Batman: Arkham Asylum - not the Dark Knight tie in, something new. |
08-13-2008, 07:43 AM
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#1 | | Autobot shopping center. Join Date: Aug 2003 Posts: 4,259 Location: Kent, UK News Credits: 3 | Batman: Arkham Asylum - not the Dark Knight tie in, something new. Saw this posted on NeoGaf today, been waiting ages for a good Batman game and now there are apparently two potentials in development (3 if you count the Lego one).
Countdown timer (of course), set for about 1.something or other days Rocksteady Studios countdown...
Official press release Quote:
In Batman: Arkham Asylum, developed by Rocksteady Studios, the player assumes the role of Batman as he delivers The Joker to Arkham Asylum. There, the imprisoned super-villains have set a trap and an immersive combat gaming experience unfolds. With an original script penned by Emmy Award-winning Batman writer Paul Dini, the game brings the universe of DC Comics’ detective to life with stunning graphics.
“In Batman: Arkham Asylum Eidos and Warner Bros. are building a true action adventure game experience worthy of gamers and fans,” said Phil Rogers, CEO of Eidos Interactive. “Players become Batman, like he has never been seen before in a video game, as he fights through intense circumstances in Arkham Asylum utilizing his intuitive detective skills and aggressive melee attacks.”
“Batman: Arkham Asylum offers players the chance to battle Gotham’s worst villains with Batman’s physical and psychological strength in a graphically distinct and story-driven game,” said Martin Tremblay, President, Warner Bros. Interactive Entertainment. “We look forward to working with Eidos on expanding DC Comics’ world-renowned character Batman in the game space with a noticeably different feature set in an incredibly dark interactive environment.”
Eidos Interactive and Warner Bros. Interactive Entertainment will co-publish Batman: Arkham Asylum in North America, Eidos Interactive will publish the game in all other territories, scheduled for 2009.
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The game is the cover story for this months Game Informer and one member on NeoGaf kindly posted some info from the feature on it; Quote: |
Originally Posted by Sallokin @ NeoGaf Here's what I have so far. I have about 6 pages to read through though
Batman: Arkham Asylum
1 Player Action Game, Playstation 3, Xbox 360, PC
Publisher: Eidos
Developer: Rocksteady Sudios
Release: 2009
- Clever choice of location moves the game away from an open world Spider-Man clone and more into the dark and gritty realm of The Chronicles of Riddick.
- Packed with Batman's most dangerous archenemies Arkham Asylum boasts a brand new story reminiscent of the depth and twists of Bioshock
- Story is written by Paul Dini (Batman: The Animated Series, Detective Comics)
- Wildstorm is crafting the authentic yet distinct new look for all the key characters
- Gameplay places just as much focus on Batman's role as a detective as his combat prowess.
- Game isn't being rushed to tie in with any TV/Film marketing cycles.
- Game runs on Unreal Engine 3
- Most of the game is played through an over-the-shoulder perspective
- You're going to see and get to fight against all the big super villains. Seen so far. Joker, Harley Quinn, Killer Croc, Zsasz, Penguin, Riddler, Scarecrow, Poison Ivy, Mr. Freeze and others the magazine doesn't want to spoil.
- Allies revealed so far are Commissioner Gordon who plays a big role and Barbara Gordon (aka Oracle) who is your radio contact in the game.
- Game opens with the Joker surrendering himself and subsequently taking over Arkham because of some secret the facility holds
- Magazine teases that this game will be the ultimate Batman experience so the voice cast will reflect that (Think Kevin Conroy and Mark Hamill).
- Arkham was chosen as a location because of its limitations including the fact that it's an island prison. It's a persistent location so you can visit any location at anytime including Batman's secret on site Bat Cave etc. Don't think that just because this is an island prison there will only be small hallways. The developers have taken into account all the construction/destruction of the facility over the years so locals will vary.
- Eidos' Batman license includes all 70 years of comic book fiction so they're pulling from all of that.
COMBAT
- Boss Battles won't necessarily be a series of straight pugilistic fights. Each enemy represents a different side of Batman and not all of them can match his wide skill set. Some battles are focused on combat others will focus on gadgets some are similar to giant Zelda style bosses.
- Combat description in the magazine talks about Batman perched on a high ledge in a wide open room as he watches some of the Joker's thugs rifle through drawers. Batman switches to investigation mode using a blue tinted visor that among other things lets Batman see his enemies through walls and identifies things like guns and knives. One thug is carrying a machine gun so Batman jumps of the ledge, spreads his cape and kicks him in the face. He then swipes his cape in a large arc to stun his other enemies and then goes to work on them with a stylish blend of punches, kicks, a knee to the face here a behind the back elbow there. Combat has a gymnastic flourish and is accomplished using only three buttons. Attack, Stun and Throw.
- Combat is only one element of the game so the developers didn't want a bunch of button combos that you'd forget because you'll be doing other things besides fighting.
- During battle a combo multiplier at the top of the screen will increase with every strike. Once the combo expires a colony of bats will swirl around Batman and then contribute to an experience bar on the left side of the screen. In an RPG like skill tree system players will be able to distribute points where they prefer. Think Combat moves, faster takedowns, or gadget upgrades like the ability to throw multiple batarangs at the same time.
- Gadgets are revealed by collecting items in secret rooms. You'll need gadgets to survive as there are very tough enemies in the game that you can't just go head to head with (Think Killer Croc, he's 10 feet tall in the game and super tough)
- There are sections that involve sneaking but the developers call them Predatory gameplay sections as stealth tends to imply weakness, they prefer to think of it as picking off the weak people or people you wouldn't last too long in direct fight with from strong positions. The example they give in the article is Batman creating distractions with bodies and victim's yells and then stalking the guards as they go to inspect.
