Stylin Online T-Shirts
 
Hobby Link Japan TFSource Big Bad Toy Store Robot Kingdom ToyArena Captured Prey

Dark of the Moon Concept Art by Joel Chang and The Aaron Sims Company

Posted on 07-03-2011 at 05:23 AM by Sol Fury under Transformers Movie (Just Movie) (All Transformers Movie News)
Shockwave-Driller
Some more Transformers 3 Concept artwork has been posted online! This time out we have the works of Joel Chang and of The Aaron Sims Company.

Joel Chang's work is all about helping to envisage scenes - if you take a look at his portfolio you might recognise a few key scenes in there such as The Ark on the moon, Shockwave's entry, and the Decepticons bursting out of the surface of the moon.

The Aaron Sims Company has a mix of this and of character studies. There are some key scenes involving the Driller in there - mostly ones involving it destroying the skyscraper. There's also some character concepts though, namely a lot of work on the scientist Autobot who would become Que / Wheeljack. These earlier concepts gave him a labcoat look, and one features a monocle! There's also a concept for Brains in there, and some work on the Dreads.

Check them all out by clicking on the links above.
Views: 33,578 / Credit: maewlaay of the 2005 Boards!
maewlaay
maewlaay
The Aaron Sims Company has released concept art for Michael Bay’s Transformers: Dark of the Moon. The artwork includes concept and keyframe art for characters like Dreadwind, Undermine, Colossus and SteelJaw.
Link : The Aaron Sims Company - Character Design and Development

source from : Concept Art World » Transformers: Dark of the Moon Concept Art by The Aaron Sims Company



trex5000
blitzwing WTF?
UnicronFTW
Looks a bit to Xenomorph.
Wheeljack_Prime
Quote:
Originally Posted by trex5000 View Post
blitzwing WTF?
Obviously a placeholder name meant to obscure in case of a leak.
Heat Guy
That monocled bot looks awesome.
DecepticonsRule
It looks like they based the Dreads off of recognizable alien characters from other films. Crowbar looks like a Xenomorph, Crankcase is obviously a Predator, and Hatchet looks like... something. I can't place my finger on it, but there is some kind of lion/panther like alien that Hatchet reminds me of.
DecepticonsRule
That shot with Shockwave and the Driller is fantastic. It looks like Joel Chang was primarily responsible for designing the Driller, he's got a bunch of detail shots on his site.
maewlaay
maewlaay
MechaV
I'm assuming the bot with the monocle and the fellow in the lab coat are early designs for Q-jack.

Hah, I kinda wish they had gone with the lab coat look, but kept the Doc Brownish head design.

Those Dread designs are really channeling Geiger.
Stryker055
Looks like the strange lovechild of Sauron and a Xenomorph...
jamjam101
Matte Paintings. Love that.
maewlaay
This looks cool ..

maewlaay
alanyap
I just loved it when the floodgates open and all notable concept artists are free to publish their once-top-secret stuff in their own blogs.

keep 'em coming boys!
einis
That shot with Shockwave is amazing
Moy
Quote:
Originally Posted by einis View Post
That shot with Shockwave is amazing
yes.
Suchus Prime
Cool the dreads and "colosus" look very alien esque which is cool.
Ra88
Jeez, I'm glad they toned down the Dreads. I like their over the top alien look in the movie, but the concepts here are TOO over the top.
springerbee


Brains looks like the thrid Twin
EnerJohn
I hate how organic the some of the transformers have become. The Dreads, concept and film, don't look like robots. The long sharp teeth really made them lose the feel of robots. These concept art are really good and fun to look at, but doesn't feel like robots. And I wish there weren't so many drones in their cybertronian forms. Slap some color and car parts on these guys in the film and it'll much better.
Blot
Interesting. It looks like the concept art of Brains has tires. I wonder what he was going to turn into. In the movie he turns into a laptop.
miscreant
Quote:
Originally Posted by EnerJohn View Post
The Dreads, concept and film, don't look like robots.
The long sharp teeth really made them lose the feel of robots.
These concept art are really good and fun to look at, but doesn't feel like robots.
I'm starting to suspect the Dreads don't fit your definition of a robot.
EnerJohn
Quote:
Originally Posted by miscreant View Post
I'm starting to suspect the Dreads don't fit your definition of a robot.
Oh, there are some smart people that come to this site..normally I have to be that blunt.
iceburn9
The concept art in itself, is nice.

