TFW2005 Staff Member Seth Buzzard (of WTF @ TFW Podcast fame) was able to attend a quick meet and greet at the Game Developers Conference last week where he was able to see the upcoming Transformers Dark of the Moon – The Game by Activision and High Moon Studios. It was early, and brief, but he was able to relay some quick thoughts on the game.
Read on to check out all of of Seth’s thoughts and check some new screen shots!
Transformers Dark of the Moon – The Game is due out on PS3, Xbox360, Wii, NDS and 3DS this June. Pre-Order your copy today! From Seth Buzzard:
[INDENT]On March 2nd at the Game Developers Conference I was able to see a demo presentation of the upcoming video game based on Transformers: Dark of the Moon game for Xbox 360 and PS3.
The game does not yet have a release date but it is planned to come out just before the movie.
The game will not attempt to retell the plot of the film but will be prolog filling in some of the gaps between Revenge of the Fallen and Dark of the Moon. One example is Megatron still has his alien tank form but will change into the form seen in Dark of the Moon at some point in the game.
Stealth Force is no longer just a sub-line of toys. Both the name and the concept are used in the game and movie.
If you played Transformers War For Cyberton, game play will be familiar. Vehicle modes look to work the same way as War For Cyberton. Like WFC’s hover mode the cars can move in any direction allowing the them to “strafe” side to side. Also in this mode weapons are viable on the vehicles. This mode is referred to as Stealth Force. Fitting as the cars to resemble the concept of the toys of the same name. Also like in WFC when you accelerate your vehicle becomes sleeker and your weapons are unavailable; the cars and trucks in DotM hide away their guns and look and move like normal vehicles.
Unlike WFC you will not select from three characters at the start of a level. The game makers chose to give you spastic characters for each level in-order to craft a more focused story.
Not all the playable characters where shown. The playable characters we did see where Bumblebee, Ironhide, Starscream, Soundwave (who is now no longer a satellite but an SUV) Megatron and as a little surprise Laserbeak. Laserbeak was shown to be playable during Soundwave’s level, being deployed to fly ahead and accomplish goals Soundwave unable to do himself.
Characters that were seen or heard as playable but not shown include Optimus Prime, Ratchet, Mixmaster and Stratosphere. We did not see Stratosphere’s robot mode but he is the same cargo jet he was as a toy. That’s not to say none of these character won’t be playable, they just didn’t show us.
Locations for levels shown where outdoors South American Wilderness, the city of Detroit under attack and several indoor bases.
We were told the game will have a multi-player mode but they were not prepared at the time to show us or give any more details on it.
My own personal opinion on what I saw are that the games visuals look to be improved over War For Cyberton and seeing that it uses a similar control scheme leads me to believe this game will be at least on par with WFC if not better and that’s more than most movie based games can say.[/INDENT]
General Game Info:
[INDENT]The Transformers: Dark of the Moon game allows players to fight through the epic battles on Earth that will shape the events of the upcoming film. Armed with a brand-new gameplay mechanic, fans will harness the power of Stealth Force to instantly convert to a third, hybrid state that combines the weapons and firepower of robot mode with the agility and maneuverability of vehicle mode. Set in unique environments around the world such as the Jungles of South America, Siberian military facilities, Detroit Cityscapes and more, the game lets players assume the roles of a diverse roster of everyone’s favorite TRANSFORMERS from the movie through a heart-pounding campaign to save mankind. Additionally, fans can play the game with or against their friends through intense, online multiplayer game modes as their favorite iconic characters.
[/INDENT]
Sideways77
Well, it wasn't all bad. The bosses were decent, Jetfire playability, AND Sideways being Badass in that game.
Barricade24
I hear you I played the version for Wii. absolutely horrible.
Worst game I ever played.
SPLIT LIP
Maybe from the news story in this thread's first post specifically pointing it out?
Sideways77
It's for PS2? I hope it's not craptastic like the RoTF PS2 game.
I wish somebody would post a picture of the Mixmaster boss.
Axel7043
Where did you get the idea Soundwave is a SUV? there's nothing that indicates it, i mean he could be Carly's Silver Mercedes Benz, look at the Vehicle Kibble, he has, its too small to be a SUV.
Defenestrator
and as long as u can parallel park as bumblebee in multiplayer then have optimus and ironhide join u just chilling in the carpark b4 starscream kills every, like happened to me in the ROTF game ill also be a happy camper.
Cyber-Scream
Even if it's not that good, I'll still get it simply because its a TF game.
Dabbido
Thats interesting! however this is a transformers movie game, the wii version will probably be suckish. However… If they add the liberty of climbing buildings, jumping from one to another, flying at will, and let me play as my favorite characters, Ill be a happy camper!
webz
I have both the wii and PS3 versions, and find myself playing the wii version more, actually. No real exploration on the PS3 version. It's just running down long corridors between rooms, shoot a few decepticons, run back down a previous corridor to get more ammo, then run back to new corridor and repeat. Story is better tho, in the PS3.
Wii easily could handle the same game as the PS3 version (it is, afterall, graphically little better than a PS2 game – High Moon just spammed the Unreal atmospheric filters). Drawback is the wiimote and the stigma that the Wii is a kiddy system. Because of motion control gimmicks and appeasement, Activision "dumbed" down the wii version, but the arcade feel worked, imo. Especially once you consider the joke that is the PS3 version's "melee" system.
f35lightning815
I think Soundwave should stay as the satellite/crusier mode, but whatever.
If he an SUV is it possibl that hes one of the Dreads? or that "Superfund" truck we saw in september?
http://img827.imageshack.us/i/55050441.jpg/
Dabbido
*Sigh* This looks awesome but I only own a wii, DS and hopefully soon a 3DS, the first transformers game on DS was awesome, you could explore freely. Wii version was not that good though! but transformers 2 was just blegh. Graphics worsened, gameplay too. WFC wii was decent, but I rather have that sense of exploration instead of always hiding and shooting from distance and transforming just for a segment. Im hoping they will do a good job, but they always give the love to the 360/PS3 versions. Give me sideswipe as playable and that will give me a reason to buy the game Also lazerbeak as playable = epic win. Kinda sad to see his head isnt very eagle/falcon-ish, since its body looks kick ass!
Chaos Muffin
Movie games *sigh*, not getting excited a 3rd time. It'll get a 6/10 like always.
Josh
*waaaaaaaaaaant*
Shizuka
A bit of new gameplay there. But every developer can sound smart and seem as if they know what they are doing and can make their game seem awesome yet come out as a POS. I have high hopes for this and usually like movie games more than the casual consumer.
sentenelprime
click the link below to see the game interviewhttp
://www.youtube.com/watch?v=-3v8pyCxWBM
sentenelprime
I miss sentenel prime in the trailer but the game looks awesome
Ironhide1706
No PC
DilaZirK
Sounds good. Hopefully the final product will be as good as WFC. (I'd hope for better, but this being a movie tie-in game, doing so would be setting myself up for a major letdown.)
SPLIT LIP
I'm surprised you think that as all we've seen and heard so far is about the single player.
Cliff_prime
Play as Lazerbeak HOLY SHIT