I personally believe generics don't get enough credit, which correlates with my methodology of building body-types or frames for characters. Think...
The Propaganda Unit was designed to sway the public and instill fear in the enemy. In robot mode, the unit features it's Wheel Gauntlets and it's...
The Auger Unit was designed to drill on the surface for industrial purposes. In robot mode, the Unit features posable hands and it's hip mounted...
The Roll Cage Unit was designed to serve as a distraction to the enemy in many terrains. In robot mode, the Unit features it's Wheel Knuckles for...
The Trinity Unit was designed to support offensives on land, air and sea. In robot mode, the Unit features posable hands and it's arm mounted...
The Hunter Unit was designed to track and eliminate high value targets in rural environments. In robot mode, the Unit features posable fingers...
The EMP Unit was designed to disable enemy functions and communications from the sky. In robot mode, the unit features it's Heat Knuckle weapons,...
The Snow Unit was designed to serve as basic infantry in frozen environments. In robot mode, the Unit features clip joint hand and two sets of...
The Weaponizer Unit was designed to give other Units extra offensive capabilities. In robot mode, the Unit features clip joint hands and a...
The Refuel Unit was designed to resupply troops and equipment with energon during battle. In robot mode, the Unit features clamplike hands and...
The Concealment Unit was designed to give cover to allied Units and sow confusion among the enemy. In robot mode the Unit features posable hands...
The Road Repair Unit was designed to clear and repair damaged roads in any condition. In robot mode, the Unit features clip joint hand and its...
The Fire Rescue Unit was designed to put out and contain fire disasters. In robot mode, the Unit is capable of shooting flame reducing foam from...
The Joust Unit was designed as a soldier with the ability to deal heavy damage to crucial points with great precision. In robot mode, the Unit...
The Gatling Unit was designed to deal heavy damage and lock enemies at mid-range with it's rapid fire weapons. In robot mode, the Unit features...
The Blade Unit was designed as a melee assassin expert with the speed capable of escaping danger. In robot mode, the Unit features clip join...
The Rampage Unit was designed to clear debris and buildings out of the way for warfare purposes. In robot mode, the Unit features small...
The Cannon Boat Unit was an older Unit designed to preform surprise mortar attacks in shallow water. In robot mode, the Unit features pincer like...
The Gravity Unit was designed to move artillery emplacements and sow confusion among enemies. In robot mode, the Unit features posable fingers...
The Carrier Unit was designed to carry reinforcements into battle. The Shieldwall Units were designed to give defensive support to larger units...
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