Mega Man Discussion Thread

Discussion in 'Video Games and Technology' started by Venixion, May 27, 2020.

  1. rapid_fire

    rapid_fire Banned

    Joined:
    Jun 22, 2003
    Posts:
    6,845
    Trophy Points:
    367
    Location:
    Peterborough, On
    Likes:
    +5,454
    I never played X4, X5 or X6, I had a Super Nintendo and I think they came out on Playstation no?

    I'm certain you can get them for modern systems now a days in bundles or watever, I should try to play through them some day. I enjoyed the first three, even though I couldn't beat any of them.

    When Megaman X came out, I was was like whooaa, this is so cool! Getting the power ups and stuff with a lot of fun and using them to navigate the levels easier. I could never get through whatever the end boss guys name is levels.

    The 2nd X game came out and I was blown away even more! The game played even smoother and intuitive, the level designs were sick and the boss fights fun! The upgrades were cool, but not as great when you got the upgrades in the first one.That big guy in the first level or whatever where he takes up like 4 screens worth of arena, that was fun.

    Come to think of it, im not sure I ever played the 3rd X game either. hmm
     
    Last edited: Aug 3, 2020
    • Like Like x 2
  2. Mako Crab

    Mako Crab Well-Known Member

    Joined:
    Jun 27, 2002
    Posts:
    11,360
    News Credits:
    2
    Trophy Points:
    362
    Likes:
    +10,897
    X4 was the first in the X-series thst I played. Still a high point in the series for me. Everything just seemed so polished & perfect. Voice acting notwithstanding.

    X5 & X6 are still ok but they just don’t feel as fine tuned & all the animated cutscenes are gone. Just feels like lower production values overall.

    X7 is a dumpster fire.

    X8 is a great return to form & gave me the same feeling as X4. Lots of replay value here. I’ll pop this one in any day.
     
    • Like Like x 1
  3. flamepanther

    flamepanther Interested, but not really

    Joined:
    Oct 10, 2005
    Posts:
    16,091
    Trophy Points:
    387
    Likes:
    +7,160
    The whole back half of the X series was disappointing to me, but it's a whole different kind of disappointment each time.

    X5 felt like an 85% finished beta version of a great game. Solid fundamentals, but lots of rough edges and some missing features. I would've loved the finished version.

    X6 is actually the worst game in the series to me. The graphics and sound are much more polished than X5, but the gameplay fundamentals are broken. Blind jumps, NES Ninja Gaiden style respawning enemies, mini-bosses that have ten trillion hit points for no reason. It's basically a poster child for the "fake difficulty" trope.

    X7 was an experiment that didn't work. People rag on it for being crap, but I think it would be more accurate to call it a decent execution of a terrible concept. Even if the execution had been excellent, the game would still be received poorly, because forcing the X series into 3D was simply a bad idea.

    X8 is a good, solid 2.5D platformer, and for that alone it's a huge relief after the previous two games. As a part of the series though, it still feels off. Every so often, a game that was meant to be its own thing gets jammed into an existing series due to executive meddling. Contra Force. Blaster Master Boy. Star Fox Adventures. Silent Hill 4. Super Mario Bros 2 (USA). These are all good games that don't quite fit into their respective series. Maybe it's the sudden emphasis on a new protagonist with a different play style. Maybe it's the chains of bonus pickup items hanging in the air like in a mascot platformer from the '90s. Whatever it is, X8 feels a lot like these other adopted children. Deserving of love but never quite fitting in somehow.
     
    • Like Like x 2
  4. rapid_fire

    rapid_fire Banned

    Joined:
    Jun 22, 2003
    Posts:
    6,845
    Trophy Points:
    367
    Location:
    Peterborough, On
    Likes:
    +5,454
    Didnt even know there was a 7 or 8 lol
     
    • Like Like x 1
  5. Rodimus Prime

    Rodimus Prime Sola Gratia, Sola Fide TFW2005 Supporter

    Joined:
    Jul 12, 2002
    Posts:
    26,341
    News Credits:
    1
    Trophy Points:
    442
    Likes:
    +37,566
    Doku Doku Panic started out as a Mario game, was re-purposed partway through into DDP, and then redone as a SMB game over here.
     
    • Like Like x 1
  6. flamepanther

    flamepanther Interested, but not really

    Joined:
    Oct 10, 2005
    Posts:
    16,091
    Trophy Points:
    387
    Likes:
    +7,160
    Yes, I know. :) 

    The initial Mario concept is probably the main reason they were able to push the game back into the Marioverse. But the initial "vertically scrolling two-player Mario" concept was shelved very early on. It was completed initially as something different enough that the re-Mario-ized version is definitely a black sheep.
     
