WFC KINGDOM - VOYAGER CLASS- RHINOX

Discussion in 'Transformers Feedback & Reviews' started by GAUGE, May 24, 2021.

  1. Cool Hand Lube

    Cool Hand Lube Well-Known Member

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    According to this post from @ACMagnus (and a bunch of other comparisons on the interwebs) Kingdom Rhinox is actually slightly taller than T30. :thumb 
    WFC KINGDOM - VOYAGER CLASS- RHINOX
     
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  2. mx-01 archon

    mx-01 archon Well-Known Member

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    The difference is pretty negligible, and it's mostly because the Kingdom version has a taller head sculpt.
     
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  3. Shin Densetsu

    Shin Densetsu I WILL DESTROY YOU Content Contributor Veteran

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    Quick thoughts:
    • Transformation is more intuitive going to rhino mode rather than to robot mode
    • Outward shoulder movement is looser than I’d like
    • Rhino mode cleans up well, not much articulation but I guess it’s okay given the sculpt. Forward limbs move more
    • PVC used just for the horns
    • I prefer how the T30 looks overall and it’s chaingun spinning gimmick but this one poses better and it’s legs aren’t anywhere near as loose
     
  4. Trevor Belmont

    Trevor Belmont Well-Known Member

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    Are you sure? Unlike Rhinox, Waspintor is definitely improved overall. Headsculpt, articulation, wasp mode and wings are vastly superior. The Deco is slightly better on the Kingdom version and the smaller chest is nice. The only thing the T30 does better is the wasp leg placement. However, T30 wasp legs are much too thin. The wasp mode in general doesn't look good. Maybe more Screen accurate, but I prefer a realistic looking insect any day

    I cannot wait to get Kingdom Waspintor

    As for Rhinox:
    • Get him a new headsculpt that will surely come out soon (along with Gatling guns and a machete)
    • Dremel off the extra toes on the feet
    • Paint the inside of the upper jaw (there are actual rhino teeth in there. They're just not the unrealistic canine kind, but more molars)
    And then he will be much better than T30 too
     
  5. JT-bob

    JT-bob Autobum

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    Holy Moses that leg transformation is unholy! It's so jammed up, especially going to bot mode. Worst of all, once in a while I'd get one right where it just nonchalantly passes right by the part it needs to, then I can't get the other side to pull it off. I like both modes alright but jeez they blew it with this leg transformation.

    I diligently read the instructions and couldn't make heads or tails of the key section, and that was the easy direction going to beast mode.
     
  6. Goldlock

    Goldlock and don't call me Shirley

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    Y'know, that's the exact thought I had! :lol 

    Makes you wonder if the cancelled Polar Claw was meant to have shared engineering with Rhinox?
     
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  7. Shin Densetsu

    Shin Densetsu I WILL DESTROY YOU Content Contributor Veteran

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    Yea that leg transformation is tricky, minimal clearance.
     
  8. JT-bob

    JT-bob Autobum

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    This is a case where there's too many moving parts that get in the way of other parts, so it's not merely "move the things that move" but "move the things in the right order and have a deep understanding already of the mechanical makeup". And there's a lot of things that move, so if you're unclear on what moves when, you can really tangle this mess up.

    Even worse, there's several examples of clashing parts as they cross others so the toy teaches you to bend plastic, and the most stubborn large part can be aggressively bent to get around the other large part, that's a recipe for disaster.

    Then there's the fact that there's 19 steps listed just to deal with the damned legs. Some of them are really stupid stuff like 3 steps just to pull out the rhino back legs, each step having its own insert blow-up image. But when you get to step 27, all of a sudden blow up images aren't important despite the fact that the movement arrow is blithering nonsense on its own, and there's 2 distinct movements required.

    Basically, following the instructions requires having some physical understanding of the figure, it's not a good design choice in that respect. And it's a shame because I like the figure in both modes, but I hate getting from one to the other.
     
  9. Shin Densetsu

    Shin Densetsu I WILL DESTROY YOU Content Contributor Veteran

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    Definitely noticed this on both forearms when getting the hand in or out of it and the lower legs.
     
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  10. JT-bob

    JT-bob Autobum

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    Kingdom Rhinox is a beefy voyager-class, not as big as Cyclonus but bigger than Primal. I was skeptical about this figure but my feelings for the Thrilling 30 version are mixed and I do like the WFC articulation system. I won't be comparing T30 to this because my T30 is squirreled away. One odd thing I'm leaving out of the pros/cons below, his beast mode does have a pair of silver spiked testes, this may be either a plus or a minus.

