Heavy/Scratch: MTMTE Ratchet

Discussion in 'Radicons Customs' started by HightailStd, Jul 7, 2020.

  1. HightailStd

    HightailStd Well-Known Member

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    MTMTE RATCHET
    Day 7- Final Day Update

    He's finally DONE!!

    DOWNLOAD LINK:
    Download STL files MTMTE/ IDW Ratchet ・ Cults

    I've printed and painted the accessories for MTMTE Ratchet. There's one small accessory which will be Phara's fists that will come later as a free file on Thingiverse for this Ratchet.





    This has been the longest I've ever worked on a 3D Transformer and I think it paid off. I have him painted, assembled and put into my MTMTE Collection. Finally he's done. Below are some screenshots.

    IMG_5682.jpg

    IMG_5681.jpg

    IMG_5686.PNG IMG_5685.PNG
    IMG_5684.PNG

    Next up: MTMTE Swerve and Brawn!
    Day 5- Paint and Accessories

    After Ratchet had been assembled, I partially disassembled him for priming, and a white vase coat of paint.

    Here he is after that process, he is now being painted with his red, white and yellows.

    8F2FB67A-1091-4D0A-B2D6-12F3EA834B2F.jpeg

    Tonight I’ll start working on his Heels and also his Med bay- which attaches to the front of his vehicle to make him more accurate. He’ll hold a wrench that should plug into a display stand-sequence joint to ‘fix’ bots similar to how Prime’s trailer works. More to come.

    Day 4 Update

    2A6D18A5-D1DF-4040-9E41-FAEC5FC64CFD.jpeg

    Legs designed and successfully fold up exactly like Generations Goldfire’s. There was a slight crack when printing the left toe so I’m printing a new one for him. What’s left to print are the wheels and the housing for them on the sides of the legs and he’ll be prepped for painting.

    A thing I’d like to do before painting is to find if there’s a way to make him balance better. Maybe try finding a way to give him a heel because he’s a little back heavy.

    Size wise, I’m ok with Ratchet. He’s a little big for some of my characters on my Lost light shelf, but scaling him with Brainstorm, Magnus, Rewind and possibly SXS Hot Flame or Calidus won’t be a problem.

    781C7A29-F559-4BE6-96CF-DF2E5E9EF520.jpeg

    More images attached.

    Day 3- Update:
    Upper torso Complete:
    See latest comment for detailed update:
    C4306C53-BD2B-47F2-9F03-B80C00599AC8.jpeg

    8145574E-DE06-44BF-97EF-327CE0D6573A.jpeg
    tomorrow morning, I’ll model the feet, which should fold up like Generations Scoop’s or Generations Goldbug. Should be fun!

    Day 1—

    This is a little early in the designing process but I was impatient. So, after Whirl, comes Ratchet. I was meant to get an RID Ratchet on clearance and customise that but they were all gone. So I'll make one myself. Hopefully without parts forming this time. I've planned for him to be around 16cm tall, so a tall deluxe/ short voyager, like Earthrise Hoist. This one's a little more difficult to design. When it's a plane, most of the time, you fold the legs and lie the figure flat and you've got an alt mode, but when it's a car, it needs to be very compact.

    Once I found the rare Ratchet Alt Mode pic in MTMTE #5 I was ready to go.

    Screenshot 2020-07-07 at 7.20.21 PM.png Screenshot 2020-07-06 at 8.07.30 PM.png

    Progress Day 1

    Screenshot 2020-07-07 at 7.25.34 PM.png

    So far, the transformation involves flipping his head backwards, and doing a Robots in Disguise Sideswipe arm transformation for his arms. I struggled with this one, as his wheel are right at the centre of his shoulders, which leaves no other way for an arm than this. It makes his proportions funny, but hopefully when the waist and crotch piece is added, he'll look better. That Red piece on the right of the picture will his hands, I'll find a way for them to stay on during the transformation.

    I've exported the files about and I'm impatient, so I'll print these parts out and do a test fitting. Will take pictures of the prints.

    Again thanks for reading and Comments are welcome.
     

    Attached Files:

    Last edited: Jul 15, 2020
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  2. FredrickMcQuil

    FredrickMcQuil Poor transformers fan

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    Very cool!
     
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  3. Stormvapor

    Stormvapor Well-Known Member

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    Very damn awesome!
     
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  4. HightailStd

    HightailStd Well-Known Member

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    Thank you both kindly. Print will be up in 3 hours and there’s also a timelapse video filming the process of making this. Stay Tuned!
     
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  5. Delta Beam Dale

    Delta Beam Dale Knockoff Marvel Hero

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    I've been looking at your stuff for a while now and it all looks so good! Ratchet here is no exception. I'll probably be purchasing all your various files in the near future because your work is very nice!
     
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  6. autobot prowl

    autobot prowl Well-Known Member

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    Nice, but without the print, this kinda belongs in the art section.
     
  7. HightailStd

    HightailStd Well-Known Member

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    Just 20 more minutes and they’ll be out. I understand it was a little early in the process anyways. Thanks.
     

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  8. HightailStd

    HightailStd Well-Known Member

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    Thank you very much. Your support means a lot.
     
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  9. HightailStd

    HightailStd Well-Known Member

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    First Update: PRINTS ARE OUT- well the first batch.

    6152F428-426D-48B0-9408-F4386152A041.jpeg

    The first batch included the head, his neck joint, the piece that flips his head in, his chest, one shoulder and one wheel. So far, the head assembly works perfectly, just a little sanding, due to the nature of my resin prints. I had printed 2 heads just in case of any breakage but both came out nice. And the screw holes are fitted nicely as well.