    Last edited: Aug 5, 2020
  7. Gryph

    Gryph Action Master

    Joined:
    Jul 2, 2002
    Posts:
    11,462
    News Credits:
    12
    Trophy Points:
    362
    Likes:
    +1,531
    X6 is utter trash. The best part of the game is the shadow armor, and you're not allowed to beat the game with it. There's a part almost at the very end where it forces you to air dash over a bunch of spikes. You can do it with every armor, except that one. At no point does it warn you of this. You just have to kill yourself and do it all over again. The game was already getting on my nerves, and this was the final straw. I just turned the game off and never played it again.

    X8 was way better than I expected it to be. The new armor system was interesting, but disappointingly executed. The ultimate attack was weird and kind of pointless. I only ever used it for a free hit on the boss.
     
  8. Whomps

    Whomps The World's Okayest User

    Joined:
    Aug 1, 2018
    Posts:
    1,978
    News Credits:
    2
    Trophy Points:
    197
    Likes:
    +4,061
    X6's biggest issue is that it's the only game in the series that requires upgrades to progress. That blind jump is only possible to do with the Shadow Armor if you have the Jumper and/or Hyper Dash parts equipped, otherwise you're better off with the Blade or Falcon Armor(which sucks because their charged shots are awful. Even the regular X-Buster shot is better which is really bad). Another thing is that the game wants you to use every advantage as possible like exploiting screen clearing attacks, some of the most cheapest and most difficult sections become complete jokes such as the Red Donuts in Blaze Heatnix's stage or the Nightmare Mother in Gate's first stage, which can easily be taken down with the charged Metal Anchor

    Ground Scaravich's stage is the worst of it, since that level relies entirely on RNG, not just for which 8 sections you're getting, but those section's entire layout, with one area locking you out with another leap of faith of its own if you're unlucky.

    Recently replayed it with Zero and you could tell a lot of the game was designed with him alone in mind, with none of the above issues applying to him thanks to his double jump
     
  9. Dr Kain

    Dr Kain Well-Known Member

    Joined:
    Jul 28, 2003
    Posts:
    38,902
    Trophy Points:
    412
    Likes:
    +17,970
    Ebay:
    Facebook:
    Twitter:
    Instagram:
    YouTube (Legacy):
    To make it funnier, I actually never even realized you had to manually equip the upgrades in X6. I always thought they were automatic like in X5. I don't even know what the Jumper is.
     
    • Like Like x 1
  10. Whomps

    Whomps The World's Okayest User

    Joined:
    Aug 1, 2018
    Posts:
    1,978
    News Credits:
    2
    Trophy Points:
    197
    Likes:
    +4,061
    You had to equip the parts in X5 as well. Only difference in X5 and X6 is that X was much more limited in X5, with separate armors needing separate parts, and limiting to 2(or 0 in the Gaea armor’s case) as opposed Zero and Unarmored X’s 4. X6 is based on the character, rather than the armors, it just relies on your rank
     
  11. Mako Crab

    Mako Crab Well-Known Member

    Joined:
    Jun 27, 2002
    Posts:
    11,360
    News Credits:
    2
    Trophy Points:
    362
    Likes:
    +10,897
    I’ve beaten all the X games (even Command Mission), and I don’t remember any of that stuff from X5 & 6. I really need to replay them sometime.

    I do remember getting extremely frustrated with some of the final bosses though.
     
    • Like Like x 1
  12. Dr Kain

    Dr Kain Well-Known Member

    Joined:
    Jul 28, 2003
    Posts:
    38,902
    Trophy Points:
    412
    Likes:
    +17,970
    Ebay:
    Facebook:
    Twitter:
    Instagram:
    YouTube (Legacy):
    Hmmmm, you're right, but I'm trying to remember why I never knew about equipping the abilities in X6 manually until the recent playthrough I did back in April. Either way, I never found the Jumper piece.
     
    • Like Like x 1
  13. Sparky Prime

    Sparky Prime Well-Known Member

    Joined:
    Jan 20, 2004
    Posts:
    3,778
    Trophy Points:
    312
    Likes:
    +1,179
    As I recall, the Reploid that has Jumper is in an out of the way spot of Blizzard Wolfang's stage, unless you're specifically trying to get the part, it's easy to overlook. And it's a bit of a difficult jump through spikes to reach it. I remember needing to look up where it was, just so I could have Jumper for the blind jump @Whomps mentioned.
     
