|01-16-2011, 01:34 AM||#1|
We're only human.
Join Date: May 2003
News Credits: 11
Hopefully the images will be self-explanatory:
I hope you enjoy my little repair tutorial! If you have this figure and want to try this, just be careful! With a little, basic skill using a rotary tool, you can help Skyhammer and the Autobots win a victory at least against the War of GPS!
My major concern with my Skyhammer was that the parts that make up the feet (all 6 of them) were waaaayyy too tight. I didn't want to transform the feet sometime in the future only to have them stick, then chip or crack apart. What I've done here at least alleviates that some for me.
At least this way, I felt that I was in control somewhat instead of being a helpless victim. Like you said, though, it provides no guarantees. It does help me relax a bit though
Also, I think it's important to note that everything I've described may sound more aggressive that I actually treated these parts. My Dremel was on a low setting, and I've certainly used my Dremel enough to know the difference on delicate work versus shredding plastic all to pieces.
I really don't want to be misleading with this "fix". Nor do I want anyone to assume that I ripped apart a figure vigorously and started just drilling away with my Dremel. Notably, I've used rotary tools for quite a while and have built up my skill set some. The main thing for me is that I handled this thing with baby hands and was very careful. I've around $120 or so poured into this one figure, and I tend to handle my "collectibles" very delicately, as such. Shelling out for TFs (especially the "vintage" and the "Masterpiece" style TFs) isn't easy for me either, as I have limited expendable funds.
That being the case, that was part of my motivation. I didn't want to be transforming the feet and have one chip off just because of some unnecessary tension. Regardless of this fix, I'll still be handling these toys very gently
Last edited by Superquad7; 12-14-2012 at 06:03 AM..
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