an environment.
I'm most likely going to do a render of him on my desk...I'm starting to read up on HDRI so I think I'm going to try to make a HDRI map of my room.
small update...finally broke through the noob-ness of animation and did this rough ani:
I want to make a skeletal struction for him, as the current setup is only done with linked objects. I need to also find out how to restrict movement to only one axis.
Wow, love those MR renders...and the animation's a great start, too! Can't wait to see what results you get from HDRI!
DO IT. You know you want to.
off topic post:500TH POST!
I changed the face up a bit. I thought given the small scale of the bot, it looked kind of off to have the traditional TF face with normal lips, so I gave him a dummy style mouth which I think fits a bit better and gives some more personality.
Holy dead thread revival!
Anywho, I made a somewhat finished render after all this time:
Very cool render, though he seems rather dark given the setting?
Wouldn't have been as exciting with all white reflections
Amazing render and mode dude! And wow for the animation, especially for giving it character. The material totally rocks for the camera parts. While scrolling down, I was going to suggest you do something about the robot mode parts, since they didn't blend in well, with the realistic camera shell. After scrolling down to the last render, I don't need to say anything now.
Took a photo
Looks awesome! My only suggestion to improve it would be to dirty, scratch, grime up the robot parts so they look as photo realistic as the camera parts
Raising from the grave once again to show a render I made for my business cards:
Was nice to go back to the first posts to see the progression.
Wow, you never cease to amaze me with your work man!
(Please attach your images by uploading them instead of linking them from an outside source: http://www.tfw2005.com/boards/radicons-general-discussion/201930-frequently-asked-questions.html)
Dude, that's awesome.
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