Hm sounds interesting, but still a little cautious. I would rather read more from the lost light than start from the beginning once more.
I also posted an interview about the new comic: 'Year One' Style TRANSFORMERS Relaunch Visits CYBERTRON Before the War
As a guy who has been diving into the Siege line headfirst and has wanted to get into a transformers comic for the longest time, this looks right up my alley! Here's to hoping that it, and the Netflix series (whenever that comes out) are wonderful <3
I get not wanting to go down the spoilers route, but Ruckley, in every interview I've read so far has managed to say basically nothing useful that shows any insight as to what he's bringing to the table, or why. Lots of "It's a honor to work on Transformers" and "It's a big story in scale with character beats." Okay, great, but I feel like it's just paying us lip service. I want to hear about why you needed to tell this particular story. I want to hear about what Transformers means to you, personally. I want to know what unique perspective you bring that no one else can when telling a Transformers story. What was it about your pitch that made it irresistible to IDW and Hasbro? Not everybody is gonna be a huge fan like Roberts was. I get it. But look at early interviews with him about working on Transformers. It's night and day. I'm trying to keep an open mind, but it's pretty clear that IDW had what is called a "bake off," where they probably gave an outline of what they wanted (pre war reboot, introduce new reader entry characters, use the new toys) to a handful of creators, and let them pitch for it. That's not a sin, by any means, but that's also a way to guarantee these are just paycheck comics, and not any kind of passionate project made by creators who love Transformers as much as we do.
That press piece, sorry, interview, is a collection of the usual platitudes that everyone seems to offer up these days, evidently for fear of appearing to have some kind of position or angle - which is somewhat bizarre for people who consider themselves a writer or an artist. As said above, it makes it all sound very unremarkable, just another job. Actual world-building - literally, by the sound of it - and exploring history (even a fictitious one) should be the sort of thing that's full of excitement, absolutely would be subjective, and definitely would and should reflect a writers' personality (not necessarily their person, we know all artists can write, draw, sing, act in a character, but certainly some of their personality is still there and still vital). Same with an artist. Instead, here's some carefully managed newspeak worthy of a politician - and the insight that drawing a trio of known characters comes with some baggage, and that the story will have some established beats and some new ones. Well, gosh. Makes you wonder how uninspiring the story pitches/pitchers were that didn't win. Negative opinion? Yeh, sure. Hard to be enthused about creators - if that's what they turn out to be - who speak as if their thoughts were handed to them by a committee. Will it be a case of seeing how the first few issues pan out before forming a true opinion? Equally yes.
Agreed. This will be my first foray into TF comics. I just went to a local comic store and signed up for it. Excited.