    • Like Like x 1
  14. Whomps

    Whomps The World's Okayest User

    Joined:
    Aug 1, 2018
    Posts:
    1,978
    News Credits:
    2
    Trophy Points:
    197
    Likes:
    +4,061
    It's in the hidden 2nd area of Blizzard Wolfang's stage, easiest way, apart from using the Shadow Armor(since it's in a spiked area) is using the Blade Armor + Wolfang's weapon
     
  15. SpiraPhantom

    SpiraPhantom Decepticon Propagandist

    Joined:
    Jul 17, 2020
    Posts:
    315
    Trophy Points:
    117
    Location:
    Mother Russia
    Likes:
    +688
    I can understand you never knew about X8 with how it's overlooked, but it's weird you didn't hear all the bad rep about X7.
    ...BURN TO THE GROUND, anyone?
     
    • Like Like x 2
  16. flamepanther

    flamepanther Interested, but not really

    Joined:
    Oct 10, 2005
    Posts:
    16,091
    Trophy Points:
    387
    Likes:
    +7,160
    I know X7 had a lot of hype articles written about it in magazines and online before it came out, and then got a bunch of bad reviews. But if you weren't following those types of news sources wouldn't it be easy not to know? Were there TV advertisements? In-store displays? I don't remember any.

    Granted, I don't remember any TV ads for any of the other Mega Man games, but the popular ones had strong positive word-of-mouth exposure.
     
  17. SpiraPhantom

    SpiraPhantom Decepticon Propagandist

    Joined:
    Jul 17, 2020
    Posts:
    315
    Trophy Points:
    117
    Location:
    Mother Russia
    Likes:
    +688
    Mega Man X7 became rather infamous after its release though, didn't it? Say, if one heard about the disasterous Sonic '06, they may have heard about Mega Man X7 down the line. ...though the infamy is shared by Mega Man X6, so, I guess, it's kinda understandable.
     
  18. Venixion

    Venixion Its always the middle of the night in Moonside

    Joined:
    Sep 28, 2013
    Posts:
    25,433
    News Credits:
    4
    Trophy Points:
    362
    Location:
    California
    Likes:
    +40,877
    I'm very confused about the Make Rockman computer program thing? Is it official or not? And if so, why is it being crowdfunded? What's with the lego block power glove wannabe?

     
  19. SpiraPhantom

    SpiraPhantom Decepticon Propagandist

    Joined:
    Jul 17, 2020
    Posts:
    315
    Trophy Points:
    117
    Location:
    Mother Russia
    Likes:
    +688
    Well, the summary says that "'Make Rockman: The World's Greatest Programming' is an educational coding tool coming soon from Capcom and Artec! You can create and program your very own Mega Man levels using Scratch!". So it's pretty official, I'd say. Crowdfunding is probably because they outsourced it to some underfunded part of their companies? I dunno, really. Maybe they're simply low on funds right now.
     
  20. rapid_fire

    rapid_fire Banned

    Joined:
    Jun 22, 2003
    Posts:
    6,845
    Trophy Points:
    367
    Location:
    Peterborough, On
    Likes:
    +5,454
    During my journey out today for some old nifty Nintendo games, I stumbled upon a game I was kind of looking for but was never thinking I would find in the wild, an original copy of Megaman still in the box. I won't lie, it was pricey, but I HAD to buy it. I purchased a ton of other not so hard to find stuff as well, but this was the real kicker for today's hunt.

    Even though the box is outstanding condition I couldn't help but chuckle at the extremely cheesy box art. I mean this is probably one of, if not the worst box art I've ever seen on any game, let alone an awesome game like Megaman! This guy is legend! But I guess all legends have to start somewhere, and this poor guy's North American release just didn't get too much love I suppose.

    Further upon opening the box, I was glancing at the instruction manual, and continued to laugh just how little work they put into the illustrations, I find it humorous and amazing all at the same time, I actually love it and wouldn't want it any other way. The background story is great, and this is a perfect example of why these games are so collectible. Check it out!

    20200929_203027.jpg

    20200929_203049.jpg

    20200929_203233.jpg

    20200929_203255.jpg

    20200929_203355.jpg

    20200929_203316.jpg
     
    Last edited: Sep 29, 2020
    • Like Like x 4