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Battlefield: Bad Company - The Official Thread

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Old 03-25-2008, 04:51 PM   #11
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Helicopters?
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Old 03-25-2008, 09:19 PM   #12
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Quote:
Originally Posted by jdre_124 View Post
How's the destructibilty?
What vehicles are availible in the beta?
How big are the maps?
How many shots to down a player?
What weapons were availible?
Why am I asking so many questions?
Because I want this game.
1) Pretty cool but half weird too. Like in Previews floors can't be destroyed but walls can all be blown to bits. Its kind of hectic when you're in a building and the walls around you are just flying everywhere. Driving into a freestanding wall with a tank was cool, I knocked bits off the wall then my tank lifted up on and and slowly lowered as it collapsed under me, the bricks of the building I drove into after this all tumbled down in a realalistic manner.

2) MBT (Abrams), Medium armor, Transport (Hummers and another lighter vehicle), Attack Helicopters

3) Fairly big, theres one vehicle map and one infantry map in the beta. The vehicle map is pretty large (much larger than any CoD4 map abnout equal to the largest BF2MC maps) but the way the spawn system/objective works you dont have much incentive/chance to go exploring. Infantry map is set inside a nice medium sized town. Many buildings/houses and streets and alleys to go through.

4) More than CoD but less than Halo

5) Your typical modern weapons with random gear attached to each kit. I 've used support (saw) that comes with medic packs that can be held to heal or tossed down. Each kit has an alternate main weapon to be unlocked and a bonus gear like mortar for the support class.

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Originally Posted by Gnaw View Post
Helicopters?
Yes, haven't flown one yet though. Theres stationary AA turrets but theyre more flack/explosive so it takes some skill to bring one down but they're also not completley dominating.

Overall its pretty cool but if you didnt like Modern Combat then you probably won't like Bad company even though they're pretty different they still control the same. The spawn system is slighlty odd. You can either spawn at the closest point or with your squad. So you have your base and points A,B,C,D. At first you can only spawn at your base or point A. If the attackers capture the gold at point A then they will only spawn at point A and the defenders at point B and so on. The squads, I think, are automatically assigned as long as you pick the Squad spawn point. You don't have an actual squad leader as in BF2/2142 so you will spawn with any member in your squad, spawning into a group of your squad takes priority over single squadmates.

Also something that annoys me, Y button is set as the knife button. Press it and you equip the knife then press r trigger to use it. To get back to your weapons/equipment you have to press the RB or LB, its just odd since its treated like any other weapon but has its own button.

I'll update with better details/more coherency when I've had some sleep.
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Old 03-27-2008, 04:44 PM   #13
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This game is SO preorderd.
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Old 06-25-2008, 06:35 AM   #14
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Old 06-25-2008, 07:00 AM   #15
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Old 06-25-2008, 08:28 AM   #16
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those are awesome.


I tried to demo available on Xbox Live. Seems pretty cool. Still need to get used to the multiplayer.
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Old 06-25-2008, 08:46 AM   #17
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I just tried it too. Lot of fun. Kinda similar to COD4

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Old 06-25-2008, 08:57 AM   #18
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I just tried it too. Lot of fun. Kinda similar to COD4

Kind of. But I do appreciate being able to put a huge hole in a wall or collapse a roof on someone.
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Old 06-25-2008, 08:59 AM   #19
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I tried out the demo and enjoyed it rather a lot. I'll probably get it.
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Old 06-25-2008, 09:03 AM   #20
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Got this yesterday. Bad Company is a bunch of funny guys.

"New guy! You didn't die! That's a good start!"
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