The Legend Of Zelda Discussion Thread

Discussion in 'Video Games and Technology' started by IGotTheTouch, Aug 13, 2014.

  1. Murasame

    Murasame 村雨

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    Whaaaat? We are fans, we never accept anything! What you say is unheard of and unprecedented.
     
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  2. Mark

    Mark Just here for the toys

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    Look I'm not saying I'm totally against it. If the developers decide to do it then fine they are in charge. I just personally didn't think it was needed.

    What I don't get is whining and complaining about the quality of the VA based on the few clips we have. Or the complaints that English VA doesn't sound as emotional as the Japanese VA. A lot of Japanese VA is ridiculously over the top, chewing on the scenery overdoing it so I'm glad they didn't go that way.
     
  3. iamste

    iamste Well-Known Member

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    damn, does this mean I'm out of the club? :( 
     
  4. iamste

    iamste Well-Known Member

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    Well, I mean you're sort of contradicting yourself a little bit?
    You say people shouldn't judge based on the few clips we have, yet you yourself are judging the game by saying the voice acting isn't needed in your personal opinion.
    We don't know for sure how this is going to turn out, and I think I'm on your side when it comes to the complaints over dubs etc- but I'll happily anticipate the vision the developers had when they made it etc.

    Thats not to say I don't understand why people are put off- Zelda has never needed voice acting before, but ever iteration seems to be moving closer and closer to that. This, to me, is nintendo injecting fresh ideas into the series (I say fresh, they're really just bringing it up to the AAA formal standard which Zelda retains just by... well... being a Zelda game).

    So yeah, to round up my thoughts- the developers think this game needed voice acting, so sure lets judge it when it drops. Until then, lets just be excited this game is finally coming out :) 
     
  5. Mark

    Mark Just here for the toys

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    Yeah I see what you are saying. But I wouldn't say my opinion that voice acting isn't needed is because of what I've heard in the clips. Rather it's because as you said Zelda has never had it and I never felt the gameplay or storytelling suffered for it's lack. But as I said and as you are saying the developers want it so I'll defer to them.
     
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  6. flamepanther

    flamepanther Interested, but not really

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    'Cause we all know that worked great for Metroid.
     
  7. iamste

    iamste Well-Known Member

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    yeah sure, lets allow one game in a different series made by someone else to forever put a limit on creators and artists. Cool
     
  8. flamepanther

    flamepanther Interested, but not really

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    My skepticism, which is based on past experience, is not a limit. It is skepticism. The BotW team can--and obviously will--do whatever they think is right to do, and I have no influence on that. For that matter, I am eagerly hoping to be wrong. I was wrong about Metroid Prime before it came out. It's not like there's any shame in it. There's also nothing wrong with people expressing reasonable doubts. Why does it pose a problem for you?
     
  9. iamste

    iamste Well-Known Member

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    it doesn't, and apologies for coming off as if I where lumping you in the category of people on the internet who ARE against this or the voice actor- but it wasn't directed at you personally.
    The skepticism, while understandable (to a degree?) seems odd to me though, I can't think of any other game besides Other M which people keep complaining about- Nintendo KNOW how people feel about that, it's been brought up in interviews with Reggie since the Switch conference and he reacts in a way which suggests they are very aware.

    Skepticism is fine, but not when it's so hard boiled to suggest a game allow different means of consuming their product before you've had the opportunity to experience it yourself. People are complaining about the length of cut scenes. I mean... whut? How do you know how long a cut scene is going to be, regardless of VA or not? :lol  I remember a lot of long winded cut scenes from past Zelda games, which featured only text.
     
  10. Mark

    Mark Just here for the toys

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    I know I asked this before but... Any word on if Link will have VA? I do hope he stays silent. To me that's a part of the series.
     
