another small update: started a detail pass on the drive train, as well as blocking in the comm equipment...
are you using an occlusion pass in the renders? That might help with the soft shadows, also adjusting the falloff and such with your key lights...
Thanks, I'm using 3d studio max and mental ray
been awhile since I updated this...
The materials look pretty good to me.
It's based on it, but I'm not following it exactly.
This is a project I have been working on for some time now... planing on finishing it up soon for my Reel. As the title suggests its a mech style...
very impressive.
Looks pretty good, The shoulder joints could be a tab higher though. and the smoothing groups seem to be a bit high, I would reset them to no...
It's been my experience that when building a robot you start with the feet, then the "bones" meaning the frame, you also want to think about the...
Some very nice renders. What program are you using? Sorry if you mentioned it already but your thread is 13 pages long...
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