    6329A055-29A7-467B-8685-AC9B84B3A6EC.jpeg

    The Chest piece I’ve made a few ammendments and is out on it’s second print. The shoulder fits nice and provides and up and down movement. The wheel needed a little sanding to rotate freely but I’m happy to say that in his first ‘alt mode’ configuration his wheels do touch the floor.

    08C5B385-10D9-435C-B8EA-2889BB0F6A92.jpeg

    I’m happy about the engraved patterns on his chest and am tempted to even put in an autobot logo in but I think a sticker afterwards would work better.
     
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  10. autobot prowl

    autobot prowl Well-Known Member

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    Alright! Looking good so far!
     
  11. DashCourageous

    DashCourageous Greetings Programs!

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  12. GrandGalva

    GrandGalva Combiner Haunt Leader

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    That's really cool modeling work! I think a symbol sticker would work better as well, as I think it won't get buried by the chest details that way.
     
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  13. FredrickMcQuil

    FredrickMcQuil Poor transformers fan

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    Ive been missing a ratchet in my collection for awhile he could definitely fill the spot
     
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  14. ThunderDestron

    ThunderDestron Vast predatory bird

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    I think a sticker would work best. Maybe a custom one to look like the MTMTE autobot logo. This whole thing looks really awesome so far. I always like seeing MTMTE prints that transform.
     
  15. HightailStd

    HightailStd Well-Known Member

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    Thank you all for your feedback.

    Looking at the print, yes, a sticker would look a lot better, I've seen some up on Toyhax but I think I can make my own.
    MTMTE Plain Symbols

    Yes, I think he fits into the IDW category of 'Space trucks', which looks like Animated Ironhide in the way the chest goes up and the massive shoulders in the design go onto the side. I was looking at my Ratchet after assembling the parts and something felt similar, then I realised he had borrowed his transformation from Warrior Class Soundwave, who is also a 'Space truck'.

    I too lack a Ratchet. I've only got Prime and Animated Ratchet, but they both belong in their own shelves (Prime and Animated). Can't wait to finish this print, it'll will scale nicely with SXS Hot Flame and the bunch. I've yet to open my Hot Flame as he's back home in the UK, but I can't wait to put them together!
     
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  16. HightailStd

    HightailStd Well-Known Member

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    Update in Modelling:

    This is where I'm at right now in the modelling process...

    Screenshot 2020-07-08 at 10.26.01 AM.png

    I printed out the second batch. This time the chest came out perfect, so did the waist piece, but when I fit them together the waist piece only swung up to a 45 degree angle and stopped as there wasn't enough clearance! I'm going to fix that once I'm back with the prints so I can measure how much I need to trim, then print that again. It seems that, again like the Rung figure a while ago, I have enough spare or failed parts to make one full non transforming Ratchet figure.

    A massive gripe I have with this design at the moment is the nasty nasty looking hinge the way his arms go out for and outwards articulation. You can see it better in the picture below. I can't fit in a ball joint as I wanted to make it resin friendly, and I only have resin. I couldn't possibly fit an outwards joint on his shoulders because of how the wheels and hinges are assembled up there, so this seems like the only option. I have these parts printed so I'll see how nasty it looks. There is one way to save it though- The hinge connect the shoulders to the arms do swing up a little more, and if I tiled the shoulders (Car headlight pieces) slightly downwards, it should hide the little gap. I'll see when I assemble the pieces.

    Screenshot 2020-07-08 at 10.26.14 AM.png

    ^Nasty Nasty Joint. My other solution is to distract the eye from it being a joint by adding a front cover to the hinge, hiding the screw holes with a little tech detail. I also hope it'll look better with hands- which I'm doing now, it looks like somethings missing and the answer should be his hands.

    I enjoyed reading your feedback. Thanks for commenting!

    EDIT UPDATE:

    Took me an hour to sculpt these hands, closed hands are hard, a relaxed palm was so much easier but here's my go at it. I rotated the right shoulder piece the way I would in my print and added one small piece of 'muscle' on his arm and the nasty joint isn't so nasty after all. I'll see how it looks in hand.

    Screenshot 2020-07-08 at 12.16.30 PM.png
    Screenshot 2020-07-08 at 12.18.37 PM.png

    The right side on the render has the adjustments and the left was how it was before. I think the adjustments slightly fixed it. Still unnatural how his elbows go out so low though.
     
    Last edited: Jul 8, 2020
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  17. Moonminer

    Moonminer Moonminer

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    this is super beautiful work. i hope you can sell the 3d files for printer peeps to print! even if not , i cant wait to see more progress on this as it looks incredible already.
     
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  18. HightailStd

    HightailStd Well-Known Member

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    Thanks! I wanted to test print all the parts and come up with a review for him, but him and all the MTMTE/ IDW bots I already have plans to work on in the future will be available on Cults for £2.
    I’ll update the thread when the files are finally ready and done!
     
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  19. DashCourageous

    DashCourageous Greetings Programs!

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    You can't make it a slider?

    Of you have the SD Him master Made prime, you'll see how the arm movesamoves on a mushroom peg where your elbow is. Have that lock and where the elbow would go, Use
    a slider?
    15941929073211204981636.jpg
    1594193030679920301021.jpg
     

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  20. HightailStd

    HightailStd Well-Known Member

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    Apologies, which Prime is this? I’d be more than happy to look at reviews of him to see how the engineering works.
    Thanks
     
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