The red ramp there is the stock ramp that is normally attached to FortMax's shoulders. So the connector is the same nonstandard TR connector that I've co-opted on his shoulders or connects Soundwave/Blaster's ramps to their legs. I still want to add a connector to the side as well, probably near the Titanmaster peg. Would people prefer a TR or WFC connector?
I’d say it’s probably best to do both. Since it’s dumb enough they made a new connector and Omega is the only one with both.
A thought for the "next phase" of this project... I don't know what it would take to make some kind of "feet" to hold the "tower made from Max's legs" steady, but yeah, that. I guess the pieces you've worked up with the blast doors on them do that to some extent, but how robust are the legs with that piece installed? I'm not sure what a viable option would be without getting my Max out of the display and screwing around, but something that could be pegged onto the other modes as a bunch of cannons or whatever might do the trick?
Maybe I can integrate a modular part like @rusticon did here: Heavy/Scratch: - 3D Printable Base Tracks for Omega Supreme There are three points of contact that stabilize the legs: the catwalk and two points on the legs. The swinging part of the leg slides into this slot, which holds it pretty well. And the door facade makes some height so the other half of the leg has a place to rest. This needs more work. With these connected, I can actually pick him up and move him around in base mode fairly well, as long as I'm lifting him by the torso.
I spiraled off down a rabbit hole trying to secure the legs to the supports, and then I ran out of filament. But I'm re-filled and have results. I stripped back on the detail while I was re-working the support, that'll go back in later. The ramps now hold the legs fairly securely, front and back: It's not enough to be able to pick him up by the feet, but I don't think that's possible. I also spent a bunch of time on the catwalks, and am making good progress there. I don't think there's room to add a third floor, but these two are secure and fold up small enough to fit. There's work to be done, and the inside of the other leg is a different shape due to Metroplex's crane-arm, so there'll be some re-working to do there. My plan was to use this or this. As well as he scales with anything else, really:
Are you asking if they connect to WFC base modes? Currently no. Even the Titans Return ramp connectors that FortMax has are covered (shoulders) or moved out of the way(legs). I have plans to make connectors on the shoulders, ends of the runways and maybe connected to the back, but that's currently low-priority.
So glad to see progress on this. My Max has a very... let's call it "loose" waist, where in the configuration you've got, his legs will rock from side to side in a stiff breeze. I know you've rigged up the things that hold the "front" of the legs in place... is there a need for stabilizers for his thighs? That back view gives me the heebie jeebies, lol.
He scales about like you'd expect. FortMax is big, but like, "big for Titan Masters." I hear ya. The waist on mine is pretty floppy, too. That's why I made the front bits - this was originally just going to be the catwalk to hold the legs more vertical but they kept shifting off to one side or the other, so they needed the support. It's stable now, there are three points of contact on each shoulder platform, plus Max's vestigial red shoulder hinge, plus the catwalk. It's all plastic so it shifts a bit when I push on it, but it all holds solid on a 60-degree tilt. I hadn't seen that before. I don't think it'll fit with the way the catwalks fold up into the legs, but I might see if it's possible to add a cage to the catwalk setup.