But like the poster above me, am not a fan of the demon-like look they went with for the Dreads. They don't feel like Transformers anymore, and seems more like they belong to some exorcism movie or even AVP. They're nothing more than just evil beasts.

I understand they wanted to distinguish the bad guys from the good guys. But designs like Brawl, Bonecrusher or even Blackout conveyed the evil robot feel well enough.
samtastic
Nice work, but they reinforce my dislike of the movieverse aesthetic drawing from the well of HR Gieger and the like (Aliens, Predator, even The Matrix robots which dreive from Gieger). Makes me wonder what our Transformers movie would have looked like if they pursued a more appealing look deriving from G1, but taking it to a new visual level of complexity (like WFC). So many possibilities.

Still like many of the movie designs, (Sideswipe, Ratchet, Long Haul) but this new concept art just reinforces to me, that Bay went generally the wrong direction -- IMHO.
EnerJohn
Quote:
Originally Posted by iceburn9 View Post
The concept art in itself, is nice.

But like the poster above me, am not a fan of the demon-like look they went with for the Dreads. They don't feel like Transformers anymore, and seems more like they belong to some exorcism movie or even AVP. They're nothing more than just evil beasts.

I understand they wanted to distinguish the bad guys from the good guys. But designs like Brawl, Bonecrusher or even Blackout conveyed the evil robot feel well enough.
I agree, they don't feel anything like TransFormers. If you should these to me before you told me they were for TransFormers, I would never have guessed it.
seekerblackout
Quote:
Originally Posted by maewlaay View Post
sorry,but the final design is WAY better imo
EnerJohn
Quote:
Originally Posted by samtastic View Post
Nice work, but they reinforce my dislike of the movieverse aesthetic drawing from the well of HR Gieger and the like (Aliens, Predator, even The Matrix robots which dreive from Gieger). Makes me wonder what our Transformers movie would have looked like if they pursued a more appealing look deriving from G1, but taking it to a new visual level of complexity (like WFC). So many possibilities.

Still like many of the movie designs, (Sideswipe, Ratchet, Long Haul) but this new concept art just reinforces to me, that Bay went generally the wrong direction -- IMHO.
You are right. I like some of what the robots look like in the movies. But a lot of them...Bay did go the wrong way. Now that it's done and over with. I would have liked to see more of what you said about a little more G1 look. Just a little.
DecepticonsRule
Quote:
Originally Posted by Ra88 View Post
Jeez, I'm glad they toned down the Dreads. I like their over the top alien look in the movie, but the concepts here are TOO over the top.
Agreed. These Dreads look like they belong to another type of alien species. Far too fluid and organic to be Transformers.
MrSoundmeister
Its official,i want toys of those feminine looking dreads,hey i don't mind fembot dreads.
VaderPrime1
There's some nice stuff in there.
RedAlert Rescue
The thing I like about the Dreads (especially in Proto-form) is that they look very in keeping with the elder god look I can totally see these as hanging out on Earth a few Thousand years ago and becoming the basis of Egyptian animal-god mythology.

And they can hardly look like an SUV in the past.

I understand why people look at these images in horror though, and I would too if I was not able to compartmentalise my feelings on them, I just look on them like I do G1 G1 are a bunch of bricks but they are what they are so I don't think they are bad "in context" - likewise these are not bad "in context" I prefer the more mechanical looking ones like Bonecrusher, Blackout or Scrapper though in general.

I think that dread reminds me of Visser 3 a bit. http://tfwiki.net/w2/images2/thumb/c..._Ultra_Toy.jpg Incidently I was looking for a link and found this - never saw this one before : http://www.puzzlezoo.com/assets/photos/TFAN01012f.jpg
Matty
I would love to have all this art work framed in my room ... I'm talking like poster size too. This looks fantastic.
Kaymac

This dude is awesome! I bet he was an early design for Que! Still, it'd be cool to get a toy of the design like we got toys of Depth Charge and Breakaway.
ThisGuy
Holy crap these are cool. I love the dread concepts.

Continue: Dark of the Moon Concept Art by Joel Chang and The Aaron Sims Company Discussion on the 2005 Boards!

 
Hobby Link Japan