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- Please tell us which of you were responsible of which figure. Kunihiro: I did Astrotrain, Skyfire, Silverbolt, Onslaught and Cyclonus. |
| Yuki: We will create products which will amaze you. After all, Transformers are "More Than Meets the Eye", toys that are more than they seem to be. You need to actually handle them to know them. Please take them out of the box, and play. |
| Actually I started with Galvatron as a tank and walker-tank triple-changer, but his release overlapped with "Animated" Laserwave, which is also a triple-changer, so we settled with the way Galvatron is now. |

I've always had a lot of respect for the designers, and even more so now! It was really great to see their sense of humor, as well as their own love for the products they work on. It's really amazing how much work and effort goes into the Transformers, really, trying to design a toy where everything shifts and moves, and then, to top it all, trying to stay inside a set amount of parameters for each individual aspect? It's enough to boggle the mind!
Absolutely love it!
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Kunihiro: I did Astrotrain, Skyfire, Silverbolt, Onslaught and Cyclonus. Ejima: I was responsible for Convoy, Megatron, Grimlock, Powerglide and Cheetas. Yuki: I did Sunstreaker, Prowl, Lambor, Galvatron, Inferno and Dinobot. Sunstreaker and Lambor is like 2 for one, though. |
That got a chuckle out of me. Unfortunately the decisions will keep being made by some fat, lazy exectutive who has no clue.| As for Cyclonus, he can carry his Targetmaster not only in his hand but also on his arm as seen in "The Headmasters". |
| Very cool and informative. I like these "Behind the scenes" sort of interviews. I really would like to know who is in charge of deciding Henkei chrome apps, and what they're smoking, however. They seriously dropped the ball in a major way when it comes to seemingly random chrome apps... Why give Galvatron a Chrome Turret when a gold chrome barrel would have been so much better? Or Chroming the back of Inferno's arms, when his grill would have been a much better choice for a G1 Homage?.... I just want to know what the motivation behind these confusing apps is...if there is any. And to all you MISB'ers? Truth. |
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Yuki: There are 6 staff members who design overseas products. They also design the Movie and Animated figures and are working on a very hard schedule. They take on a new assignment as they finish their previous one. There's no "He only does Cybertron" kind of responsibilities. Important products such as Movie Optimus Prime normally go to veteran designers. Ejima: Designers occasionally request their next assignment like "I call dibs on Starscream!" |

| Kunihiro: In America, the main characters are not always the expensive merchandise. They in fact treat Deluxe sized figures as their main products because those sell the most. |
| Ejima: We do have standards when deciding a figure size. We go for the scale in the show. In America, car (Transformers) are disadvantaged when in packaging as they look smaller. Such a shame, because they are packed with parts inside. On the other hand, planes look bigger thanks to the wings. People seem to feel that a plane (TF) and a car (TF) having the same price is unjust. |
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Yuki: This series' uniqueness is that "There is no gimmick". -What do you mean by that? Yuki: Transformers are supposed to change their forms, so we on the development side do not consider transformation as a gimmick. In this case, when I say gimmick, I mean things like a missile projectile mechanism. Ejima: In fact, by eliminating gimmicks we were able to raise the product standard. For example, even a simple gimmick such as Force Chips in "Galaxy Force" restricted designs and structures. So with this series, we concentrated on only transformation mechanism and that clear direction produced a good result. |
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- To think of it, Transformers have had various gimmicks for a long time. Yuki: Hasbro does not like an absence of a gimmick. That is why higher priced products include gimmicks such as missiles and sound. Ejima: This time we presented the beauty of the figures rather than gimmicks. Hasbro said to us that those were fantastic. We answered, "It's because they are without gimmicks". |
| Yuki: Though had we gone with the original car designs, it would have been considered as classic cars, so we altered the vehicle modes to match what children now see as stylish. The merchandise are for children, but children prefer something a bit grown-up looking. That is why we aim for products which look cool even to the parents. If the parents see a product as ugly, their children will not want it. This is more so now that Transformers is something both parents and children can talk about. |
| For example, there's a rule that states, "The toy is not to be broken when being pulled with 20 pounds force", and we call it "The Dreaded Crotch Tear" because the legs are pulled apart with the said force. |

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"The Future of Henkei" - Any item you want to remake in Henkei line? Ejima: Not a particular character, but I would like to do a Jet Transformer. Among the ones I designed, the one I am most proud of is "G2" Smokescreen. I like jet planes, but I hardly have occasion (to design one). Yuki: In fact plane ones are simpler! Ejima: No, no, it's not that I am trying to be lazy! Yuki: I want to try my hands on a Japanese original item like Star Saber. Or how about articulated Fortress Maximus |
| Ejima: We continue on inventing more fun gimmicks, so please look forward to them. Our future task is to include the gimmicks without dropping the product quality. Also, what I am aiming for is not "intricate transformation", but "interesting transformation". In reality, an over-intricate transformation is a put off and children wouldn't want to transform the toy again. It is a shame if (a Transformer) is never transformed back to the vehicle. So, while keeping the transformation simple, I want to raise the quality. Not something with very difficult transformation, but one people enjoy transforming again and again. We will be revolutionary, please look forward to it. |
| Yuki: Please take them out of the box, and play |
] ever made. Amen.
| Sad because many times the deluxes arent the best representation of the character, nor are they always well designed. |
| Why are these concepts so difficult for Hasbro to understand? Its a pretty telling statement about the lack of quality at your company domestically when people at a foreign division OF YOUR SAME COMPANY consistently outperform you while you stand dumbstruck at how they do it, even though the concept is laid at your feet time and time again, yet you ignore it. Wow, another novel concept that Hasbro consistently ignores. A lot of parents and children nowadays are actually (hold your breath now!) SMART and don't want a myriad of toys that are just repaints of toys they already have. From the looks of the toy isles in most stores, they dont really want all this gimmicky shit as much as the Hasbroken bean counters believe either. As far as the young girls are concerned, they dont want MLPs that look like Bratz. They dont want MLPs that look like Littlest Pet Shop. If they wanted Bratz, they'd buy Bratz. If they wanted Littlest Petshop, they'd buy Littlest Pet Shop. Stop trying to compete by making your own product look like everyone else's. Compete by making CREATIVE UNIQUE products. |
Many thanks for the translation!
| "The Dreaded Crotch Tear" |

| Yuki: We still need to minutely calculate "the parts number", "the product weight" and such to adhere to the set budget while working. |
This dude is the shit for making 2 of the top 3 "Prime" toys ever. *bow* *bow* *bow*