    Bot Mode pluses:
    + big, beefy dude
    + stable
    + strong joints, no floppy stuff at all
    + big beast jaw-styled chest plate has gold base and silver teeth
    + weapon storage on back
    + WFC articulation plus butterfly shoulders, limited up-down wrists
    + twin chainguns painted silver with dull gold middles, each has a pair of blast effects points in the middle
    + sports 5mm holes behind upper torso, sides of lower backpack, undersides of feet

    Bot Mode minuses:
    - design is a departure from BW look, with cylinders for ears and a totally different shoulder design, seems based on Forged to Fight look in the chest
    - no Maximal logos anywhere, especially not on the head
    - lower legs are massive, bulky things and not fully enclosed
    - a few small gaps around the upper torso, the more you look around the more noticeable they get
    - upper arms turn hollow when using shoulder articulation
    - very waffled back torso
    - backpack is cumbersome, moves out of position to block waist on handling
    - chainguns are pretty shrimpy
    - somewhat limited range of motion on neck, elbows, and waist
    - no teeth in rhino mouth showing behind the head
    - mouth-chest is wider than any Rhinox design I know of, very flat and has faux details from Forged to Fight's chest at the top

    The bot mode +/- doesn't tell the whole story, the pluses are mostly all big and important things, while the minuses range from noteworthy to nitpicky.


    Transformation pluses:
    + the arms add a little extra wrist articulation
    + the chest panel reveal is clever, probably unnecessary as the arms could have been sculpted around the panel, but fun
    + some interior tech detailing only seen during transformation
    + beast jaw can be opened all the way around to hide in bot mode
    + tabs feel substantial, not like they're gonna snap off with minimal use

    Transformation minuses:
    - lots of panels moving about in a very specific order with minimal clearance and even negative clearance, stuff like this is why I got out of Masterpiece
    - tabbing on the robot lower legs isn't super great, they stay together but there's flex from poor tab positioning
    - easy to forget to put in weapon assembly, challenging to get properly aligned inside beast mode
    - lower belly panels want to ride up during transformation to bot mode, causing them to lock up the upper panel that's already miserable to get moving
    - steps 15 through 33 are crucial in their order and hard to understand
    - going back to bot mode, it's vital to understand that the bot-knee will clash with the rearmost large beast panels in order for them to move, you need to rotate that panel up via clearing that knee clash, and then it still won't move into its proper position which is actually inwards unless the rest of the leg is free; it won't be fluid and obvious the way it was going bot-to-beast because of that knee clashing so badly, and you need to adjust that knee a little to find the optimum clearance angle or bend the panel a lot

    rhinox-transform-compare.jpg

    Transformation has a few nice bits, but becomes a miserable chore when you get to the bot legs/beast rear half. So much stuff clashes and is order-dependent that it sucks the fun right out of this figure, and practice doesn't seem to make it any easier. Even with instructions you basically have to already know what all the parts are going to do before you can follow them, it's really frustrating.


    Beast Mode pluses:
    + thick, nicely bulky
    + fairly whole, no robot kibble showing
    + stable and solid
    + fairly well color-matched plastics
    + mouth opens, has silver-painted teeth and red interior
    + weapons store inside transformation
    + toes painted eggshell
    + can take a meditation pose (does need to be propped up)

    rhinox-meditate.jpg

    Beast Mode minuses:
    - nothing like BW cartoon design
    - barely any movement possible
    - underwhelming paint of some grayish spots around the horn and at the front of the front legs and ribs
    - ugly gap top of the neck doesn't allow for much range of motion in either mode
    - no upper teeth
    - green rectangle at top of shoulders, back half of front legs
    - horn layout is unusual, front horn curves over long rear horn
    - proportions are a little simple
    - red eyes
    - waffled inside of rear legs, hollow front feet
    - lots of bot junk visible on the very underside, only visible when you pick him up

    Beast mode pluses and minuses mostly balance out, it's not very articulated or BW-accurate but it's stable and has a certain charm, I like it well enough.

    Overall, this one's better than it looked in initial photos with a fair though not spectacular beast mode, and a decent but not perfect bot mode. Unfortunately, it's woefully damned by the miserably problematic lower leg transformation, it's really hard to like this toy as a whole because of that, there's a frustrating gulf between two nice modes. In some ways I can tell I like Kingdom Rhinox a lot more than T30 while in others, mostly details and transformation, I like it a lot less. For a WFC fan like me, I'm glad to have him, but I won't be surprised that not everybody gets on board.
     

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    Last edited: Jun 17, 2021
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  11. Trip

    Trip Prudentia Fortitudo Temperantia Iustitia

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    He is going to be retooled into the elephant Ironhide at some point and they are connection points for forming magnaboss
     
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  12. Alpha_&_Omega

    Alpha_&_Omega From the Covenant of Primus...

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    But plenty of down grades. Articulation is garbage like a minimal waist swivel and the impressive joints like butterfly's and rockers are due to transformation, not simply articulation.
    aside from the chest transformation... crap

    The tolerances are early 3p 2010's quality. Even when getting it just right, parts still rub past each other, for example the fists, they don't rotate so there is zero human error yet the forearms will still contact the when filliping between beast and bot modes.
     