  11. flamepanther

    flamepanther Interested, but not really

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    Thanks.
    Just because there hasn't been a huge public outcry over another game doesn't mean we've all been happy with the dub. Look around to see how many "undub" projects there have been for games. Instead of whining about the voiceover, these people put in countless hours of work to undo it.
    And that's hopeful. But Nintendo have been keenly aware of other things in the past that didn't really get fixed, so...
    Your wording makes it sound like we shouldn't even want to optionally disable the voiceover. How would restricting choice be better than having more choices? I can't agree with that.

    And what we've been saying here in the thread isn't that a full English voiceover will definitely ruin the experience, and therefore they should absolutely do things some other way. I think we're all well aware there's a chance that it will turn out to be amazing. What we're saying is that our minds would be more at ease if they were using an approach that we already know will work out. If your favorite restaurant announces "we've changed our recipe!" for your favorite menu item there, you're gonna be a little worried about that until the next time you try it. What if you don't like it as much, and the version you liked is gone forever? That doesn't mean you aren't at least giving the new recipe a chance.
    People are complaining about the length of cutscenes in other games that they have played. They're pointing out that these cut scenes were made longer by having to wait on the voice actors to finish their lines. A text-only or text-and-gibberish game would normally allow skimming through to the next page of text much sooner than someone could have read it to you. If the text is already long-winded, then waiting on speech would make it even more so.
     
  12. iamste

    iamste Well-Known Member

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    I feel bad but once the split quote replies come in I just can't bring myself to argue my point anymore :lol 
    I think what I've said has been taken a bit too far and it's most likely down to myself coming across more argumentative than I'd intended to.
    The games out in a month, etc etc- we'll see what it's like then.
    The people who do remove that stuff is a super small group.
    I don't agree with the option to remove from the standpoint of a director and publisher who has paid X amount of money to have their vision presented the way they want it, see how it is etc, but I do understand why some people would be ok with it not being in there- but thats something we will just have to disagree with, but this seems too cinematic to have the standard zelda text boxes and the cut scenes don't feel like they'd have moments to pause like they would in past zelda games- I do however think that every game should include every dub.
     
  13. Gaastra

    Gaastra Well-Known Member

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    New interview.



     
    Last edited: Jan 27, 2017
  14. Ribieconvoy

    Ribieconvoy Well-Known Member

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    Great stuff, I love Jirard's work!

    Is anybody else kinda loving how little of the game has been revealed? I kinda wish they'd show off more towns because I worry the bigger-than-Skyrim world may be a bit empty feeling if it's just wilderness for miles, but overall I really like that I'm gonna be mostly unspoiled going into this. Just need to avoid the spoilers that always come out about a week before the game is released.
     
  15. pinoy78

    pinoy78 Shoji Kawamori having FUN

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  16. Wheeljack_Prime

    Wheeljack_Prime Searching for the Infin-Honey Stones

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    Note to self, arrange to have March 4 & 5 off from work.
     
  17. IGotTheTouch

    IGotTheTouch Full of Awesomeness

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    People like to bring up Metroid: Other M, but there's been other Nintendo games that have had great voice acting, such as Kid Icarus: Uprising. What I've seen from Fire Emblem: Fates was pretty good as well.
     
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  18. marvel b

    marvel b Bearer of the Matrix of Smash

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    i haven't been here in a bit, so if someone posted this before, i'm sorry...

    famitsu leaked a few details on some characters like the zora and goron...i'll put it in spoilers just in case.
     
  19. Tigran

    Tigran Well-Known Member

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    I'm personally avoiding spoilers.
     
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  20. Ribieconvoy

    Ribieconvoy Well-Known Member

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    I don't mind the character information. In my mind, anything that's officially unveiled before release isn't a spoiler- just some selectively released hype material.

    Kid Icarus Uprising it still one of my favorite 3DS games... they really should have publicized the control options because I haven't used the touch screen controls for ground combat at all.

    Also I'm sad that I'm probably the only person whose favorite Metroid game is Other M. One of my favorite Wii games, too- controls were great. Only gripe I had was the inability to move in first-person mode.
     
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