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07-16-2008, 12:29 PM
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#1 | | Henshin a Go-Go Baby! Join Date: May 2004 Posts: 1,734 | Dead Rising for Wii In a bit of interesting game news not coming out of E3, it seems the new issue of Famitsu has pages detailing Capcom's Dead Rising coming out for Wii. From what little is known at this point this isn't a new version of the series just for Wii, but a port of the 360 version.
Well it's not the first time Capcom has ported down an "exclusive" title to a less powerful system then the original. Interested in seeing how this goes. Dead Rising: Dead Rising...For The Wii!  My Gallery Page, Check It Out: http://zeromayhem.deviantart.com/ |
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07-16-2008, 12:34 PM
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#2 | | Predacon Join Date: Jul 2002 Posts: 434 | Quote:
Originally Posted by ZeroMayhem In a bit of interesting game news not coming out of E3, it seems the new issue of Famitsu has pages detailing Capcom's Dead Rising coming out for Wii. From what little is known at this point this isn't a new version of the series just for Wii, but a port of the 360 version.
Well it's not the first time Capcom has ported down an "exclusive" title to a less powerful system then the original. Interested in seeing how this goes. Dead Rising: Dead Rising...For The Wii! |
Don't you know! It's impossible! Nintendo can't possibly have Dead Rising! It's and HD Game! the Wii is not powerfull enough to run a calculator!
</sarcasm>
Seriously... Glad to see it even if I do have the 360 version.
And for those of you who try to say the Wii can't have 100 or so characters on screen at once.. I'd like to point out the Cube did it.. Three Times. The Mario 128 Demo. Pikman 1 and 2.
<iframe src="http://gamercard.xbox.com/Tigran.card" scrolling="no" frameBorder="0" height="140" width="204">Tigran</iframe>
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07-16-2008, 12:34 PM
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#3 | | The Holy Zombie Jesus Join Date: May 2005 Posts: 7,212 Location: london | dead rising is great because of the sheer volume of zombies.... will be wii be able to get past this? methinks.... no. Quote:
Originally Posted by llamatron FUCKING HELL I'M SO MAD RIGHT NOW (OVER 9000 RAGE UNITS) YOU MUDKIP LOVING DOUCHE |  |
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07-16-2008, 12:46 PM
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#4 | | Predacon Join Date: Jul 2002 Posts: 434 | I already pointed that out in the post above yours.
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07-16-2008, 01:15 PM
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#5 | | Never Forget Join Date: Sep 2002 Posts: 28,204 Location: Sheffield, UK News Credits: 1 | Quote:
Originally Posted by Tigran I already pointed that out in the post above yours. | Mario 128 was a globe on a white background.
Pikmin are hardly as detailed as Frank, survivors, and a fifty five thousand zombies hungry for brains.
If you think it's gonna do similar numbers you're most likely kidding yourself. |
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07-16-2008, 01:16 PM
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#6 | | Predacon Join Date: Jul 2002 Posts: 434 | Was there ever an instance that over a 100 zombies where on screen at one time?
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07-16-2008, 01:24 PM
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#7 | | Is Not Jim... Join Date: Apr 2003 Posts: 8,670 Location: Philadelphia | Quote:
Originally Posted by Tigran Was there ever an instance that over a 100 zombies where on screen at one time? | Lots.
Driving through the zombies in the parking garage = insane. Wall to wall zombies in every direction.
EDIT:  Follow Me On |
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07-16-2008, 01:30 PM
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#8 | | Predacon Join Date: Jul 2002 Posts: 434 | Okay.. I did forget about the parking garage. You have me there.
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07-16-2008, 01:32 PM
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#9 | | Never Forget Join Date: Sep 2002 Posts: 28,204 Location: Sheffield, UK News Credits: 1 | You can get the same core gameplay using a lot less zombies, clever uses of environment and sleight of hand, but you aren't gonna get "Holy shit that's a lotta zombies" like you did on the 360. |
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07-16-2008, 01:33 PM
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#10 | | Is Not Jim... Join Date: Apr 2003 Posts: 8,670 Location: Philadelphia | Quote:
Originally Posted by Twin Twist You can get the same core gameplay using a lot less zombies, clever uses of environment and sleight of hand, but you aren't gonna get "Holy shit that's a lotta zombies" like you did on the 360. | Pretty much what I was thinking as well. Follow Me On |
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