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  13. Liminality

    Liminality Well-Known Member

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    I just got him and I like him for the most part except for uneven weight distribution in bot mode (back heavy).

    For the legs transformation what helped was turning his waist one side to provide more clearance then doing the same for the other leg.
    2E883277-726A-40B5-BB8C-892C6B18C48E.jpeg
     
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  14. Shin Densetsu

    Shin Densetsu I WILL DESTROY YOU Content Contributor Veteran

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    Clearance issue for mine is isolated to the knees
     
  15. Nemesis Scourge

    Nemesis Scourge Unicron's finest

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    Just saw emgos Review. I was not to keen on this when it was revealed to be honest.

    Now I think it will be a good addition to my collection. For me it is inferior to the Thrilling 30 toy with regards to overall looks. It is a better representation of Rhinox.

    That being said - personally I have come to the conclusion that the Kingdom BW toys are not really meant to represent the old show models or fit the aesthetics of the Thrilling 30 toys:

    - With Optimus Primal & Rattrap you might argue that this is not the case. Then again Rattrap is limited (not as a toy, but by what a designer can do with it) because of his size class. And Primal does not give you that much with regards to new design choices, I think mainly because he transforms into a primate.

    - Black Arachnia, Airazor & Dinobot try harder to fit in with the Thrilling 30 toys, at least to me. Your opinion may differ on that of course! Perhaps because both of them did not have "good" representations in any line so far? (I like the Universe 08 Dinobot, it should have been a Voyager with a little bit more thought put into it, and of course in the colors used by Henkei Dinobot!). I hope I can make my point here.

    - Rhinox, Cheetor and Waspinator feel more like evergreen toys to me. "Hey, remember Waspinator from that old CGI BW show? Here is our more modern design take on it, inspired by the original, but a different aesthetic." Again I hope I can express myself and you see what I am aiming at.

    - I have not really made my mind up about Scorponok, but atm I think he tries to fit in more with the Thrilling 30 toys. Also I do not have handled a Kingdom BW Megatron so far. Right now I think he can fit into all of my three categories.
     
    Last edited: Jun 18, 2021
  16. Greeman

    Greeman Well-Known Member

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    I'm gonna say it

    I like this way more than I liked Thrilling 30 Rhinox. I played witht hat thing for like a week and then just put him on a shelf forever. It looks nice yeah but it was just... clunky in hand. Didn't pose well, the bad knee joints, the arms just seeming too... cludgy, Idunno. I just never clicked with him.

    This guy? I can pose him all day.

    Also I know the guns are dinky but they actually double pretty well as handheld buzzsaw weapons like they kind of aught to be?
     
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  17. Snake_eyes1975

    Snake_eyes1975 Well-Known Member

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    As a guy looking at these pictures and not being that excited, your post sounds like something Id say after I seen it in the store, got it home and realized its more than just the pics in the thread. Sometimes you have to see it and transform it n shit. I havent seen this guy yet in person, But Pics just really do not do this guy justice. I sold my T30, and seen pics of this guy and actually started looking for a t30 again and prices etc...Ill scoop this guy up and maybe get some paint on him. I would LOVE to see a deep metallic green like the Takara TFP Bulkhead. I do remember the T30 pissing me off ALOT because something, I cant remember, was just not right with the lower legs or hips. Pretty sure If I searched those threads the common thought was that something was Screwed up. If this one poses as well, and fits in with the others from the line..I guess its a no brainer. T30 Rhino mode looks WAY cooler tho, straight up.

    As I said, I think hes related to Marvel GIJOE Firefly, as every picture taken of his face seems blurry.
     
  18. Rumble02

    Rumble02 Radicon of Obliticons

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    This is my fav version of weapon storage.
    20210618_192907.jpg
     
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  19. Shin Densetsu

    Shin Densetsu I WILL DESTROY YOU Content Contributor Veteran

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    After posing my T30 more as well as Kingdom Rhinox…the T30 feels more sloppy due to the loose leg joints(hips and knees). Elbows bend but not up to 90 degrees and the lower arm extension feels like it uses a soft detent that doesn’t feel secure. I definitely prefer the way the T30 version looks, it even has a neat bone underlay molded as part of the bone that you can see under the upper mouth. Prefer the T30 functional chainguns, a gimmick that compromised nothing and managed to be fun. I like how the transformation has no snags.

    Kingdom Rhinox has better overall articulation but the transformation, for as well as it cleans up, literally hits snags throughout. The hands can’t be swiveled out or retracted without hitting the forearm cover and the lower legs definitely needed more clearance when transforming. The hollow upper arms are an eyesore but worse is the fact that the shoulders are pinned or riveted and are looser than the other joints. Not rag doll loose but noticeable.
     
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  20. Triceradon

    Triceradon Sunbow Delenda Est

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    Reading the feedback, I’m beginning to regret preemptively selling the T30 one.
     
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