DETECTIVE
- Developers have come up with a very "sexy" CSI style for forensic puzzles because Batman will always have the very latest gadgets.
- Investigative mode is the centerpiece in Batman's arsenal. The visor can highlight points of interest and much like the Metroid Prime games will scan items into your database.
- They also mention another forensic gadget, a fingerprint tracker that allow Batman to follow trails of fingerprints.
OTHER
- Magazine hints at the ability to play as the villains in the game. Not sure if this is inserted directly into the game or available as a second playthrough option.
- Magazine lists a few suggested reading items. Arkham Asylum: A Serious House on Serious Earth, Batman: The Last Arkham, and Arkham Asylum: Living Hell.
GRAPHICS
- Game is very gritty looking. The screens in the mag are all inside Arkham and show case a few hallways, The Riddler's cell, A sewer etc. Lots of great lighting going on.
- Character redesigns are pretty good for the most part. Joker looks like classic Joker only with Heath Ledger style make up (long drawn on red lipstick etc.) he still has a the bright purple suit and bright green hair. Definitely more sinister looking than say the TAS Joker. Killer Croc is huge and looks more like Jim Lee's Hush redesign as opposed to some of the more human renditions of him.
- Batman is in the Black and Grey costume. It looks more like armor however his gauntlets in particular look like the ones from TDK. Overall it looks very awesome.
- They show screens of fights and predator segments and all look very interesting and very Batman in scope. Lots of classic poses etc.
- You can control Batarangs from first person mode. | Sounds good to me,a bit dissapointed that it's going to be set purely in and around Arkham and thus probably no Batmobile but there's always potential for a bigger sequel if it does well. |
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08-13-2008, 12:44 PM
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#2 | | 'Til All Are Gone! Join Date: Mar 2007 Posts: 3,733 | This.....actually sounds pretty cool! Quote:
Originally Posted by ManiactoaLaco TRANSFORMERS ISN'T MADE FOR JOHNATOR, PLUS HIS NEEDS THAT EVRRYTHING LOOK LIKE HOW HE WANTS IT. | "'Cause when you lie like the devil himself no angel's gonna hear your cry for help" Shinedown
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08-13-2008, 01:48 PM
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#3 | | I voted for Super_Megatron and all I got was this stupid user title. Join Date: May 2004 Posts: 3,192 Location: Canada, but Im mexican Collection Count: 31 | day 1 purchase!
(asuming it reviews well)  THERE ARE still 12 ligths!....CUZ I SAY SO
Member of the we almost killed 2005 on the eve of 2005/ the new years spam thread 2005 edition club (yeah Im the only one so sue me JUx )
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08-13-2008, 02:29 PM
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#4 | | Comic Color-guy Join Date: Jul 2002 Posts: 5,159 Location: Everywhere you wanna be ;3 Collection Count: 300 News Credits: 2 | yeah
im so there <3  |
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08-13-2008, 05:09 PM
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#5 | | Zombie Hunter Join Date: Jan 2004 Posts: 5,094 Location: St. Louis Collection Count: 200+ | I'm also there. Are they doing a Dark Knight game too? |
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08-13-2008, 06:35 PM
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#6 | | Autobot shopping center. Join Date: Aug 2003 Posts: 4,259 Location: Kent, UK News Credits: 3 | Quote:
Originally Posted by Darkravager I'm also there. Are they doing a Dark Knight game too? | Supposedly, it's being developed by Pandemic (Mercenaries) and published by EA but is currently in limbo due to a number of issues including Heath Ledger's unfortunate death and the fact that the game is in such a poor state that EA thinks it shouldn't see shelves the way it is currently.
The full info is over at Kotaku Rumor: Batman Game Exists, But Is In Limbo, Says EA "Insider" |
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08-13-2008, 07:50 PM
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#7 | | Crazy Colon Burner!!!! Join Date: Jul 2002 Posts: 6,166 Location: UK!!!!!!!!!!!!!!!!!!!!!!!!!!!! | Well frankly that sounds awesome!...  Thanks to Draven for the kickass sig!... IT'S COLON BURNING TIME!!!!... |
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08-13-2008, 08:43 PM
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#8 | | Need to see some penguins Join Date: Jul 2003 Posts: 5,839 Location: Saint Albans, ME Collection Count: many | This sounds pretty sweet. |
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08-13-2008, 09:35 PM
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#9 | | Oh chick! Join Date: Jul 2004 Posts: 9,317 Location: the filthy nasty dirty south...BR, Louisiana Collection Count: never have bothered to count | Does sound awesome. Sucks about limbo.
I've always wanted a Metalgearsolid/actual detective style Batman game personality.
SMK
Feedback http://www.tfw2005.com/boards/showth...ghlight=smkspy
Michael Bay may not have raped my childhood, but I think he may have molested it. |
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08-14-2008, 01:07 AM
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#10 | | Zombie Hunter Join Date: Jan 2004 Posts: 5,094 Location: St. Louis Collection Count: 200+ | Quote:
Originally Posted by Fort Max Supposedly, it's being developed by Pandemic (Mercenaries) and published by EA but is currently in limbo due to a number of issues including Heath Ledger's unfortunate death and the fact that the game is in such a poor state that EA thinks it shouldn't see shelves the way it is currently.
The full info is over at Kotaku Rumor: Batman Game Exists, But Is In Limbo, Says EA "Insider" | Ah. Thanks for the info. I thought it was weird that they didn't release a game with the movie. I'm not surprised that it't not very good.
I didn't really mind the Batman Begins game though. 'Course, I got it for $7, so that kinda helps. |
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